derek
|
56355f0911
|
simplified ledge grab
|
2025-06-17 15:28:03 -05:00 |
|
derek
|
a33f493a04
|
playing with physical ledge grab
|
2025-06-17 13:57:04 -05:00 |
|
derek
|
8220db9a57
|
more tweaks to ledge grab, still too hard to start the ledge grab
|
2025-06-17 11:59:09 -05:00 |
|
derek
|
b13a67fa31
|
changed clamber to ledge grab
|
2025-06-17 11:24:49 -05:00 |
|
derek
|
8af4bdd6f6
|
clamber still a bit weird but getting better
|
2025-06-17 11:09:20 -05:00 |
|
derek
|
daf0cf9c80
|
more tweaks to clamber, still needs animation
|
2025-06-17 10:46:51 -05:00 |
|
derek
|
4047a1c9a8
|
rudimentary clamber
|
2025-06-17 10:32:31 -05:00 |
|
derek
|
7c76c791f2
|
added speed and jump modifiers based on weapon weight
|
2025-06-17 09:22:08 -05:00 |
|
derek
|
07ea71a3ed
|
added ladder script
|
2025-06-16 16:39:24 -05:00 |
|
derek
|
be26131b39
|
added ground pound
|
2025-06-16 15:21:31 -05:00 |
|
derek
|
942ab25abf
|
more work on wall running
|
2025-06-16 15:10:44 -05:00 |
|
derek
|
d1bc5d28d5
|
added wall running
|
2025-06-16 14:46:03 -05:00 |
|
derek
|
d5d83c75f7
|
in the middle of working on crouch, very bugged rn
|
2025-06-16 13:30:50 -05:00 |
|
derek
|
7fe59a9ecc
|
added jump script
|
2025-06-16 12:01:06 -05:00 |
|
derek
|
38ac1aa76f
|
added early crouch script to player
|
2025-06-16 11:29:07 -05:00 |
|
derek
|
0a314a409c
|
added most player movement states and started work on 'on foot'
|
2025-06-16 11:07:18 -05:00 |
|
|
|
ea26c77a49
|
testing, but also adding player state machine
|
2025-06-10 20:55:53 -05:00 |
|
derek
|
a988151e8f
|
pruned player script
|
2025-05-15 16:30:30 -05:00 |
|
derek
|
c91c34f220
|
fixed jump platform
|
2025-05-13 11:03:54 -05:00 |
|
Derek
|
888efb25ad
|
rat hole tweaks
|
2025-05-12 19:49:45 -05:00 |
|
derek
|
ed3c47e9cf
|
working on rat
|
2025-05-12 16:43:25 -05:00 |
|
derek
|
4c98bca83b
|
npcs and enemies now inherit from character state
|
2025-05-12 14:05:18 -05:00 |
|
derek
|
3179170603
|
added deposit robot
|
2025-05-12 11:12:52 -05:00 |
|
derek
|
b7ba727db5
|
added vertical indicators to minimap
|
2025-05-09 10:50:14 -05:00 |
|
Derek
|
93773aa4e2
|
mac 10 fire sound tweaks
|
2025-05-08 08:14:42 -05:00 |
|
derek
|
739af6feeb
|
tweaks to ai, pickup drops, and added scene image capturerer
|
2025-05-06 17:00:05 -05:00 |
|
derek
|
cab1a57238
|
started work on minimap
|
2025-05-06 11:18:52 -05:00 |
|
derek
|
56af7a3481
|
tweaks to assassinate vip mode
|
2025-05-05 16:37:57 -05:00 |
|
derek
|
68facaf544
|
more ai work
|
2025-05-02 16:58:01 -05:00 |
|
derek
|
88a60d469e
|
they can hear now too
|
2025-05-02 15:52:07 -05:00 |
|
derek
|
083f1eec83
|
they talk to each other now
|
2025-05-02 15:14:42 -05:00 |
|
derek
|
db07777fca
|
more tweaks, not perfect but way better than before
|
2025-05-01 16:49:22 -05:00 |
|
derek
|
02436895e9
|
serious improvements on Ai and now has reload and rudimentary search
|
2025-05-01 16:33:58 -05:00 |
|
Derek
|
303a12b827
|
happy with turret turning
|
2025-04-30 20:33:49 -05:00 |
|
derek
|
ca4de10a5e
|
atttack script starting to work
|
2025-04-30 16:35:45 -05:00 |
|
derek
|
30f5e19123
|
idle works with avoidance
|
2025-04-30 13:42:57 -05:00 |
|
derek
|
6cc110016a
|
very happy with idle script now
|
2025-04-30 13:04:52 -05:00 |
|
derek
|
d9ab3a82a7
|
Idle state is simplified and looking good
|
2025-04-30 10:49:53 -05:00 |
|
Derek
|
d65e362539
|
continued work on AI, still broken
|
2025-04-29 21:26:27 -05:00 |
|
derek
|
f7e776a179
|
kinda broke the AI but it's getting better
|
2025-04-29 17:02:25 -05:00 |
|
derek
|
a287710a7b
|
pretty happy with basic AI behavior
|
2025-04-29 11:02:12 -05:00 |
|
derek
|
80cf7ec2c5
|
improvements to ai but still needs a lot of work
|
2025-04-28 16:32:34 -05:00 |
|
derek
|
f0ec7bc953
|
ammo consistent between states, enemy will reload automatically if low but not depleted
|
2025-04-25 14:25:16 -05:00 |
|
Derek
|
9306a3c562
|
rudimentary search function. not working right yet
|
2025-04-24 21:03:11 -05:00 |
|
derek
|
546f9a895e
|
more AI work
|
2025-04-24 17:03:01 -05:00 |
|
derek
|
9be895e89f
|
AI has better detection, committing before a larger rework
|
2025-04-24 15:22:30 -05:00 |
|
derek
|
6217725c19
|
reloading works and returns to idle. still need to fix idle scanning
|
2025-04-22 15:50:59 -05:00 |
|
derek
|
e7fd5bd4b3
|
enemy reloads each bullet, added servo sound
|
2025-04-22 14:48:48 -05:00 |
|
Derek
|
362b0a5708
|
fixed attack in state machine
|
2025-04-21 22:58:54 -05:00 |
|
derek
|
3e46060a70
|
fixed enemy death sequence
|
2025-04-21 16:55:40 -05:00 |
|