added jump script

This commit is contained in:
derek
2025-06-16 12:01:06 -05:00
parent 38ac1aa76f
commit 7fe59a9ecc
4 changed files with 16 additions and 7 deletions

View File

@@ -1,13 +1,15 @@
[gd_scene load_steps=40 format=3 uid="uid://drwae3loscbw7"]
[gd_scene load_steps=42 format=3 uid="uid://drwae3loscbw7"]
[ext_resource type="Script" uid="uid://bieeh1iro4ji1" path="res://scripts/player.gd" id="1_x7wms"]
[ext_resource type="Script" uid="uid://csju024nerln6" path="res://scripts/StateMachine.gd" id="2_irwor"]
[ext_resource type="Script" uid="uid://linvnr16djav" path="res://scripts/PlayerStateMachine.gd" id="2_1npgd"]
[ext_resource type="Script" uid="uid://s2nes6cthron" path="res://scripts/recoil.gd" id="3_405jc"]
[ext_resource type="Script" uid="uid://o7g6oowyn6pe" path="res://scripts/player_on_foot.gd" id="3_ib4e7"]
[ext_resource type="Script" uid="uid://dlymy0m127nt0" path="res://scripts/player_crouched.gd" id="4_67mtf"]
[ext_resource type="Texture2D" uid="uid://cknftvqq8rbrm" path="res://assets/Textures/Cookie_tutorial_texture_flashlight.png" id="4_x670l"]
[ext_resource type="PackedScene" uid="uid://dqgtnykkbngem" path="res://assets/weapon_select.tscn" id="5_bvbcl"]
[ext_resource type="Script" uid="uid://clyi3lxv4xt4g" path="res://scripts/player_jumping.gd" id="5_m0ick"]
[ext_resource type="PackedScene" uid="uid://br882tlh3cfwu" path="res://hud.tscn" id="5_yenaw"]
[ext_resource type="Script" uid="uid://dac0eeav1jped" path="res://scripts/player_falling.gd" id="6_1npgd"]
[ext_resource type="AudioStream" uid="uid://bki17g7j4kqn4" path="res://assets/Audio/PickupSound Mixdown 3.wav" id="8_dwqsx"]
[ext_resource type="Shader" uid="uid://djbvmc8hurccm" path="res://assets/Shaders/speedlines.gdshader" id="10_5hu7c"]
[ext_resource type="AudioStream" uid="uid://dyd272r7n2ecd" path="res://assets/Audio/footsteps-shoes-jump-land-beach-sand-SBA-300118001.wav" id="10_tn0pn"]
@@ -138,7 +140,7 @@ SENSITIVITY = 0.008
weapon_holder = NodePath("Head/Recoil/Camera3D/WeaponHolder")
[node name="States" type="Node" parent="." node_paths=PackedStringArray("character", "initial_state")]
script = ExtResource("2_irwor")
script = ExtResource("2_1npgd")
character = NodePath("..")
initial_state = NodePath("On Foot")
@@ -149,9 +151,13 @@ metadata/_custom_type_script = "uid://dk0vg5btak80a"
[node name="Crouched" type="Node" parent="States"]
script = ExtResource("4_67mtf")
move_speed = 5.0
move_transition_speed = 3.0
move_transition_speed = 4.0
[node name="Jumping" type="Node" parent="States"]
script = ExtResource("5_m0ick")
[node name="Falling" type="Node" parent="States"]
script = ExtResource("6_1npgd")
[node name="Wall Running" type="Node" parent="States"]