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e3ad39f206
playing with taco town level, need to roll back to just level design next though
player_refactor_v2
Derek Dziedzic
2025-07-15 22:34:04 -05:00
2a39a6fe90
added more stuff to restaurant
derek
2025-07-15 16:41:21 -05:00
94bc24be2e
more signage to restaurant
derek
2025-07-15 14:57:01 -05:00
9f95ee276b
continued tweaks to taco town
derek
2025-07-15 14:09:23 -05:00
33c10cbec9
more work on taco town
derek
2025-07-15 13:54:32 -05:00
0a0ccdaff4
continued work on taco town
Derek Dziedzic
2025-07-15 11:21:20 -05:00
7a61c636f0
more work on restaurant... i know i got distracted from the initial reason for the branch lol
derek
2025-07-14 16:56:06 -05:00
c3d028f556
started working on linear levels for demo
derek
2025-07-14 11:34:56 -05:00
2301ba149d
turned off stam regen and tweaked glow
Derek Dziedzic
2025-07-12 16:01:55 -05:00
56355f0911
simplified ledge grab
derek
2025-06-17 15:28:03 -05:00
227fcd7b2a
tweaked and maybe broke ledge grab
derek
2025-06-17 14:09:44 -05:00
a33f493a04
playing with physical ledge grab
derek
2025-06-17 13:57:04 -05:00
8220db9a57
more tweaks to ledge grab, still too hard to start the ledge grab
derek
2025-06-17 11:59:09 -05:00
b13a67fa31
changed clamber to ledge grab
derek
2025-06-17 11:24:49 -05:00
8af4bdd6f6
clamber still a bit weird but getting better
derek
2025-06-17 11:09:20 -05:00
daf0cf9c80
more tweaks to clamber, still needs animation
derek
2025-06-17 10:46:51 -05:00
4047a1c9a8
rudimentary clamber
derek
2025-06-17 10:32:31 -05:00
7c76c791f2
added speed and jump modifiers based on weapon weight
derek
2025-06-17 09:22:08 -05:00
07ea71a3ed
added ladder script
derek
2025-06-16 16:39:24 -05:00
be26131b39
added ground pound
derek
2025-06-16 15:21:31 -05:00
942ab25abf
more work on wall running
derek
2025-06-16 15:10:44 -05:00
d1bc5d28d5
added wall running
derek
2025-06-16 14:46:03 -05:00
50d8935b4b
crouch still needs tweaking on the camera but functional, added air dash
derek
2025-06-16 13:51:45 -05:00
d5d83c75f7
in the middle of working on crouch, very bugged rn
derek
2025-06-16 13:30:50 -05:00
7fe59a9ecc
added jump script
derek
2025-06-16 12:01:06 -05:00
38ac1aa76f
added early crouch script to player
derek
2025-06-16 11:29:07 -05:00
0a314a409c
added most player movement states and started work on 'on foot'
derek
2025-06-16 11:07:18 -05:00
d732abbcf8
added double buffer to enemy when applying damage
Derek Dziedzic
2025-06-12 14:40:09 -05:00
dc72123a49
fixed character state issue
derek
2025-06-11 10:17:17 -05:00
9dba8e166f
more testing
Derek Dziedzic
2025-06-10 20:59:28 -05:00
ea26c77a49
testing, but also adding player state machine
Derek Dziedzic
2025-06-10 20:55:53 -05:00
3e75ddbff2
minor tweaks
derek
2025-06-02 15:19:21 -05:00
cbb50b4d4f
added enemy stun script
derek
2025-05-22 09:16:15 -05:00
50744c09d2
Added enemy stun code
derek
2025-05-22 09:14:49 -05:00
a988151e8f
pruned player script
derek
2025-05-15 16:30:30 -05:00
c91c34f220
fixed jump platform
derek
2025-05-13 11:03:54 -05:00
2f0d6ca215
minor tweaks
Derek
2025-05-12 22:59:56 -05:00
888efb25ad
rat hole tweaks
Derek
2025-05-12 19:49:45 -05:00
ed3c47e9cf
working on rat
derek
2025-05-12 16:43:25 -05:00
4c98bca83b
npcs and enemies now inherit from character state
derek
2025-05-12 14:05:18 -05:00
971ec93e35
deposit bot head looks at player
derek
2025-05-12 11:39:14 -05:00
3179170603
added deposit robot
derek
2025-05-12 11:12:52 -05:00
8fcaf9e3a5
tweaks
derek
2025-05-09 17:19:42 -05:00
b7ba727db5
added vertical indicators to minimap
derek
2025-05-09 10:50:14 -05:00
93773aa4e2
mac 10 fire sound tweaks
Derek
2025-05-08 08:14:42 -05:00
ff0a10ad6e
tweaks to target marker
Derek
2025-05-08 07:53:21 -05:00
739af6feeb
tweaks to ai, pickup drops, and added scene image capturerer
derek
2025-05-06 17:00:05 -05:00
617c78d2e7
pretty happy with hud minimap
derek
2025-05-06 15:54:40 -05:00
cab1a57238
started work on minimap
derek
2025-05-06 11:18:52 -05:00
56af7a3481
tweaks to assassinate vip mode
derek
2025-05-05 16:37:57 -05:00
7dc8ca1c88
tweaked assassinate vip mode
Derek
2025-05-05 08:31:31 -05:00
6521b39492
added an assassinate target modifier
Derek
2025-05-04 23:35:43 -05:00
68facaf544
more ai work
derek
2025-05-02 16:58:01 -05:00
88a60d469e
they can hear now too
derek
2025-05-02 15:52:07 -05:00
083f1eec83
they talk to each other now
derek
2025-05-02 15:14:42 -05:00
db07777fca
more tweaks, not perfect but way better than before
derek
2025-05-01 16:49:22 -05:00
02436895e9
serious improvements on Ai and now has reload and rudimentary search
derek
2025-05-01 16:33:58 -05:00
303a12b827
happy with turret turning
Derek
2025-04-30 20:33:49 -05:00
4f7896cec5
continued work on attack
derek
2025-04-30 17:00:50 -05:00
ca4de10a5e
atttack script starting to work
derek
2025-04-30 16:35:45 -05:00
4ca91fc7b5
comments
derek
2025-04-30 13:43:58 -05:00
30f5e19123
idle works with avoidance
derek
2025-04-30 13:42:57 -05:00
40edd9a2fc
added comments
derek
2025-04-30 13:14:13 -05:00
6cc110016a
very happy with idle script now
derek
2025-04-30 13:04:52 -05:00
d9ab3a82a7
Idle state is simplified and looking good
derek
2025-04-30 10:49:53 -05:00
d65e362539
continued work on AI, still broken
Derek
2025-04-29 21:26:27 -05:00
f7e776a179
kinda broke the AI but it's getting better
derek
2025-04-29 17:02:25 -05:00
6124a370b4
starting work on enemy hearing
derek
2025-04-29 11:46:55 -05:00
a287710a7b
pretty happy with basic AI behavior
derek
2025-04-29 11:02:12 -05:00
ccb4781460
more tweaks to ai
derek
2025-04-28 16:57:22 -05:00
80cf7ec2c5
improvements to ai but still needs a lot of work
derek
2025-04-28 16:32:34 -05:00
f0ec7bc953
ammo consistent between states, enemy will reload automatically if low but not depleted
derek
2025-04-25 14:25:16 -05:00
56ecad377e
follows locked on character until sight is lost for 2 seconds
Derek
2025-04-25 08:06:09 -05:00
9306a3c562
rudimentary search function. not working right yet
Derek
2025-04-24 21:03:11 -05:00
546f9a895e
more AI work
derek
2025-04-24 17:03:01 -05:00
9be895e89f
AI has better detection, committing before a larger rework
derek
2025-04-24 15:22:30 -05:00
53ce4e401f
tweaks to enemy idle, still getting the turret looking dialed in
derek
2025-04-22 16:40:25 -05:00
6217725c19
reloading works and returns to idle. still need to fix idle scanning
derek
2025-04-22 15:50:59 -05:00
e7fd5bd4b3
enemy reloads each bullet, added servo sound
derek
2025-04-22 14:48:48 -05:00
3a58b2f49d
enemy stun is working now, needs timeout
Derek
2025-04-22 08:26:14 -05:00
362b0a5708
fixed attack in state machine
Derek
2025-04-21 22:58:54 -05:00
18398e8d4e
Merge branch 'main' of http://192.168.1.120:3000/derekdz/fps_project_1
Derek
2025-04-21 19:39:09 -05:00
d995264616
added enemy spawners
Derek
2025-04-21 19:38:58 -05:00
3e46060a70
fixed enemy death sequence
derek
2025-04-21 16:55:40 -05:00
ca81947325
added enemy state machine with idle, stunned, and dead states
derek
2025-04-21 16:41:16 -05:00
423feb8fc3
added enemy spawners
Derek
2025-04-19 17:03:03 -05:00
8d17c855cd
starting work on muzzle flash
derek
2025-04-18 13:38:26 -05:00
9bcc51fe91
fixed gun bullet spawn on wall collision
derek
2025-04-17 15:39:27 -05:00
58944de345
fixed shotgun pellets
derek
2025-04-17 14:04:48 -05:00
bcc9d788a9
fixed cloud pop in and terrain textures
derek
2025-04-11 15:46:23 -05:00
fb67ce392a
Improved cloud saves
derek
2025-04-10 14:32:59 -05:00
f267025f8b
Merge branch 'main' of https://git.derekdziedzic.com/derekdz/fps_project_1
derek
2025-04-10 10:53:49 -05:00
65677d8d3a
tweaks to mac 10 and gun look control
derek
2025-04-10 10:53:41 -05:00
5c324319f9
Merge branch 'main' of http://192.168.1.120:3000/derekdz/fps_project_1
Derek
2025-04-09 22:54:41 -05:00
e39bd221b0
added docs section and tweaks to chest spawning
Derek
2025-04-09 22:54:18 -05:00
5d116b1a20
fixed mac 10 mag spawning by just pushing the mark functions closer to each other
derek
2025-04-09 15:51:48 -05:00
92437ea398
more tweaks to leaderboard, also changed how gun points during sway
derek
2025-04-09 15:38:14 -05:00
2403fe0f33
leaderboards can now be updated
derek
2025-04-09 11:47:41 -05:00
25eb9e725a
added firebase and rudimentary leaderboard support
derek
2025-04-09 11:19:02 -05:00
ce08df66e6
spawning chests in csg boxes, working on making them root of scene so they aren't cleared with the scene on exit
derek
2025-04-04 16:30:51 -05:00