mac 10 fire sound tweaks

This commit is contained in:
Derek
2025-05-08 08:14:42 -05:00
parent ff0a10ad6e
commit 93773aa4e2

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=47 format=4 uid="uid://brl0bsqjl5dg3"]
[gd_scene load_steps=52 format=4 uid="uid://brl0bsqjl5dg3"]
[ext_resource type="Script" uid="uid://dhr2xfj3qow4c" path="res://scripts/weapon_uberscript.gd" id="2_rdhyh"]
[ext_resource type="Resource" uid="uid://byimj60rup3an" path="res://assets/weaponresources/mac10_uberresource.tres" id="3_h7i0a"]
@@ -11,9 +11,13 @@
[ext_resource type="Shader" uid="uid://caxpqlxuwucd0" path="res://assets/viewmodel_shader.gdshader" id="10_m7cwp"]
[ext_resource type="Texture2D" uid="uid://dh16l44sy073b" path="res://assets/Models/SubstancePainterTest/mac10_mac10_Normal.png" id="11_2e5kr"]
[ext_resource type="Texture2D" uid="uid://dlewa3pu5b0wd" path="res://assets/Models/SubstancePainterTest/mac10_mac10_Roughness.png" id="12_ja231"]
[ext_resource type="AudioStream" uid="uid://tf3mmy0pj6as" path="res://assets/Audio/Weapons/9mm Full Size Pistol/Gunshots/9mm Full Size Pistol - Gunshot A 002.wav" id="15_lfl7h"]
[ext_resource type="AudioStream" uid="uid://deyq6bakijqva" path="res://assets/Audio/Weapons/9mm Full Size Pistol/Gunshots/9mm Full Size Pistol - Gunshot A 003.wav" id="16_c1781"]
[ext_resource type="Texture2D" uid="uid://bkpxs8j5t5t2i" path="res://assets/Models/mac10.albedo2.png" id="16_u3fyo"]
[ext_resource type="AudioStream" uid="uid://mkbhsp053w0y" path="res://assets/Audio/Weapons/9mm Full Size Pistol/Gunshots/9mm Full Size Pistol - Gunshot A 004.wav" id="17_j7e36"]
[ext_resource type="Texture2D" uid="uid://446yk8qkr53q" path="res://assets/Models/mac10.roughness2.png" id="17_yhh5u"]
[ext_resource type="Texture2D" uid="uid://dyhirt3unly1p" path="res://assets/Models/mac10.normal2.png" id="18_kr5hy"]
[ext_resource type="AudioStream" uid="uid://bwk0n2e6dco5f" path="res://assets/Audio/Weapons/9mm Full Size Pistol/Gunshots/9mm Full Size Pistol - Gunshot A 005.wav" id="18_qr6n2"]
[ext_resource type="Texture2D" uid="uid://dj8yhrulhs2uy" path="res://assets/Models/mac10mag.albedo2.png" id="19_250un"]
[ext_resource type="Texture2D" uid="uid://bofdwjcgo85nl" path="res://assets/Models/mac10mag.roughness2.png" id="20_qs0y6"]
@@ -735,6 +739,15 @@ _data = {
&"swap_out": SubResource("Animation_i5303")
}
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_euhqv"]
random_pitch = 1.05
streams_count = 5
stream_0/stream = ExtResource("8_joo44")
stream_1/stream = ExtResource("15_lfl7h")
stream_2/stream = ExtResource("16_c1781")
stream_3/stream = ExtResource("17_j7e36")
stream_4/stream = ExtResource("18_qr6n2")
[node name="mac10" type="Node3D" node_paths=PackedStringArray("anim_player", "anim_rot_body", "barrel_ray", "casing_ejector", "mag_ejector", "audio_fire", "audio_empty", "audio_reload")]
script = ExtResource("2_rdhyh")
weapon_info = ExtResource("3_h7i0a")
@@ -827,7 +840,7 @@ libraries = {
[node name="Audio" type="Node3D" parent="."]
[node name="Fire" type="AudioStreamPlayer3D" parent="Audio"]
stream = ExtResource("8_joo44")
stream = SubResource("AudioStreamRandomizer_euhqv")
bus = &"SFX"
[node name="Empty" type="AudioStreamPlayer3D" parent="Audio"]