derek
|
083f1eec83
|
they talk to each other now
|
2025-05-02 15:14:42 -05:00 |
|
derek
|
db07777fca
|
more tweaks, not perfect but way better than before
|
2025-05-01 16:49:22 -05:00 |
|
derek
|
02436895e9
|
serious improvements on Ai and now has reload and rudimentary search
|
2025-05-01 16:33:58 -05:00 |
|
Derek
|
303a12b827
|
happy with turret turning
|
2025-04-30 20:33:49 -05:00 |
|
derek
|
ca4de10a5e
|
atttack script starting to work
|
2025-04-30 16:35:45 -05:00 |
|
derek
|
30f5e19123
|
idle works with avoidance
|
2025-04-30 13:42:57 -05:00 |
|
derek
|
6cc110016a
|
very happy with idle script now
|
2025-04-30 13:04:52 -05:00 |
|
derek
|
d9ab3a82a7
|
Idle state is simplified and looking good
|
2025-04-30 10:49:53 -05:00 |
|
Derek
|
d65e362539
|
continued work on AI, still broken
|
2025-04-29 21:26:27 -05:00 |
|
derek
|
f7e776a179
|
kinda broke the AI but it's getting better
|
2025-04-29 17:02:25 -05:00 |
|
derek
|
a287710a7b
|
pretty happy with basic AI behavior
|
2025-04-29 11:02:12 -05:00 |
|
derek
|
80cf7ec2c5
|
improvements to ai but still needs a lot of work
|
2025-04-28 16:32:34 -05:00 |
|
derek
|
f0ec7bc953
|
ammo consistent between states, enemy will reload automatically if low but not depleted
|
2025-04-25 14:25:16 -05:00 |
|
Derek
|
9306a3c562
|
rudimentary search function. not working right yet
|
2025-04-24 21:03:11 -05:00 |
|
derek
|
546f9a895e
|
more AI work
|
2025-04-24 17:03:01 -05:00 |
|
derek
|
9be895e89f
|
AI has better detection, committing before a larger rework
|
2025-04-24 15:22:30 -05:00 |
|
derek
|
6217725c19
|
reloading works and returns to idle. still need to fix idle scanning
|
2025-04-22 15:50:59 -05:00 |
|
derek
|
e7fd5bd4b3
|
enemy reloads each bullet, added servo sound
|
2025-04-22 14:48:48 -05:00 |
|
Derek
|
362b0a5708
|
fixed attack in state machine
|
2025-04-21 22:58:54 -05:00 |
|
derek
|
3e46060a70
|
fixed enemy death sequence
|
2025-04-21 16:55:40 -05:00 |
|
derek
|
ca81947325
|
added enemy state machine with idle, stunned, and dead states
|
2025-04-21 16:41:16 -05:00 |
|
Derek
|
423feb8fc3
|
added enemy spawners
|
2025-04-19 17:03:03 -05:00 |
|
derek
|
8d17c855cd
|
starting work on muzzle flash
|
2025-04-18 13:38:26 -05:00 |
|
derek
|
58944de345
|
fixed shotgun pellets
|
2025-04-17 14:04:48 -05:00 |
|
derek
|
bcc9d788a9
|
fixed cloud pop in and terrain textures
|
2025-04-11 15:46:23 -05:00 |
|
derek
|
65677d8d3a
|
tweaks to mac 10 and gun look control
|
2025-04-10 10:53:41 -05:00 |
|
derek
|
5d116b1a20
|
fixed mac 10 mag spawning by just pushing the mark functions closer to each other
|
2025-04-09 15:51:48 -05:00 |
|
derek
|
92437ea398
|
more tweaks to leaderboard, also changed how gun points during sway
|
2025-04-09 15:38:14 -05:00 |
|
derek
|
ce08df66e6
|
spawning chests in csg boxes, working on making them root of scene so they aren't cleared with the scene on exit
|
2025-04-04 16:30:51 -05:00 |
|
Derek
|
6cd06193b5
|
level bounds now don't error out on save/quit
|
2025-04-04 08:21:46 -05:00 |
|
derek
|
0c76ba47f7
|
continues hub tweaks and added extra energy to SDFGI
|
2025-04-03 16:31:21 -05:00 |
|
derek
|
a66cf23485
|
much progress on hub design, still working on better building workflow
|
2025-04-03 14:38:00 -05:00 |
|
derek
|
b0104beb80
|
more playing with terrain editor
|
2025-04-01 16:59:48 -05:00 |
|
derek
|
ca5cfba827
|
pretty happy with fog and cloud tweaks, still need to make bigger clouds
|
2025-04-01 11:43:48 -05:00 |
|
Derek
|
8999a68854
|
started work on clouds
|
2025-03-31 22:31:59 -05:00 |
|
derek
|
3346da1ed7
|
more tweaks to terrain and hub
|
2025-03-31 16:47:04 -05:00 |
|
derek
|
bd767d2927
|
added terrain3d
|
2025-03-31 14:14:50 -05:00 |
|
derek
|
27175618c0
|
tweaks to metal textures and added ramp collision on tube pod
|
2025-03-31 11:50:54 -05:00 |
|
Derek
|
ba43e5a0ca
|
added glass tubes around pipes
|
2025-03-30 22:18:59 -05:00 |
|
Derek
|
e1ac78d927
|
TUBES NOW SHOOT UP, A BASKED NOW CATCHES YOU
|
2025-03-30 18:44:54 -05:00 |
|
Derek
|
757b2df6b3
|
reversed tubes on the hub, other hub world tweaks
|
2025-03-30 12:57:11 -05:00 |
|
derek
|
d64ef7ccde
|
started building out hub more
|
2025-03-28 16:48:27 -05:00 |
|
derek
|
a591865d4b
|
scene changers now work with playlist
|
2025-03-28 14:30:27 -05:00 |
|
Derek
|
1422992c13
|
fixed checksum and added seed-based chest spawning order
|
2025-03-28 08:35:21 -05:00 |
|
derek
|
91f58c4dfc
|
removed jolt physics addon as it is now default, started playing with seed generation of playlists
|
2025-03-27 15:57:30 -05:00 |
|
derek
|
5cd0793efb
|
revolver casings now spawn with animation rotation
|
2025-03-27 12:46:21 -05:00 |
|
derek
|
0297c7e9ae
|
mags are now ejected with the calculated av/lv of the animation
|
2025-03-27 11:19:51 -05:00 |
|
Derek
|
909f84e6dd
|
fixed revolver setup so that it only populates owned casings
|
2025-03-27 08:33:20 -05:00 |
|
derek
|
5eec7838d8
|
Started building proper hub world
|
2025-03-26 16:59:50 -05:00 |
|
derek
|
8d0f925be6
|
refactored bullet script, broke shotgun pellets which will need to be fixed
|
2025-03-25 16:55:22 -05:00 |
|