started building out hub more
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File diff suppressed because one or more lines are too long
@@ -1,11 +1,18 @@
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[gd_scene load_steps=3 format=3 uid="uid://bpw6mp2qrukr1"]
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[gd_scene load_steps=4 format=3 uid="uid://bpw6mp2qrukr1"]
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[ext_resource type="Material" uid="uid://hg5phpsguoh5" path="res://assets/materials/glass.tres" id="1_k08ia"]
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[sub_resource type="BoxMesh" id="BoxMesh_0rnq1"]
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[sub_resource type="PlaneMesh" id="PlaneMesh_wo7e8"]
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[node name="Glass" type="Node3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("BoxMesh_0rnq1")
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surface_material_override/0 = ExtResource("1_k08ia")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -0.479994, 0.877272, 0, -0.877272, -0.479994, 0, 0.929894, 0)
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mesh = SubResource("PlaneMesh_wo7e8")
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surface_material_override/0 = ExtResource("1_k08ia")
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9
assets/materials/FootlightEmission.tres
Normal file
9
assets/materials/FootlightEmission.tres
Normal file
@@ -0,0 +1,9 @@
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://cg4kr88nfqx13"]
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[resource]
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cull_mode = 2
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albedo_color = Color(0, 0, 0, 1)
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metallic = 1.0
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emission_enabled = true
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emission = Color(0.5859, 0.6, 0.318, 1)
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emission_energy_multiplier = 7.0
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@@ -2,7 +2,10 @@
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[resource]
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transparency = 1
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cull_mode = 2
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albedo_color = Color(0.6364, 0.763107, 0.86, 0.352941)
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metallic = 1.0
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roughness = 0.0
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backlight_enabled = true
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backlight = Color(1, 1, 1, 1)
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refraction_enabled = true
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@@ -7,6 +7,7 @@
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[ext_resource type="Texture2D" uid="uid://2wpykg2p5dlp" path="res://assets/materials/96_gray ceiling perforated metal texture-seamless_hr/96_gray ceiling perforated metal texture-seamless_hr_normal.jpg" id="5_mm3fv"]
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[resource]
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cull_mode = 2
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albedo_color = Color(0.400698, 0.400698, 0.400698, 1)
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albedo_texture = ExtResource("1_rwy7p")
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metallic = 1.0
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@@ -6,6 +6,7 @@
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[ext_resource type="Texture2D" uid="uid://blrqd7fw5g4hn" path="res://assets/materials/94_tadao ando concrete plates-seamless_hr/94_tadao ando concrete_NORM (Custom).jpg" id="4_7t6g2"]
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[resource]
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cull_mode = 2
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albedo_color = Color(0.450648, 0.450648, 0.450648, 1)
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albedo_texture = ExtResource("1_wceq1")
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normal_enabled = true
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@@ -35,7 +35,6 @@ ssil_enabled = true
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sdfgi_enabled = true
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glow_enabled = true
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fog_density = 0.0005
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volumetric_fog_density = 0.0
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[node name="Realtime Day Night Cycle" type="Node3D"]
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script = ExtResource("1_idjmm")
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