refactored bullet script, broke shotgun pellets which will need to be fixed
This commit is contained in:
BIN
assets/BlenderDesignFiles/AerialLandscape1.blend
Normal file
BIN
assets/BlenderDesignFiles/AerialLandscape1.blend
Normal file
Binary file not shown.
53
assets/BlenderDesignFiles/AerialLandscape1.blend.import
Normal file
53
assets/BlenderDesignFiles/AerialLandscape1.blend.import
Normal file
@@ -0,0 +1,53 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://defxivhf1ui5g"
|
||||
path="res://.godot/imported/AerialLandscape1.blend-9a74fa80d6522f40d49c9d509ddf7cc4.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/BlenderDesignFiles/AerialLandscape1.blend"
|
||||
dest_files=["res://.godot/imported/AerialLandscape1.blend-9a74fa80d6522f40d49c9d509ddf7cc4.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/active_collection_only=false
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/export_geometry_nodes_instances=false
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
||||
BIN
assets/BlenderDesignFiles/AerialLandscape1.blend1
Normal file
BIN
assets/BlenderDesignFiles/AerialLandscape1.blend1
Normal file
Binary file not shown.
BIN
assets/BlenderDesignFiles/landscape.png
Normal file
BIN
assets/BlenderDesignFiles/landscape.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.5 MiB |
35
assets/BlenderDesignFiles/landscape.png.import
Normal file
35
assets/BlenderDesignFiles/landscape.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cq3kgfupvt4pa"
|
||||
path.s3tc="res://.godot/imported/landscape.png-d143f98839a79e559ecc6e73ef498612.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/BlenderDesignFiles/landscape.png"
|
||||
dest_files=["res://.godot/imported/landscape.png-d143f98839a79e559ecc6e73ef498612.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_scene load_steps=13 format=4 uid="uid://dqhltdnqyg8ni"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://btbe1gyu0llcc" path="res://scripts/bullet.gd" id="1_oj0f5"]
|
||||
[ext_resource type="Script" uid="uid://ds5mhgyjqkffa" path="res://scripts/projectile.gd" id="1_ev345"]
|
||||
[ext_resource type="Texture2D" uid="uid://dqytegxsmb5kg" path="res://assets/Models/bullet.transparency.png" id="2_0ks2n"]
|
||||
[ext_resource type="AudioStream" uid="uid://dqj4cx05f25jj" path="res://assets/Audio/punch-body-hard-SBA-300156881.wav" id="3_6j0l2"]
|
||||
|
||||
@@ -82,7 +82,7 @@ margin = 0.001
|
||||
height = 1.5
|
||||
radius = 0.055
|
||||
|
||||
[node name="Bullet" type="RigidBody3D"]
|
||||
[node name="Bullet" type="RigidBody3D" node_paths=PackedStringArray("collision_raycast_3d")]
|
||||
top_level = true
|
||||
collision_layer = 128
|
||||
collision_mask = 233
|
||||
@@ -94,7 +94,8 @@ center_of_mass_mode = 1
|
||||
continuous_cd = true
|
||||
contact_monitor = true
|
||||
max_contacts_reported = 3
|
||||
script = ExtResource("1_oj0f5")
|
||||
script = ExtResource("1_ev345")
|
||||
collision_raycast_3d = NodePath("RayCast3D")
|
||||
|
||||
[node name="Cylinder" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(-2, -3.01992e-07, 0, 0, 0, -2, 3.01992e-07, -2, 0, 1.46364e-07, 0, 0.627698)
|
||||
|
||||
@@ -35,6 +35,7 @@ ssil_enabled = true
|
||||
sdfgi_enabled = true
|
||||
glow_enabled = true
|
||||
fog_density = 0.0005
|
||||
volumetric_fog_density = 0.0
|
||||
|
||||
[node name="Realtime Day Night Cycle" type="Node3D"]
|
||||
script = ExtResource("1_idjmm")
|
||||
|
||||
@@ -28,9 +28,8 @@ _data = {
|
||||
}
|
||||
|
||||
[node name="ShotgunPellet" type="RigidBody3D" groups=["pellet", "spawned"]]
|
||||
visible = false
|
||||
collision_layer = 160
|
||||
collision_mask = 237
|
||||
collision_mask = 233
|
||||
mass = 0.01
|
||||
physics_material_override = SubResource("PhysicsMaterial_0ewk3")
|
||||
continuous_cd = true
|
||||
|
||||
Reference in New Issue
Block a user