Derek
|
6521b39492
|
added an assassinate target modifier
|
2025-05-04 23:35:43 -05:00 |
|
derek
|
68facaf544
|
more ai work
|
2025-05-02 16:58:01 -05:00 |
|
derek
|
88a60d469e
|
they can hear now too
|
2025-05-02 15:52:07 -05:00 |
|
derek
|
083f1eec83
|
they talk to each other now
|
2025-05-02 15:14:42 -05:00 |
|
derek
|
30f5e19123
|
idle works with avoidance
|
2025-04-30 13:42:57 -05:00 |
|
derek
|
6cc110016a
|
very happy with idle script now
|
2025-04-30 13:04:52 -05:00 |
|
derek
|
d9ab3a82a7
|
Idle state is simplified and looking good
|
2025-04-30 10:49:53 -05:00 |
|
derek
|
f7e776a179
|
kinda broke the AI but it's getting better
|
2025-04-29 17:02:25 -05:00 |
|
derek
|
6124a370b4
|
starting work on enemy hearing
|
2025-04-29 11:46:55 -05:00 |
|
derek
|
a287710a7b
|
pretty happy with basic AI behavior
|
2025-04-29 11:02:12 -05:00 |
|
derek
|
ccb4781460
|
more tweaks to ai
|
2025-04-28 16:57:22 -05:00 |
|
derek
|
80cf7ec2c5
|
improvements to ai but still needs a lot of work
|
2025-04-28 16:32:34 -05:00 |
|
derek
|
f0ec7bc953
|
ammo consistent between states, enemy will reload automatically if low but not depleted
|
2025-04-25 14:25:16 -05:00 |
|
derek
|
546f9a895e
|
more AI work
|
2025-04-24 17:03:01 -05:00 |
|
derek
|
9be895e89f
|
AI has better detection, committing before a larger rework
|
2025-04-24 15:22:30 -05:00 |
|
derek
|
53ce4e401f
|
tweaks to enemy idle, still getting the turret looking dialed in
|
2025-04-22 16:40:25 -05:00 |
|
derek
|
6217725c19
|
reloading works and returns to idle. still need to fix idle scanning
|
2025-04-22 15:50:59 -05:00 |
|
derek
|
e7fd5bd4b3
|
enemy reloads each bullet, added servo sound
|
2025-04-22 14:48:48 -05:00 |
|
Derek
|
3a58b2f49d
|
enemy stun is working now, needs timeout
|
2025-04-22 08:26:14 -05:00 |
|
Derek
|
362b0a5708
|
fixed attack in state machine
|
2025-04-21 22:58:54 -05:00 |
|
derek
|
ca81947325
|
added enemy state machine with idle, stunned, and dead states
|
2025-04-21 16:41:16 -05:00 |
|
Derek
|
423feb8fc3
|
added enemy spawners
|
2025-04-19 17:03:03 -05:00 |
|
derek
|
c435db8b67
|
added enemy health bar and target with markers
|
2025-03-22 19:09:13 -05:00 |
|
derek
|
5d989470a6
|
more various tweaks to held items and chests in order to make carrying chests fun
|
2025-03-04 17:02:52 -06:00 |
|
Derek
|
ea68629594
|
added chest and chest spawners but they don't always show up?
|
2025-03-02 22:17:04 -06:00 |
|
derek
|
c33af0e2f8
|
checksum working with file name and file path verification
|
2025-02-26 17:02:53 -06:00 |
|
derek
|
c3d55203f2
|
added spider casings back
|
2025-02-18 09:13:53 -06:00 |
|
derek
|
804e4d68c3
|
brought back drops on all enemy deaths
|
2025-02-13 17:04:01 -06:00 |
|
derek
|
61dad77f04
|
fixed jump pad, started work on machete
|
2025-01-27 16:55:45 -06:00 |
|
derek
|
f1c5b08c38
|
updated jump pad
|
2025-01-24 16:54:57 -06:00 |
|
derek
|
5eb065830a
|
added weighted random item drops based on player needs
|
2025-01-17 14:43:51 -06:00 |
|
Derek
|
cafcf57ef1
|
pickup item values are assigned through level editor and spawn correctly, now need to implement non random spawns
|
2025-01-16 23:09:57 -06:00 |
|
derek
|
ec75bffb70
|
more hud work
|
2024-12-13 15:20:17 -06:00 |
|
derek
|
9bb5332ba6
|
reticle moves when firing, stunned enemies have stars now
|
2024-12-13 12:05:52 -06:00 |
|
derek
|
478e2822d2
|
built more assets and started playing with foliage painting
|
2024-12-04 17:02:46 -06:00 |
|
derek
|
ad11da38f8
|
More tweaks but broke the enemy script
|
2024-12-03 13:27:44 -06:00 |
|
Derek
|
299257e0d9
|
Lots of work on saving, enemies and object positions are now saved
|
2024-12-02 22:52:21 -06:00 |
|
derek
|
eee708c7f1
|
can save and load player loc/rot and held guns
|
2024-12-02 14:59:43 -06:00 |
|
derek
|
211c243624
|
added crown, tweaks with muzzle smoke
|
2024-11-27 16:47:25 -06:00 |
|
Derek
|
4f53952cf7
|
tweaks to smoke particles
|
2024-11-26 23:14:05 -06:00 |
|
derek
|
86b084f694
|
made bullet with a camera on the end. other tweaks
|
2024-11-26 17:07:36 -06:00 |
|
Derek
|
05b8c0d760
|
blunderbuss working
|
2024-11-23 16:27:50 -06:00 |
|
derek
|
af72a0678a
|
Added per enemy taunts and other tweaks
|
2024-11-07 15:03:19 -06:00 |
|
derek
|
ef1ab5dccb
|
Spiders now spin and drop loot before dying
|
2024-11-07 12:10:10 -06:00 |
|
derek
|
168963163a
|
Enemy Hivemind became Room Manager, will probably pull out the actual enemy script at some point
|
2024-11-07 11:21:21 -06:00 |
|
derek
|
c6f1eccca0
|
casings integrate player velocity, can't pick up already held guns
|
2024-11-05 16:58:00 -06:00 |
|
Derek
|
6496d32f88
|
dead cam and air dash tweaks
|
2024-08-12 00:02:03 -05:00 |
|
derek
|
1ff99bb1ec
|
quick tweaks
|
2024-08-08 16:22:35 -05:00 |
|
derek
|
b140e59ddd
|
minor tweaks
|
2024-08-08 15:14:15 -05:00 |
|
derek
|
5652e75508
|
started work on camera going red with damage
|
2024-08-07 17:01:41 -05:00 |
|