derek
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db07777fca
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more tweaks, not perfect but way better than before
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2025-05-01 16:49:22 -05:00 |
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derek
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02436895e9
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serious improvements on Ai and now has reload and rudimentary search
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2025-05-01 16:33:58 -05:00 |
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Derek
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303a12b827
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happy with turret turning
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2025-04-30 20:33:49 -05:00 |
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derek
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4f7896cec5
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continued work on attack
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2025-04-30 17:00:50 -05:00 |
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derek
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ca4de10a5e
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atttack script starting to work
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2025-04-30 16:35:45 -05:00 |
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derek
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4ca91fc7b5
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comments
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2025-04-30 13:43:58 -05:00 |
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derek
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30f5e19123
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idle works with avoidance
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2025-04-30 13:42:57 -05:00 |
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derek
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40edd9a2fc
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added comments
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2025-04-30 13:14:13 -05:00 |
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derek
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6cc110016a
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very happy with idle script now
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2025-04-30 13:04:52 -05:00 |
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derek
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d9ab3a82a7
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Idle state is simplified and looking good
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2025-04-30 10:49:53 -05:00 |
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Derek
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d65e362539
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continued work on AI, still broken
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2025-04-29 21:26:27 -05:00 |
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derek
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f7e776a179
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kinda broke the AI but it's getting better
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2025-04-29 17:02:25 -05:00 |
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derek
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6124a370b4
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starting work on enemy hearing
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2025-04-29 11:46:55 -05:00 |
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derek
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a287710a7b
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pretty happy with basic AI behavior
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2025-04-29 11:02:12 -05:00 |
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derek
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ccb4781460
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more tweaks to ai
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2025-04-28 16:57:22 -05:00 |
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derek
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80cf7ec2c5
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improvements to ai but still needs a lot of work
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2025-04-28 16:32:34 -05:00 |
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derek
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f0ec7bc953
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ammo consistent between states, enemy will reload automatically if low but not depleted
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2025-04-25 14:25:16 -05:00 |
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Derek
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56ecad377e
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follows locked on character until sight is lost for 2 seconds
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2025-04-25 08:06:09 -05:00 |
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Derek
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9306a3c562
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rudimentary search function. not working right yet
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2025-04-24 21:03:11 -05:00 |
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derek
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546f9a895e
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more AI work
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2025-04-24 17:03:01 -05:00 |
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derek
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9be895e89f
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AI has better detection, committing before a larger rework
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2025-04-24 15:22:30 -05:00 |
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derek
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53ce4e401f
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tweaks to enemy idle, still getting the turret looking dialed in
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2025-04-22 16:40:25 -05:00 |
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derek
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6217725c19
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reloading works and returns to idle. still need to fix idle scanning
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2025-04-22 15:50:59 -05:00 |
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derek
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e7fd5bd4b3
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enemy reloads each bullet, added servo sound
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2025-04-22 14:48:48 -05:00 |
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Derek
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3a58b2f49d
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enemy stun is working now, needs timeout
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2025-04-22 08:26:14 -05:00 |
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Derek
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362b0a5708
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fixed attack in state machine
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2025-04-21 22:58:54 -05:00 |
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Derek
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18398e8d4e
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Merge branch 'main' of http://192.168.1.120:3000/derekdz/fps_project_1
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2025-04-21 19:39:09 -05:00 |
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Derek
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d995264616
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added enemy spawners
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2025-04-21 19:38:58 -05:00 |
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derek
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3e46060a70
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fixed enemy death sequence
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2025-04-21 16:55:40 -05:00 |
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derek
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ca81947325
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added enemy state machine with idle, stunned, and dead states
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2025-04-21 16:41:16 -05:00 |
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Derek
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423feb8fc3
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added enemy spawners
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2025-04-19 17:03:03 -05:00 |
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derek
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8d17c855cd
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starting work on muzzle flash
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2025-04-18 13:38:26 -05:00 |
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derek
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9bcc51fe91
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fixed gun bullet spawn on wall collision
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2025-04-17 15:39:27 -05:00 |
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derek
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58944de345
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fixed shotgun pellets
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2025-04-17 14:04:48 -05:00 |
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derek
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bcc9d788a9
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fixed cloud pop in and terrain textures
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2025-04-11 15:46:23 -05:00 |
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derek
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fb67ce392a
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Improved cloud saves
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2025-04-10 14:32:59 -05:00 |
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derek
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f267025f8b
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Merge branch 'main' of https://git.derekdziedzic.com/derekdz/fps_project_1
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2025-04-10 10:53:49 -05:00 |
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derek
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65677d8d3a
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tweaks to mac 10 and gun look control
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2025-04-10 10:53:41 -05:00 |
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Derek
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5c324319f9
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Merge branch 'main' of http://192.168.1.120:3000/derekdz/fps_project_1
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2025-04-09 22:54:41 -05:00 |
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Derek
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e39bd221b0
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added docs section and tweaks to chest spawning
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2025-04-09 22:54:18 -05:00 |
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derek
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5d116b1a20
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fixed mac 10 mag spawning by just pushing the mark functions closer to each other
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2025-04-09 15:51:48 -05:00 |
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derek
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92437ea398
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more tweaks to leaderboard, also changed how gun points during sway
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2025-04-09 15:38:14 -05:00 |
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derek
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2403fe0f33
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leaderboards can now be updated
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2025-04-09 11:47:41 -05:00 |
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derek
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25eb9e725a
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added firebase and rudimentary leaderboard support
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2025-04-09 11:19:02 -05:00 |
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derek
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ce08df66e6
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spawning chests in csg boxes, working on making them root of scene so they aren't cleared with the scene on exit
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2025-04-04 16:30:51 -05:00 |
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Derek
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6cd06193b5
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level bounds now don't error out on save/quit
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2025-04-04 08:21:46 -05:00 |
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derek
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32b9efbd92
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scene changers should be clearing all spawned objects on scene exit
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2025-04-03 16:59:46 -05:00 |
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derek
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0c76ba47f7
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continues hub tweaks and added extra energy to SDFGI
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2025-04-03 16:31:21 -05:00 |
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derek
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a66cf23485
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much progress on hub design, still working on better building workflow
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2025-04-03 14:38:00 -05:00 |
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Derek
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e4d60bed62
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slight tweaks to terrain
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2025-04-02 08:27:04 -05:00 |
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