derek
|
6217725c19
|
reloading works and returns to idle. still need to fix idle scanning
|
2025-04-22 15:50:59 -05:00 |
|
derek
|
e7fd5bd4b3
|
enemy reloads each bullet, added servo sound
|
2025-04-22 14:48:48 -05:00 |
|
Derek
|
3a58b2f49d
|
enemy stun is working now, needs timeout
|
2025-04-22 08:26:14 -05:00 |
|
Derek
|
362b0a5708
|
fixed attack in state machine
|
2025-04-21 22:58:54 -05:00 |
|
Derek
|
18398e8d4e
|
Merge branch 'main' of http://192.168.1.120:3000/derekdz/fps_project_1
|
2025-04-21 19:39:09 -05:00 |
|
Derek
|
d995264616
|
added enemy spawners
|
2025-04-21 19:38:58 -05:00 |
|
derek
|
3e46060a70
|
fixed enemy death sequence
|
2025-04-21 16:55:40 -05:00 |
|
derek
|
ca81947325
|
added enemy state machine with idle, stunned, and dead states
|
2025-04-21 16:41:16 -05:00 |
|
Derek
|
423feb8fc3
|
added enemy spawners
|
2025-04-19 17:03:03 -05:00 |
|
derek
|
8d17c855cd
|
starting work on muzzle flash
|
2025-04-18 13:38:26 -05:00 |
|
derek
|
9bcc51fe91
|
fixed gun bullet spawn on wall collision
|
2025-04-17 15:39:27 -05:00 |
|
derek
|
58944de345
|
fixed shotgun pellets
|
2025-04-17 14:04:48 -05:00 |
|
derek
|
bcc9d788a9
|
fixed cloud pop in and terrain textures
|
2025-04-11 15:46:23 -05:00 |
|
derek
|
fb67ce392a
|
Improved cloud saves
|
2025-04-10 14:32:59 -05:00 |
|
derek
|
f267025f8b
|
Merge branch 'main' of https://git.derekdziedzic.com/derekdz/fps_project_1
|
2025-04-10 10:53:49 -05:00 |
|
derek
|
65677d8d3a
|
tweaks to mac 10 and gun look control
|
2025-04-10 10:53:41 -05:00 |
|
Derek
|
5c324319f9
|
Merge branch 'main' of http://192.168.1.120:3000/derekdz/fps_project_1
|
2025-04-09 22:54:41 -05:00 |
|
Derek
|
e39bd221b0
|
added docs section and tweaks to chest spawning
|
2025-04-09 22:54:18 -05:00 |
|
derek
|
5d116b1a20
|
fixed mac 10 mag spawning by just pushing the mark functions closer to each other
|
2025-04-09 15:51:48 -05:00 |
|
derek
|
92437ea398
|
more tweaks to leaderboard, also changed how gun points during sway
|
2025-04-09 15:38:14 -05:00 |
|
derek
|
2403fe0f33
|
leaderboards can now be updated
|
2025-04-09 11:47:41 -05:00 |
|
derek
|
25eb9e725a
|
added firebase and rudimentary leaderboard support
|
2025-04-09 11:19:02 -05:00 |
|
derek
|
ce08df66e6
|
spawning chests in csg boxes, working on making them root of scene so they aren't cleared with the scene on exit
|
2025-04-04 16:30:51 -05:00 |
|
Derek
|
6cd06193b5
|
level bounds now don't error out on save/quit
|
2025-04-04 08:21:46 -05:00 |
|
derek
|
32b9efbd92
|
scene changers should be clearing all spawned objects on scene exit
|
2025-04-03 16:59:46 -05:00 |
|
derek
|
0c76ba47f7
|
continues hub tweaks and added extra energy to SDFGI
|
2025-04-03 16:31:21 -05:00 |
|
derek
|
a66cf23485
|
much progress on hub design, still working on better building workflow
|
2025-04-03 14:38:00 -05:00 |
|
Derek
|
e4d60bed62
|
slight tweaks to terrain
|
2025-04-02 08:27:04 -05:00 |
|
derek
|
b0104beb80
|
more playing with terrain editor
|
2025-04-01 16:59:48 -05:00 |
|
derek
|
ca5cfba827
|
pretty happy with fog and cloud tweaks, still need to make bigger clouds
|
2025-04-01 11:43:48 -05:00 |
|
Derek
|
8999a68854
|
started work on clouds
|
2025-03-31 22:31:59 -05:00 |
|
derek
|
3346da1ed7
|
more tweaks to terrain and hub
|
2025-03-31 16:47:04 -05:00 |
|
derek
|
bd767d2927
|
added terrain3d
|
2025-03-31 14:14:50 -05:00 |
|
derek
|
27175618c0
|
tweaks to metal textures and added ramp collision on tube pod
|
2025-03-31 11:50:54 -05:00 |
|
Derek
|
ba43e5a0ca
|
added glass tubes around pipes
|
2025-03-30 22:18:59 -05:00 |
|
Derek
|
e1ac78d927
|
TUBES NOW SHOOT UP, A BASKED NOW CATCHES YOU
|
2025-03-30 18:44:54 -05:00 |
|
Derek
|
757b2df6b3
|
reversed tubes on the hub, other hub world tweaks
|
2025-03-30 12:57:11 -05:00 |
|
derek
|
d64ef7ccde
|
started building out hub more
|
2025-03-28 16:48:27 -05:00 |
|
derek
|
a591865d4b
|
scene changers now work with playlist
|
2025-03-28 14:30:27 -05:00 |
|
Derek
|
1422992c13
|
fixed checksum and added seed-based chest spawning order
|
2025-03-28 08:35:21 -05:00 |
|
derek
|
97bb2c9852
|
chests are saved to playlist
|
2025-03-27 17:03:08 -05:00 |
|
derek
|
91f58c4dfc
|
removed jolt physics addon as it is now default, started playing with seed generation of playlists
|
2025-03-27 15:57:30 -05:00 |
|
derek
|
5cd0793efb
|
revolver casings now spawn with animation rotation
|
2025-03-27 12:46:21 -05:00 |
|
derek
|
0297c7e9ae
|
mags are now ejected with the calculated av/lv of the animation
|
2025-03-27 11:19:51 -05:00 |
|
Derek
|
909f84e6dd
|
fixed revolver setup so that it only populates owned casings
|
2025-03-27 08:33:20 -05:00 |
|
derek
|
5eec7838d8
|
Started building proper hub world
|
2025-03-26 16:59:50 -05:00 |
|
derek
|
8d0f925be6
|
refactored bullet script, broke shotgun pellets which will need to be fixed
|
2025-03-25 16:55:22 -05:00 |
|
derek
|
3e3a0d2192
|
fixed player leaving bounds check
|
2025-03-25 10:27:59 -05:00 |
|
Derek
|
2e7cc249ae
|
tweaks to projectile script
|
2025-03-24 08:40:29 -05:00 |
|
derek
|
077e6b4bb9
|
more playing with async loading
|
2025-03-22 20:41:34 -05:00 |
|