playing with taco town level, need to roll back to just level design next though
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@@ -4,6 +4,8 @@ class_name PlayerOnFoot
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func Enter():
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character.jumps_remaining = character.MAX_JUMPS
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if character.land_sound: #tweak to get around weird loading in error
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character.land_sound.play()
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func Physics_Update(delta):
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if character.is_on_floor():
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