20 lines
436 B
GDScript
20 lines
436 B
GDScript
extends RigidBody3D
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@export_enum("Silver", "Gold", "Special") var key_type: int
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@export var special_key_name : String
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@export var collision_shape : Node
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var pickupable = true
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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add_to_group("pickup")
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func picked_up():
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pass
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