Logo
Explore Help
Register Sign In
derekdz/fps_project_1
1
0
Fork 0
You've already forked fps_project_1
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
739af6feeb323425d5d8ad008b384f19b8a4dd75
fps_project_1/levels
History
derek 9be895e89f AI has better detection, committing before a larger rework
2025-04-24 15:22:30 -05:00
..
LevelModels
fixed shotgun pellets
2025-04-17 14:04:48 -05:00
blockout_3.exr
tweaks to controller and savegames are stored by level
2024-12-09 22:49:44 -06:00
blockout_3.exr.import
more playing with level design
2024-10-08 16:57:41 -05:00
blockout_3.lmbake
tweaks to controller and savegames are stored by level
2024-12-09 22:49:44 -06:00
blockout_3.tscn
Godot 4.4 Upgrade
2025-03-05 09:27:42 -06:00
blockout_3.VoxelGI_data.res
more playing with level design
2024-10-08 16:57:41 -05:00
houston_map.exr.import
Playing with level blockouts
2024-10-03 15:49:32 -05:00
houston_map.tscn
Godot 4.4 Upgrade
2025-03-05 09:27:42 -06:00
houston_map.VoxelGI_data.res
Playing with level blockouts
2024-10-03 15:49:32 -05:00
level_1.tscn
Godot 4.4 Upgrade
2025-03-05 09:27:42 -06:00
railyard1.tscn
AI has better detection, committing before a larger rework
2025-04-24 15:22:30 -05:00
switch_target.gd
tweaks to oil drum
2024-12-12 16:54:43 -06:00
switch_target.gd.uid
Godot 4.4 Upgrade
2025-03-05 09:27:42 -06:00
switchcontroller.gd
doors are now assigned via door script
2024-11-07 17:00:50 -06:00
switchcontroller.gd.uid
Godot 4.4 Upgrade
2025-03-05 09:27:42 -06:00
waterfall.gdshader
added oil drum
2024-12-09 16:57:35 -06:00
waterfall.gdshader.uid
Godot 4.4 Upgrade
2025-03-05 09:27:42 -06:00
Powered by Gitea Version: 1.24.6 Page: 73ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API