Files
fps_project_1/assets/mag1.tscn
2024-07-14 13:13:05 -05:00

71 lines
4.4 KiB
Plaintext

[gd_scene load_steps=6 format=3 uid="uid://cp8563f0oxvff"]
[ext_resource type="Script" path="res://scripts/mag1.gd" id="1_rutbo"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jp0tl"]
resource_name = "mac10.mag"
cull_mode = 2
albedo_color = Color(0, 0, 0, 1)
metallic = 0.568182
roughness = 0.745455
[sub_resource type="ArrayMesh" id="ArrayMesh_sg8o4"]
_surfaces = [{
"aabb": AABB(-0.13008, -1.66335, -0.056558, 0.26016, 1.67278, 0.113126),
"format": 34896613377,
"index_count": 36,
"index_data": PackedByteArray(5, 0, 1, 0, 0, 0, 5, 0, 4, 0, 1, 0, 4, 0, 3, 0, 1, 0, 4, 0, 6, 0, 3, 0, 6, 0, 2, 0, 3, 0, 6, 0, 7, 0, 2, 0, 7, 0, 0, 0, 2, 0, 7, 0, 5, 0, 0, 0, 3, 0, 0, 0, 1, 0, 3, 0, 2, 0, 0, 0, 4, 0, 7, 0, 6, 0, 4, 0, 5, 0, 7, 0),
"name": "mac10.mag",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 8,
"vertex_data": PackedByteArray(0, 0, 254, 255, 249, 255, 0, 0, 0, 0, 254, 255, 0, 0, 0, 0, 255, 255, 254, 255, 249, 255, 0, 0, 255, 255, 254, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 249, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 249, 255, 0, 0)
}]
blend_shape_mode = 0
[sub_resource type="ArrayMesh" id="ArrayMesh_qae6h"]
resource_name = "mac10_Cube_003"
_surfaces = [{
"aabb": AABB(-0.13008, -1.66335, -0.056558, 0.26016, 1.67278, 0.113126),
"attribute_data": PackedByteArray(255, 159, 0, 0, 255, 223, 255, 63, 255, 159, 255, 255, 255, 159, 255, 191, 255, 223, 255, 127, 255, 159, 255, 191, 255, 159, 255, 63, 255, 159, 255, 63, 255, 159, 255, 63, 255, 159, 255, 127, 255, 159, 255, 127, 255, 159, 255, 127, 255, 95, 255, 191, 255, 95, 255, 191, 255, 95, 255, 191, 255, 95, 0, 0, 255, 95, 0, 0, 255, 95, 255, 255, 255, 95, 255, 127, 255, 95, 255, 127, 255, 95, 255, 127, 255, 95, 255, 63, 255, 95, 255, 63, 255, 95, 255, 63),
"format": 34896613399,
"index_count": 36,
"index_data": PackedByteArray(17, 0, 5, 0, 2, 0, 17, 0, 14, 0, 5, 0, 12, 0, 9, 0, 3, 0, 12, 0, 18, 0, 9, 0, 20, 0, 8, 0, 11, 0, 20, 0, 23, 0, 8, 0, 21, 0, 0, 0, 6, 0, 21, 0, 15, 0, 0, 0, 10, 0, 1, 0, 4, 0, 10, 0, 7, 0, 1, 0, 13, 0, 22, 0, 19, 0, 13, 0, 16, 0, 22, 0),
"material": SubResource("StandardMaterial3D_jp0tl"),
"name": "mac10.mag",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 24,
"vertex_data": PackedByteArray(0, 0, 254, 255, 249, 255, 255, 191, 0, 0, 254, 255, 249, 255, 255, 255, 0, 0, 254, 255, 249, 255, 84, 213, 0, 0, 254, 255, 0, 0, 255, 255, 0, 0, 254, 255, 0, 0, 255, 255, 0, 0, 254, 255, 0, 0, 84, 213, 255, 255, 254, 255, 249, 255, 255, 191, 255, 255, 254, 255, 249, 255, 255, 255, 255, 255, 254, 255, 249, 255, 84, 213, 255, 255, 254, 255, 0, 0, 255, 255, 255, 255, 254, 255, 0, 0, 255, 255, 255, 255, 254, 255, 0, 0, 84, 213, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 63, 0, 0, 0, 0, 0, 0, 84, 213, 0, 0, 0, 0, 249, 255, 255, 191, 0, 0, 0, 0, 249, 255, 255, 63, 0, 0, 0, 0, 249, 255, 84, 213, 255, 255, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 255, 63, 255, 255, 0, 0, 0, 0, 84, 213, 255, 255, 0, 0, 249, 255, 255, 191, 255, 255, 0, 0, 249, 255, 255, 63, 255, 255, 0, 0, 249, 255, 84, 213, 255, 255, 255, 255, 255, 127, 255, 191, 84, 213, 84, 213, 255, 191, 255, 191, 255, 127, 255, 191, 84, 213, 84, 213, 255, 255, 255, 255, 255, 127, 255, 191, 170, 42, 170, 42, 255, 191, 255, 191, 255, 127, 255, 191, 170, 42, 170, 42, 255, 191, 255, 191, 0, 0, 255, 127, 84, 213, 84, 213, 255, 255, 255, 255, 0, 0, 255, 127, 84, 213, 84, 213, 255, 191, 255, 191, 0, 0, 255, 127, 170, 42, 170, 42, 255, 255, 255, 255, 0, 0, 255, 127, 170, 42, 170, 42)
}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_sg8o4")
[sub_resource type="BoxShape3D" id="BoxShape3D_b8mfj"]
size = Vector3(0.152, 0.851, 0.075)
[node name="Mag1" type="RigidBody3D"]
collision_layer = 2
collision_mask = 2
mass = 2.0
continuous_cd = true
linear_damp = 0.5
angular_damp = 0.5
script = ExtResource("1_rutbo")
[node name="mag2" type="MeshInstance3D" parent="."]
transform = Transform3D(0.5, 5.33475e-10, -2.91038e-10, -4.79758e-11, 0.5, 0, 5.82077e-10, 0, 0.5, 0.00147575, 0.411713, -0.000726776)
mesh = SubResource("ArrayMesh_qae6h")
skeleton = NodePath("")
[node name="Timer" type="Timer" parent="."]
wait_time = 30.0
one_shot = true
autostart = true
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 1.78269e-07, 0, -4.62541e-08, 1, 0, 1.0035e-07, -1.69966e-08, 1, 0, 0, 0)
shape = SubResource("BoxShape3D_b8mfj")
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]