18 lines
468 B
GDScript
18 lines
468 B
GDScript
@tool
|
|
extends Node3D
|
|
|
|
@export var portal_node : Node
|
|
|
|
@onready var level_name: Label3D = $"Level Name"
|
|
@onready var gamemode_label: Label3D = $Gamemode
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready() -> void:
|
|
level_name.text = portal_node.scene_name
|
|
gamemode_label.text = portal_node.level_gamemode.gamemode_name
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(delta: float) -> void:
|
|
pass
|