derek
|
9bb5332ba6
|
reticle moves when firing, stunned enemies have stars now
|
2024-12-13 12:05:52 -06:00 |
|
Derek
|
0ec82d84aa
|
tweaks to controller and savegames are stored by level
|
2024-12-09 22:49:44 -06:00 |
|
Derek
|
f61807a572
|
Added player save function to "persistent" tag, added UI elements
|
2024-12-08 16:08:43 -06:00 |
|
derek
|
dd960cc00e
|
more working with saves, tweaked ladder, made a mug and wet floor sign
|
2024-12-03 16:59:21 -06:00 |
|
derek
|
ad11da38f8
|
More tweaks but broke the enemy script
|
2024-12-03 13:27:44 -06:00 |
|
Derek
|
299257e0d9
|
Lots of work on saving, enemies and object positions are now saved
|
2024-12-02 22:52:21 -06:00 |
|
derek
|
a9aaed9c6f
|
clears savegame on death
|
2024-12-02 16:46:16 -06:00 |
|
derek
|
c30ccff06c
|
more savegame tweaks
|
2024-12-02 16:24:41 -06:00 |
|
derek
|
eee708c7f1
|
can save and load player loc/rot and held guns
|
2024-12-02 14:59:43 -06:00 |
|
derek
|
842cc7ecfd
|
now saving persistent data
includes number of enemies killed, number of times died, last killed
|
2024-12-02 13:09:52 -06:00 |
|