Commit Graph

22 Commits

Author SHA1 Message Date
derek
617c78d2e7 pretty happy with hud minimap 2025-05-06 15:54:40 -05:00
derek
cab1a57238 started work on minimap 2025-05-06 11:18:52 -05:00
derek
083f1eec83 they talk to each other now 2025-05-02 15:14:42 -05:00
derek
02436895e9 serious improvements on Ai and now has reload and rudimentary search 2025-05-01 16:33:58 -05:00
Derek
303a12b827 happy with turret turning 2025-04-30 20:33:49 -05:00
derek
4f7896cec5 continued work on attack 2025-04-30 17:00:50 -05:00
derek
ca4de10a5e atttack script starting to work 2025-04-30 16:35:45 -05:00
derek
d9ab3a82a7 Idle state is simplified and looking good 2025-04-30 10:49:53 -05:00
Derek
d65e362539 continued work on AI, still broken 2025-04-29 21:26:27 -05:00
derek
f7e776a179 kinda broke the AI but it's getting better 2025-04-29 17:02:25 -05:00
derek
6124a370b4 starting work on enemy hearing 2025-04-29 11:46:55 -05:00
derek
a287710a7b pretty happy with basic AI behavior 2025-04-29 11:02:12 -05:00
derek
80cf7ec2c5 improvements to ai but still needs a lot of work 2025-04-28 16:32:34 -05:00
derek
f0ec7bc953 ammo consistent between states, enemy will reload automatically if low but not depleted 2025-04-25 14:25:16 -05:00
Derek
56ecad377e follows locked on character until sight is lost for 2 seconds 2025-04-25 08:06:09 -05:00
Derek
9306a3c562 rudimentary search function. not working right yet 2025-04-24 21:03:11 -05:00
derek
546f9a895e more AI work 2025-04-24 17:03:01 -05:00
derek
9be895e89f AI has better detection, committing before a larger rework 2025-04-24 15:22:30 -05:00
derek
6217725c19 reloading works and returns to idle. still need to fix idle scanning 2025-04-22 15:50:59 -05:00
derek
e7fd5bd4b3 enemy reloads each bullet, added servo sound 2025-04-22 14:48:48 -05:00
Derek
362b0a5708 fixed attack in state machine 2025-04-21 22:58:54 -05:00
derek
3e46060a70 fixed enemy death sequence 2025-04-21 16:55:40 -05:00