Derek
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3ee1f261d1
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substantial work on saving and loading and hub mechanic
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2025-02-22 17:09:47 -06:00 |
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derek
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61dad77f04
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fixed jump pad, started work on machete
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2025-01-27 16:55:45 -06:00 |
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derek
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93366827fc
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ammo rework seems to mostly be in order
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2025-01-15 15:33:57 -06:00 |
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Derek
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e5b1926c79
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blockout 4 work
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2025-01-09 08:11:13 -06:00 |
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derek
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9bb5332ba6
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reticle moves when firing, stunned enemies have stars now
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2024-12-13 12:05:52 -06:00 |
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Derek
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0ec82d84aa
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tweaks to controller and savegames are stored by level
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2024-12-09 22:49:44 -06:00 |
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Derek
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f61807a572
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Added player save function to "persistent" tag, added UI elements
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2024-12-08 16:08:43 -06:00 |
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derek
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dd960cc00e
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more working with saves, tweaked ladder, made a mug and wet floor sign
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2024-12-03 16:59:21 -06:00 |
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derek
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ad11da38f8
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More tweaks but broke the enemy script
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2024-12-03 13:27:44 -06:00 |
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Derek
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299257e0d9
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Lots of work on saving, enemies and object positions are now saved
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2024-12-02 22:52:21 -06:00 |
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derek
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a9aaed9c6f
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clears savegame on death
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2024-12-02 16:46:16 -06:00 |
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derek
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c30ccff06c
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more savegame tweaks
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2024-12-02 16:24:41 -06:00 |
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derek
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eee708c7f1
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can save and load player loc/rot and held guns
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2024-12-02 14:59:43 -06:00 |
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derek
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842cc7ecfd
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now saving persistent data
includes number of enemies killed, number of times died, last killed
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2024-12-02 13:09:52 -06:00 |
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