derek
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4c98bca83b
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npcs and enemies now inherit from character state
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2025-05-12 14:05:18 -05:00 |
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derek
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02436895e9
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serious improvements on Ai and now has reload and rudimentary search
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2025-05-01 16:33:58 -05:00 |
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derek
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d9ab3a82a7
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Idle state is simplified and looking good
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2025-04-30 10:49:53 -05:00 |
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Derek
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d65e362539
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continued work on AI, still broken
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2025-04-29 21:26:27 -05:00 |
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derek
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f7e776a179
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kinda broke the AI but it's getting better
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2025-04-29 17:02:25 -05:00 |
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derek
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a287710a7b
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pretty happy with basic AI behavior
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2025-04-29 11:02:12 -05:00 |
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derek
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f0ec7bc953
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ammo consistent between states, enemy will reload automatically if low but not depleted
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2025-04-25 14:25:16 -05:00 |
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derek
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9be895e89f
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AI has better detection, committing before a larger rework
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2025-04-24 15:22:30 -05:00 |
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derek
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6217725c19
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reloading works and returns to idle. still need to fix idle scanning
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2025-04-22 15:50:59 -05:00 |
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derek
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e7fd5bd4b3
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enemy reloads each bullet, added servo sound
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2025-04-22 14:48:48 -05:00 |
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