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derekdz/fps_project_1
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459 Commits 1 Branch 0 Tags
player_refactor_v2
Commit Graph

10 Commits

Author SHA1 Message Date
derek
4c98bca83b npcs and enemies now inherit from character state 2025-05-12 14:05:18 -05:00
derek
02436895e9 serious improvements on Ai and now has reload and rudimentary search 2025-05-01 16:33:58 -05:00
derek
d9ab3a82a7 Idle state is simplified and looking good 2025-04-30 10:49:53 -05:00
Derek
d65e362539 continued work on AI, still broken 2025-04-29 21:26:27 -05:00
derek
f7e776a179 kinda broke the AI but it's getting better 2025-04-29 17:02:25 -05:00
derek
a287710a7b pretty happy with basic AI behavior 2025-04-29 11:02:12 -05:00
derek
f0ec7bc953 ammo consistent between states, enemy will reload automatically if low but not depleted 2025-04-25 14:25:16 -05:00
derek
9be895e89f AI has better detection, committing before a larger rework 2025-04-24 15:22:30 -05:00
derek
6217725c19 reloading works and returns to idle. still need to fix idle scanning 2025-04-22 15:50:59 -05:00
derek
e7fd5bd4b3 enemy reloads each bullet, added servo sound 2025-04-22 14:48:48 -05:00
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