Added slight weapon bounce, and more machete tweaks

This commit is contained in:
derek
2025-01-29 15:35:21 -06:00
parent 211b27e87b
commit f5546531a5
4 changed files with 25 additions and 3 deletions

View File

@@ -497,7 +497,7 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_hlv3g")
[node name="item_pickup" type="RigidBody3D" groups=["item_pickup", "magnet", "persist", "scene_rigidbody"]]
[node name="item_pickup" type="RigidBody3D" groups=["item_pickup", "magnet", "persist", "scene_rigidbody", "spawned"]]
collision_layer = 16
collision_mask = 17
continuous_cd = true