more machete tweaks
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@@ -2034,6 +2034,9 @@ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -1.635
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[node name="machete_pickup" parent="." instance=ExtResource("44_j62x2")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.74172, 0.204712, 11.2157)
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[node name="LadderCollisionCheck2" parent="." instance=ExtResource("41_brca2")]
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transform = Transform3D(1, 0, 0, 0, 1.62179, 0, 0, 0, 1, -0.0929826, 16.174, 46.5578)
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[connection signal="body_entered" from="Room1/RoomCheck" to="Room1/RoomCheck" method="_on_body_entered"]
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[connection signal="body_exited" from="Room1/RoomCheck" to="Room1/RoomCheck" method="_on_body_exited"]
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[connection signal="body_entered" from="Room3/RoomCheck2" to="Room3/RoomCheck2" method="_on_body_entered"]
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@@ -255,7 +255,6 @@ anim_player = NodePath("AnimationPlayer")
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audio_fire = NodePath("Audio/Swing")
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[node name="MacheteHandle" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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[node name="MacheteBlade-LOW" type="MeshInstance3D" parent="MacheteHandle"]
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transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0.314307, -5.5235e-08, -0.949321, 0.949321, -2.77573e-08, 0.314307, 0, 0.415, 0)
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