fixed landing recoil
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@@ -239,7 +239,7 @@ func _physics_process(delta):
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var recoil_amount = Vector3(-.3,0,0)
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land_sound.volume_db = land_volume
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land_sound.play()
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recoil.add_recoil(recoil_amount,10,2)
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recoil.add_recoil(recoil_amount,10,10)
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moving_fast_top_speed = 0.0
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moving_fast = false
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