playing with taco town level, need to roll back to just level design next though

This commit is contained in:
2025-07-15 22:34:04 -05:00
parent 2a39a6fe90
commit e3ad39f206
6 changed files with 59 additions and 271 deletions

View File

@@ -85,7 +85,7 @@ func fire(barrel):
instance_bullet.target_type = character.enemy_type
get_tree().get_root().add_child(instance_bullet)
character.audio_fire.play()
spawn_casing()
#spawn_casing() DISABLING TO SEE IF THIS IS JUMPING UP FRAME TIME
func spawn_casing():
var instance_casing = character.casing.instantiate()