added main menu and can continue from last level
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@@ -9,7 +9,7 @@ extends Node3D
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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level_name.text = portal_node.scene_name
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gamemode_label.text = portal_node.gamemode.gamemode_name
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gamemode_label.text = portal_node.level_gamemode.gamemode_name
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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