checksum working with file name and file path verification
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@@ -16,13 +16,16 @@ func _ready() -> void:
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playlist_generator.load_playlist()
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print("leaderboard : ",GameGlobals.leaderboard_name)
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func _on_continue_pressed() -> void:
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var level
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var load_to_gamemode
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if GameGlobals.leaderboard_name != leaderboard_name.text:
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GameGlobals.leaderboard_name = leaderboard_name.text
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playlist_generator.load_playlist()
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playlist_generator.load_playlist()
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if GameGlobals.current_level == null:
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level = "res://scenes/HUBWORLD.tscn"
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