This commit is contained in:
derek
2025-02-26 09:17:21 -06:00
15 changed files with 128 additions and 47 deletions

View File

@@ -10,6 +10,7 @@ survival_time = 160.0
money_lost_multiplier = 0.5
weapon_penalty = 0
weapon_drop_percentage = 0.5
ammo_drop_percentage = 0.5
walk_speed = 12.0
jump_velocity = 5
dash_speed = 40

View File

@@ -10,6 +10,7 @@ survival_time = 160.0
money_lost_multiplier = 1.0
weapon_penalty = 2
weapon_drop_percentage = 0.0
ammo_drop_percentage = 0.5
walk_speed = 12.0
jump_velocity = 5
dash_speed = 40

View File

@@ -11,6 +11,7 @@ survival_time = 160.0
money_lost_multiplier = 0.5
weapon_penalty = 0
weapon_drop_percentage = 0.5
ammo_drop_percentage = 0.5
walk_speed = 12.0
jump_velocity = 5
dash_speed = 40

View File

@@ -281,11 +281,10 @@ cast_shadow = 0
mesh = SubResource("ArrayMesh_io6u4")
skeleton = NodePath("")
[node name="Area3D" type="Area3D" parent="MacheteHandle"]
[node name="Area3D" type="RigidBody3D" parent="MacheteHandle"]
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0.314307, -5.5235e-08, -0.949321, 0.949321, -2.77573e-08, 0.314307, 0, 0.415, -0.0427188)
collision_layer = 128
collision_mask = 232
priority = 1
script = ExtResource("12_u0mbp")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MacheteHandle/Area3D"]
@@ -305,5 +304,3 @@ libraries = {
[node name="Audio" type="Node3D" parent="."]
[node name="Swing" type="AudioStreamPlayer3D" parent="Audio"]
[connection signal="body_entered" from="MacheteHandle/Area3D" to="." method="_on_area_3d_body_entered"]

View File

@@ -10,6 +10,7 @@ class_name gamemode
@export var money_lost_multiplier : float = .5
@export_enum("Drop All Weapons","Drop Random","Drop None") var weapon_penalty = 0
@export var weapon_drop_percentage : float = .5
@export var ammo_drop_percentage : float = .5
@export_group("Player Movement")
@export var walk_speed = 12.0
@export var jump_velocity = 5

View File

@@ -165,26 +165,26 @@ theme_override_constants/outline_size = 15
text = "Gun Name"
horizontal_alignment = 2
[node name="HBoxContainer" type="HBoxContainer" parent="GunInfo/VBoxContainer"]
[node name="AmmoCounter" type="HBoxContainer" parent="GunInfo/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
theme = ExtResource("1_22trs")
theme_override_constants/separation = 50
alignment = 2
[node name="AmmoCurrent" type="Label" parent="GunInfo/VBoxContainer/HBoxContainer"]
[node name="AmmoCurrent" type="Label" parent="GunInfo/VBoxContainer/AmmoCounter"]
layout_mode = 2
theme = ExtResource("1_22trs")
theme_override_constants/outline_size = 15
text = "XXX"
horizontal_alignment = 2
[node name="Label" type="Label" parent="GunInfo/VBoxContainer/HBoxContainer"]
[node name="Label" type="Label" parent="GunInfo/VBoxContainer/AmmoCounter"]
layout_mode = 2
theme_override_constants/outline_size = 15
text = "-"
[node name="AmmoReserve" type="Label" parent="GunInfo/VBoxContainer/HBoxContainer"]
[node name="AmmoReserve" type="Label" parent="GunInfo/VBoxContainer/AmmoCounter"]
layout_mode = 2
theme = ExtResource("1_22trs")
theme_override_colors/font_shadow_color = Color(0, 0, 0, 1)

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=32 format=3 uid="uid://bs2iopee5f3bv"]
[gd_scene load_steps=30 format=3 uid="uid://bs2iopee5f3bv"]
[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_wmpql"]
[ext_resource type="Resource" uid="uid://llsqx2cby5in" path="res://GameModes/Arena of Money.tres" id="2_8jpxx"]
@@ -19,7 +19,6 @@
[ext_resource type="PackedScene" uid="uid://hp4xn8oqdxnd" path="res://assets/machete_pickup.tscn" id="20_3482g"]
[ext_resource type="Material" uid="uid://b6hhomp4kcjvb" path="res://assets/materials/prototype/tadaoando.tres" id="21_41y65"]
[ext_resource type="PackedScene" uid="uid://dgapcuvg0gtmm" path="res://assets/scene_changer.tscn" id="22_e6msx"]
[ext_resource type="Script" path="res://scripts/level_bounds.gd" id="23_eo3iq"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_w6vpl"]
sky_top_color = Color(0.623488, 0.812575, 0.900791, 1)
@@ -85,9 +84,6 @@ polygons = [PackedInt32Array(3, 2, 0), PackedInt32Array(0, 2, 1)]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6yrih"]
albedo_color = Color(0.300579, 0.462784, 0.249767, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_5m8am"]
size = Vector3(526.157, 940.327, 500)
[node name="Money Gulag" type="Node3D" node_paths=PackedStringArray("player")]
script = ExtResource("1_wmpql")
map_name = "Money Gulag"
@@ -231,16 +227,5 @@ transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 27.2325, -7.8068, -32.4933)
jump_amount = 100
[node name="Scene Changer" parent="." instance=ExtResource("22_e6msx")]
transform = Transform3D(15.1486, 0, 0, 0, 405.877, 0, 0, 0, 9.59561, 29.1358, 544.113, -33.0379)
transform = Transform3D(15.1486, 0, 0, 0, 405.877, 0, 0, 0, 9.59561, 29.1358, 312.899, -33.0379)
scene_path = "res://scenes/HUBWORLD.tscn"
[node name="BOUNDS" type="Area3D" parent="."]
collision_layer = 2
collision_mask = 2
script = ExtResource("23_eo3iq")
[node name="CollisionShape3D" type="CollisionShape3D" parent="BOUNDS"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13.0786, 327.699, -39.4503)
shape = SubResource("BoxShape3D_5m8am")
[connection signal="body_exited" from="BOUNDS" to="BOUNDS" method="_on_body_exited"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=3 uid="uid://jdwpc622vmok"]
[gd_scene load_steps=18 format=3 uid="uid://jdwpc622vmok"]
[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_1bnbi"]
[ext_resource type="Resource" uid="uid://bxcxqt7rmfvdw" path="res://GameModes/hubworld.tres" id="2_62iy8"]
@@ -13,6 +13,7 @@
[ext_resource type="PackedScene" uid="uid://c6bpysq1tjhy4" path="res://vendingmahcine.tscn" id="9_nu6q5"]
[ext_resource type="PackedScene" uid="uid://eujx0yilqqcp" path="res://assets/level_sign.tscn" id="11_p3sg0"]
[ext_resource type="PackedScene" uid="uid://bji3bukudxlhm" path="res://assets/health_dispenser.tscn" id="13_h5xga"]
[ext_resource type="PackedScene" uid="uid://d4suhr3allsj" path="res://assets/revolver2_pickup.tscn" id="14_ak7yq"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_s7e4t"]
sky_top_color = Color(0.623488, 0.812575, 0.900791, 1)
@@ -142,6 +143,38 @@ material_override = ExtResource("3_hlejc")
use_collision = true
size = Vector3(18.9743, 2.36012, 19.9824)
[node name="TUBE3" type="Node3D" parent="."]
transform = Transform3D(-0.00141369, 0, 0.999999, 0, 1, 0, -0.999999, 0, -0.00141369, -5.43223, -373.706, -20.5858)
[node name="CSGBox3D7" type="CSGBox3D" parent="TUBE3"]
material_override = ExtResource("3_hlejc")
use_collision = true
size = Vector3(21.6041, 760.743, 6.07715)
[node name="CSGBox3D8" type="CSGBox3D" parent="TUBE3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0456009, -4.25201, 11.5096)
material_override = ExtResource("3_hlejc")
use_collision = true
size = Vector3(21.6041, 769.246, 6.07715)
[node name="CSGBox3D9" type="CSGBox3D" parent="TUBE3"]
transform = Transform3D(0.00661477, 0, -0.999978, 0, 1, 0, 0.999978, 0, 0.00661477, -11.0942, -6.68951, 2.83656)
material_override = ExtResource("3_hlejc")
use_collision = true
size = Vector3(21.6041, 759.912, 6.07715)
[node name="CSGBox3D10" type="CSGBox3D" parent="TUBE3"]
transform = Transform3D(0.00661477, 0, -0.999978, 0, 1, 0, 0.999978, 0, 0.00661477, 7.4889, -5.168, 6.00268)
material_override = ExtResource("3_hlejc")
use_collision = true
size = Vector3(21.6041, 771.124, 6.07715)
[node name="CSGBox3D11" type="CSGBox3D" parent="TUBE3"]
transform = Transform3D(0.00661477, 0, -0.999978, 0, 1, 0, 0.999978, 0, 0.00661477, 0.549826, 380.825, 6.01347)
material_override = ExtResource("3_hlejc")
use_collision = true
size = Vector3(18.9743, 2.36012, 19.9824)
[node name="Player" parent="." instance=ExtResource("4_04o4y")]
transform = Transform3D(1, 0.000164476, 0.000583754, -0.000165075, 0.999999, 0.00104027, -0.000583585, -0.00104036, 0.999999, 0.818877, 1.17009, 3.09268)
@@ -163,6 +196,12 @@ scene_path = "res://scenes/Arena of Money.tscn"
scene_name = "The Gulag"
level_gamemode = ExtResource("6_pf4wj")
[node name="TestLevel2v2" parent="." instance=ExtResource("5_alya6")]
transform = Transform3D(22.8101, 0, 0, 0, 30.4856, 0, 0, 0, 16.2143, 0.74234, -57.3609, -22.7822)
scene_path = "res://scenes/test_level_2v2.tscn"
scene_name = "Test Level 2v2"
level_gamemode = ExtResource("6_t16kj")
[node name="Stats" parent="." instance=ExtResource("6_mkn70")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.212402, 1.9891, -6.02898)
@@ -184,6 +223,10 @@ number_uses = 15
transform = Transform3D(0.738985, 0, -0.673722, 0, 1, 0, 0.673722, 0, 0.738985, 7.37127, 1.19867, -9.17978)
portal_node = NodePath("../EnemyWorkingScene")
[node name="Level Sign4" parent="." node_paths=PackedStringArray("portal_node") instance=ExtResource("11_p3sg0")]
transform = Transform3D(0.744626, 0, 0.667482, 0, 1, 0, -0.667482, 0, 0.744626, -2.45327, 1.19867, -9.41885)
portal_node = NodePath("../TestLevel2v2")
[node name="Level Sign2" parent="." node_paths=PackedStringArray("portal_node") instance=ExtResource("11_p3sg0")]
transform = Transform3D(-0.529904, 0, 0.848057, 0, 1, 0, -0.848057, 0, -0.529904, -7.68211, 1.19868, 2.00196)
portal_node = NodePath("../Blockout2")
@@ -194,3 +237,9 @@ portal_node = NodePath("../Gulag of Money")
[node name="HealthDispenser" parent="." instance=ExtResource("13_h5xga")]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 7.99763, 1.77484, -1.41809)
[node name="vendingmachine2" parent="." instance=ExtResource("9_nu6q5")]
transform = Transform3D(-0.00572468, 0, -0.999984, 0, 1, 0, 0.999984, 0, -0.00572468, 7.8571, 0.0503511, 3.6909)
item = ExtResource("14_ak7yq")
item_name = "bullet sniper"
item_price = 5000

View File

@@ -310,20 +310,21 @@ dof_blur_near_enabled = true
[sub_resource type="Animation" id="Animation_slj52"]
resource_name = "Menu"
length = 40.0
loop_mode = 1
tracks/0/type = "position_3d"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Camera3D")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = PackedFloat32Array(0, 1, 4.83154, 1.76087, 7.17499, 19.9333, 1, -4.96827, 1.76087, 6.32403, 40, 1, 4.83154, 1.76087, 7.17499)
tracks/0/interp = 1
tracks/0/loop_wrap = false
tracks/0/keys = PackedFloat32Array(0, 1, 27.488, 7.93845, -0.672977, 20, 1, 25.7341, 7.93845, -1.42255, 20.0333, 1, 9.73562, 2.3287, 5.39941, 30, 1, 4.62892, 2.1615, 5.93688, 40, 1, 27.488, 7.93845, -0.672977)
tracks/1/type = "rotation_3d"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Camera3D")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = PackedFloat32Array(0, 1, 0, 0, 0, 1, 19.9, 1, 0, 0.254973, 0, 0.966948, 40, 1, 0, 0, 0, 1)
tracks/1/interp = 1
tracks/1/loop_wrap = false
tracks/1/keys = PackedFloat32Array(0.0333333, 1, 0, 0.73086, 0, 0.682528, 20, 1, 0, 0.636758, 0, 0.771064, 20.0333, 1, 0, 0.341069, 0, 0.940038, 30, 1, 0, 0.45101, 0, 0.892519, 40, 1, 0, 0.636758, 0, 0.771064)
[sub_resource type="Animation" id="Animation_6siip"]
length = 0.001
@@ -590,7 +591,7 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 23.119
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -6.98721, 0.923517, 22.4057)
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.83154, 1.76087, 7.17499)
transform = Transform3D(-0.0683113, 0, 0.997664, 0, 1, 0, -0.997664, 0, -0.0683113, 4.83154, 1.76087, 7.17499)
attributes = SubResource("CameraAttributesPractical_6pck7")
fov = 42.0

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=121 format=4 uid="uid://dyop6vk3rgkkb"]
[gd_scene load_steps=125 format=4 uid="uid://dyop6vk3rgkkb"]
[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_orhgl"]
[ext_resource type="Texture2D" uid="uid://dqs06ic3vjtwk" path="res://assets/Models/asphalt1.albedo.jpg" id="1_w4rag"]
[ext_resource type="PackedScene" uid="uid://drwae3loscbw7" path="res://assets/player.tscn" id="2_f87c2"]
[ext_resource type="Resource" uid="uid://dn3t7wcoumlm3" path="res://GameModes/standard.tres" id="2_ynfvy"]
[ext_resource type="PackedScene" uid="uid://20csd6dmwj4y" path="res://assets/jump_platform.tscn" id="4_8nxyr"]
[ext_resource type="PackedScene" uid="uid://dws2vwfxubqvb" path="res://assets/cannon.tscn" id="5_28rul"]
[ext_resource type="Texture2D" uid="uid://bu3w5slec6gib" path="res://assets/Models/brick1.png" id="6_e1oan"]
@@ -40,7 +41,10 @@
[ext_resource type="PackedScene" uid="uid://cucqbjb8bcha5" path="res://assets/blunderbuss_pickup.tscn" id="41_c48kk"]
[ext_resource type="PackedScene" uid="uid://d4suhr3allsj" path="res://assets/revolver2_pickup.tscn" id="42_2cdbd"]
[ext_resource type="PackedScene" uid="uid://dws4iro7820fc" path="res://assets/pistol1_pickup.tscn" id="42_mmvms"]
[ext_resource type="Material" uid="uid://b6hhomp4kcjvb" path="res://assets/materials/prototype/tadaoando.tres" id="42_tln7o"]
[ext_resource type="PackedScene" uid="uid://bj1y0fbjtul4a" path="res://post_processing.tscn" id="43_82hec"]
[ext_resource type="PackedScene" uid="uid://dgapcuvg0gtmm" path="res://assets/scene_changer.tscn" id="43_x54pr"]
[ext_resource type="Resource" uid="uid://bxcxqt7rmfvdw" path="res://GameModes/hubworld.tres" id="44_1akso"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_nb6x7"]
sky_top_color = Color(0.500562, 0.697334, 0.809889, 1)
@@ -1162,10 +1166,11 @@ _data = {
[node name="Test Level 2" type="Node3D" node_paths=PackedStringArray("player")]
script = ExtResource("1_orhgl")
gamemode = ExtResource("2_ynfvy")
player = NodePath("Player")
[node name="Player" parent="." instance=ExtResource("2_f87c2")]
transform = Transform3D(-0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866025, -16.0295, 1.4435, 12.1166)
transform = Transform3D(-0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866025, -44.3464, 70.2562, -23.9068)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.420794, 0.292511, -0.858703, -0.23587, 0.949309, 0.207791, 0.875956, 0.115105, 0.468458, 0, 0, 0)
@@ -1274,6 +1279,10 @@ jump_amount = 30
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -57.3605, -0.228642, 15.9129)
jump_amount = 30
[node name="JumpPlatform3" parent="." instance=ExtResource("4_8nxyr")]
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -41.9294, -0.228642, -22.7717)
jump_amount = 50
[node name="cannon" parent="." instance=ExtResource("5_28rul")]
transform = Transform3D(0.408804, -0.265126, -0.112196, 0.112468, 0.326453, -0.361634, 0.26501, 0.270438, 0.326548, 35.9635, 15.39, 5.25797)
@@ -1602,3 +1611,41 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.93409, 5.69926, 1.22332)
[node name="PostProcessing" parent="." instance=ExtResource("43_82hec")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.35692, 7.15345, 5.33085)
[node name="TUBE3" type="Node3D" parent="."]
transform = Transform3D(-0.00141369, 0, 0.999999, 0, 1, 0, -0.999999, 0, -0.00141369, -47.6869, 389.484, -25.1986)
[node name="CSGBox3D7" type="CSGBox3D" parent="TUBE3"]
material_override = ExtResource("42_tln7o")
use_collision = true
size = Vector3(21.6041, 760.743, 6.07715)
[node name="CSGBox3D8" type="CSGBox3D" parent="TUBE3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0456009, -4.25201, 11.5096)
material_override = ExtResource("42_tln7o")
use_collision = true
size = Vector3(21.6041, 769.246, 6.07715)
[node name="CSGBox3D9" type="CSGBox3D" parent="TUBE3"]
transform = Transform3D(0.00661477, 0, -0.999978, 0, 1, 0, 0.999978, 0, 0.00661477, -11.0942, -6.68951, 2.83656)
material_override = ExtResource("42_tln7o")
use_collision = true
size = Vector3(21.6041, 759.912, 6.07715)
[node name="CSGBox3D10" type="CSGBox3D" parent="TUBE3"]
transform = Transform3D(0.00661477, 0, -0.999978, 0, 1, 0, 0.999978, 0, 0.00661477, 7.4889, -5.168, 6.00268)
material_override = ExtResource("42_tln7o")
use_collision = true
size = Vector3(21.6041, 771.124, 6.07715)
[node name="CSGBox3D11" type="CSGBox3D" parent="TUBE3"]
transform = Transform3D(0.00661477, 0, -0.999978, 0, 1, 0, 0.999978, 0, 0.00661477, 0.549826, 380.825, 6.01347)
material_override = ExtResource("42_tln7o")
use_collision = true
size = Vector3(18.9743, 2.36012, 19.9824)
[node name="Scene Changer" parent="." instance=ExtResource("43_x54pr")]
transform = Transform3D(21.0694, 0, 0, 0, 42.7379, 0, 0, 0, 16.9908, -43.5807, 119.267, -24.4693)
scene_path = "res://scenes/HUBWORLD.tscn"
scene_name = "HUB"
level_gamemode = ExtResource("44_1akso")

View File

@@ -27,4 +27,3 @@ func hit(bullet_damage):
func _on_body_entered(body: Node3D) -> void:
hit(body.bullet_damage)
SignalBus.emit_signal("enemy_hit")
body.despawn()

View File

@@ -41,7 +41,7 @@ func money_penalty():
func weapon_penalty():
var level_control = get_tree().current_scene
GameGlobals.ammo_reserve = {}
match level_control.gamemode.weapon_penalty:
0: #Drop All
GameGlobals.held_guns = []

View File

@@ -19,9 +19,10 @@ var crosshair_target
@onready var stamina_bar: TextureProgressBar = $StaminaBar
@onready var stamina_bar_2: ProgressBar = $StaminaBar2
@onready var health_bar: ProgressBar = $HealthBar
@onready var ammo_counter: HBoxContainer = $GunInfo/VBoxContainer/AmmoCounter
@onready var gun_name: Label = $"GunInfo/VBoxContainer/Gun Name"
@onready var ammo_current: Label = $GunInfo/VBoxContainer/HBoxContainer/AmmoCurrent
@onready var ammo_reserve: Label = $GunInfo/VBoxContainer/HBoxContainer/AmmoReserve
@onready var ammo_current: Label = $GunInfo/VBoxContainer/AmmoCounter/AmmoCurrent
@onready var ammo_reserve: Label = $GunInfo/VBoxContainer/AmmoCounter/AmmoReserve
@onready var gun_info: MarginContainer = $GunInfo
@onready var money: Label = $Money
@onready var crosshair: TextureRect = $Crosshair
@@ -50,6 +51,8 @@ func _ready() -> void:
SignalBus.player_hit.connect(player_hit)
SignalBus.shot_fired.connect(crosshair_size_change)
money_count = GameGlobals.money
health_bar.max_value = level_control.gamemode.start_health
health_bar_start_pos = health_bar.position
@@ -112,10 +115,11 @@ func _process(delta: float) -> void:
if player.gun != null:
if GameGlobals.gun_ammo.has(player.gun.gun_name) and GameGlobals.gun_ammo[player.gun.gun_name] != null:
ammo_counter.visible = true
ammo_current.text = str(GameGlobals.gun_ammo[player.gun.gun_name]).pad_zeros(2)
lerp_color(ammo_current,RED_COLOR,FULL_WHITE,GameGlobals.gun_ammo[player.gun.gun_name],player.gun.max_ammo,.5)
else:
ammo_current.text = "-"
ammo_counter.visible = false
if GameGlobals.ammo_reserve.has(str(player.gun.ammo_type)):
ammo_reserve.text = str(GameGlobals.ammo_reserve[str(player.gun.ammo_type)]).pad_zeros(3)
lerp_color(ammo_reserve,RED_COLOR,FULL_WHITE,GameGlobals.ammo_reserve[str(player.gun.ammo_type)],player.gun.max_ammo*2,.5)

View File

@@ -1,4 +1,4 @@
extends Area3D
extends Node
var bullet_damage
@@ -8,8 +8,3 @@ var bullet_damage
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
bullet_damage = machete.bullet_damage
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass

View File

@@ -39,7 +39,7 @@ func _ready():
func _process(_delta):
if blade_ray.is_colliding():
var body = blade_ray.get_collider()
if body.has_method("hit"):
if body != null and body.has_method("hit"):
body.hit(bullet_damage)
func shoot(delta):