more collider fixes

This commit is contained in:
derek
2024-09-27 14:44:52 -05:00
parent 3b407ca293
commit b40eac8717
4 changed files with 4 additions and 2 deletions

View File

@@ -7,7 +7,7 @@ size = Vector3(1, 8.23889, 1.6582)
[node name="LadderCollisionCheck" type="Area3D"]
collision_layer = 2
collision_mask = 0
collision_mask = 2
script = ExtResource("1_ugi45")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]

View File

@@ -37,7 +37,7 @@ radius = 8.0
[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("weapon_holder") groups=["player"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.11359, 0)
collision_layer = 126
collision_mask = 9
collision_mask = 11
safe_margin = 0.5
script = ExtResource("1_x7wms")
dead_player = ExtResource("2_4hoys")

View File

@@ -732,6 +732,7 @@ size = Vector3(0.816284, 0.725159, 0.75531)
[node name="spider" type="CharacterBody3D" groups=["enemy"]]
collision_layer = 8
collision_mask = 9
script = ExtResource("1_7e7fe")
bullet = ExtResource("2_aew5r")
casing = ExtResource("3_e5ft5")