more collision tweaks

This commit is contained in:
Derek
2024-09-26 22:49:25 -05:00
parent 2142dd20c4
commit 3b407ca293
6 changed files with 7 additions and 7 deletions

View File

@@ -479,7 +479,6 @@ libraries = {
[node name="Fire" type="AudioStreamPlayer3D" parent="Audio" index="0"]
stream = ExtResource("8_joo44")
volume_db = 7.0
bus = &"SFX"
[node name="Empty" type="AudioStreamPlayer3D" parent="Audio" index="1"]

View File

@@ -6,7 +6,7 @@
[ext_resource type="PackedScene" uid="uid://dqhltdnqyg8ni" path="res://assets/bullet.tscn" id="3_tru5y"]
[ext_resource type="PackedScene" uid="uid://crvohhc6kgshn" path="res://assets/bullet_hole.tscn" id="4_ubqgq"]
[ext_resource type="PackedScene" uid="uid://c1gdehrsytlkk" path="res://assets/casing_2.tscn" id="5_m3vsl"]
[ext_resource type="AudioStream" uid="uid://de7aipvsnsqfg" path="res://assets/Audio/pistol-smith-wesson-357-single-shot-exterior-SBA-300112290.wav" id="7_rgqdy"]
[ext_resource type="AudioStream" uid="uid://dywuxr61pit5t" path="res://assets/Audio/Weapons/38 SPL Revolver/Gunshots/38 SPL Revolver - Gunshot B 001.wav" id="7_ve411"]
[ext_resource type="AudioStream" uid="uid://2rhacxv8tm6j" path="res://assets/Audio/Weapons/38 SPL Revolver/Foley/38 SPL Revolver - Unloading 001.wav" id="9_ob87h"]
[ext_resource type="AudioStream" uid="uid://t50i483xmj3a" path="res://assets/Audio/Weapons/toy-click-spin-SBA-300071143.wav" id="9_xt6tc"]
[ext_resource type="AudioStream" uid="uid://bn5irqlit3x7r" path="res://assets/Audio/Weapons/caulk-gun-handle-squeeze-metal-bar-clicks-SBA-300149154.wav" id="10_7umo2"]
@@ -540,8 +540,8 @@ libraries = {
[node name="Audio" type="Node3D" parent="." index="2"]
[node name="Fire" type="AudioStreamPlayer3D" parent="Audio" index="0"]
stream = ExtResource("7_rgqdy")
volume_db = 10.0
stream = ExtResource("7_ve411")
volume_db = 20.0
bus = &"SFX"
[node name="Empty" type="AudioStreamPlayer3D" parent="Audio" index="1"]

View File

@@ -747,6 +747,7 @@ damage_number = ExtResource("9_rmegy")
[node name="TurretLook" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)
target_position = Vector3(0, 0, -50)
collision_mask = 5
[node name="Turret" type="MeshInstance3D" parent="TurretLook"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00161432, 0.000886798, -0.0469466)
@@ -777,10 +778,12 @@ shape = SubResource("ConcavePolygonShape3D_kddmj")
[node name="TurretLookNext" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)
target_position = Vector3(0, 0, -50)
collision_mask = 5
[node name="SpiderLookNext" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)
target_position = Vector3(0, 0, -50)
collision_mask = 5
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
root_node = NodePath("../Icosphere_002")

View File

@@ -11,7 +11,7 @@ config_version=5
[application]
config/name="First Person Test"
run/main_scene="res://scenes/test_level_2v2NOENEMIES.tscn"
run/main_scene="res://scenes/test_level_2v2.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.svg"

View File

@@ -1170,7 +1170,6 @@ health_drop_enabled = false
[node name="Player" parent="." instance=ExtResource("2_f87c2")]
transform = Transform3D(-0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866025, -16.0295, 1.4435, 12.1166)
AUDIO = false
JUMP_VELOCITY = 6
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]

View File

@@ -1167,7 +1167,6 @@ health_drop_enabled = false
[node name="Player" parent="." instance=ExtResource("4_1cxxb")]
transform = Transform3D(-0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866025, -16.0295, 1.4435, 12.1166)
AUDIO = false
JUMP_VELOCITY = 6
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]