tweaks to chest center of mass and playlist loader
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@@ -6,7 +6,7 @@ var portals = []
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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if GameGlobals.current_match == [] or GameGlobals.current_match == null:
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if GameGlobals.current_match[GameGlobals.current_round_id] == [] or GameGlobals.current_match[GameGlobals.current_round_id] == null:
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playlist_generator.load_playlist()
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print("CURRENT MATCH : ",GameGlobals.current_match)
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