tweaks to chest center of mass and playlist loader

This commit is contained in:
derek
2025-03-10 16:54:17 -05:00
parent f8eb44c3b2
commit a72c62b760
2 changed files with 2 additions and 1 deletions

View File

@@ -6,7 +6,7 @@ var portals = []
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
if GameGlobals.current_match == [] or GameGlobals.current_match == null:
if GameGlobals.current_match[GameGlobals.current_round_id] == [] or GameGlobals.current_match[GameGlobals.current_round_id] == null:
playlist_generator.load_playlist()
print("CURRENT MATCH : ",GameGlobals.current_match)