tweaks and git testing
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@@ -406,8 +406,8 @@ size = Vector3(16.265, 5.07275, 15.3267)
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[node name="Player" parent="." instance=ExtResource("2_f87c2")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.0295, 1.4435, 21.1166)
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weapon_sway_amount = 0.1
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weapon_rotation_amount = 0.02
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weapon_sway_amount = 0.05
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weapon_rotation_amount = 0.05
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(-0.387515, 0.144211, -0.910514, 0, 0.987688, 0.156434, 0.921863, 0.0606208, -0.382744, 0, 0, 0)
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