added sound pack and played with rocket launcher animations
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@@ -6,10 +6,10 @@
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[ext_resource type="PackedScene" uid="uid://crvohhc6kgshn" path="res://assets/bullet_hole.tscn" id="4_eleuq"]
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[ext_resource type="PackedScene" uid="uid://cp8563f0oxvff" path="res://assets/mag1.tscn" id="4_ji2hu"]
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[ext_resource type="PackedScene" uid="uid://c1gdehrsytlkk" path="res://assets/casing_2.tscn" id="4_kpr3h"]
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[ext_resource type="AudioStream" uid="uid://ba0w04uqqexpn" path="res://assets/Audio/Weapons/machine-gun-m16-double-shot-close-perspective-SBA-300130711.wav" id="4_qynbq"]
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[ext_resource type="AudioStream" uid="uid://t50i483xmj3a" path="res://assets/Audio/Weapons/toy-click-spin-SBA-300071143.wav" id="5_rn7j1"]
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[ext_resource type="AudioStream" uid="uid://db3iy0f1pa5lg" path="res://assets/Audio/Weapons/gun-m-16-reload-full-clip-magazine-SBA-300121257.wav" id="6_3atx1"]
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[ext_resource type="Texture2D" uid="uid://dtg3nb2ew72c3" path="res://assets/star_05.png" id="7_h63ea"]
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[ext_resource type="AudioStream" uid="uid://32yw7q0c0h03" path="res://assets/Audio/Weapons/9mm Full Size Pistol/Gunshots/9mm Full Size Pistol - Gunshot A 001.wav" id="8_joo44"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nvoi4"]
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resource_name = "Flare"
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@@ -399,7 +399,7 @@ max_ammo = 30
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bullet_damage = 2
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bullet_drop = 0.01
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random_spread_amt = 0.5
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fire_pitch_scale_amt = 0.1
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fire_pitch_scale_amt = 0.05
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flare_light = NodePath("mac10/SpotLight3D")
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bullet = ExtResource("3_pyl20")
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bullethole = ExtResource("4_eleuq")
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@@ -463,7 +463,7 @@ libraries = {
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[node name="Audio" type="Node3D" parent="." index="2"]
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[node name="Fire" type="AudioStreamPlayer3D" parent="Audio" index="0"]
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stream = ExtResource("4_qynbq")
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stream = ExtResource("8_joo44")
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volume_db = 7.0
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bus = &"SFX"
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