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Boxes, Holsters, Etc)/Kydex Unholster 001.wav differ diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 001.wav.import b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 001.wav.import new file mode 100644 index 0000000..e14cd7a --- /dev/null +++ b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 001.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://el0huum8576c" +path="res://.godot/imported/Kydex Unholster 001.wav-0ca1bfc42bb1c474cd017a4cde805469.sample" + +[deps] + +source_file="res://assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 001.wav" +dest_files=["res://.godot/imported/Kydex Unholster 001.wav-0ca1bfc42bb1c474cd017a4cde805469.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 002.wav b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 002.wav new file mode 100644 index 0000000..06b5bd5 Binary files /dev/null and b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 002.wav differ diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 002.wav.import b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 002.wav.import new file mode 100644 index 0000000..bd1c59e --- /dev/null +++ b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 002.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://c1e6vr2hndho7" +path="res://.godot/imported/Kydex Unholster 002.wav-c8b34a7a810218990ced3841d6f29ae9.sample" + +[deps] + +source_file="res://assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 002.wav" +dest_files=["res://.godot/imported/Kydex Unholster 002.wav-c8b34a7a810218990ced3841d6f29ae9.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 003.wav b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 003.wav new file mode 100644 index 0000000..699f6a6 Binary files /dev/null and b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 003.wav differ diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 003.wav.import b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 003.wav.import new file mode 100644 index 0000000..95d2e31 --- /dev/null +++ b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 003.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://qxsrnvt4oj7h" +path="res://.godot/imported/Kydex Unholster 003.wav-12388467174bacc1b8f07b01e050899e.sample" + +[deps] + +source_file="res://assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 003.wav" +dest_files=["res://.godot/imported/Kydex Unholster 003.wav-12388467174bacc1b8f07b01e050899e.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 001.wav b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 001.wav new file mode 100644 index 0000000..febcefb Binary files /dev/null and b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 001.wav differ diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 001.wav.import b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 001.wav.import new file mode 100644 index 0000000..dc0a702 --- /dev/null +++ b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 001.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://b6pk87envx40l" +path="res://.godot/imported/Leather Holster 001.wav-45ac38d97d1664bb96dd50b87fe8eb55.sample" + +[deps] + +source_file="res://assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 001.wav" +dest_files=["res://.godot/imported/Leather Holster 001.wav-45ac38d97d1664bb96dd50b87fe8eb55.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 002.wav b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 002.wav new file mode 100644 index 0000000..71d37e4 Binary files /dev/null and b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 002.wav differ diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 002.wav.import b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 002.wav.import new file mode 100644 index 0000000..83c6f6d --- /dev/null +++ b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 002.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://5klo6q25r1fi" +path="res://.godot/imported/Leather Holster 002.wav-52db8109d677a2aa6c1666b4041b5f6d.sample" + +[deps] + +source_file="res://assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 002.wav" +dest_files=["res://.godot/imported/Leather Holster 002.wav-52db8109d677a2aa6c1666b4041b5f6d.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 003.wav b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 003.wav new file mode 100644 index 0000000..2af048c Binary files /dev/null and b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 003.wav differ diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 003.wav.import b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 003.wav.import new file mode 100644 index 0000000..650729e --- /dev/null +++ b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 003.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://cb1ornu5s7bml" +path="res://.godot/imported/Leather Holster 003.wav-f643c36ecefe706b6ebeb620206f257e.sample" + +[deps] + +source_file="res://assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Holster 003.wav" +dest_files=["res://.godot/imported/Leather Holster 003.wav-f643c36ecefe706b6ebeb620206f257e.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 001.wav b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 001.wav new file mode 100644 index 0000000..c1b21c9 Binary files /dev/null and b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 001.wav differ diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 001.wav.import b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 001.wav.import new file mode 100644 index 0000000..578be59 --- /dev/null +++ b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 001.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://b568mh7pthh74" +path="res://.godot/imported/Leather Unholster 001.wav-81f73e3c3d5bbe5678c8ae445ff48770.sample" + +[deps] + +source_file="res://assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 001.wav" +dest_files=["res://.godot/imported/Leather Unholster 001.wav-81f73e3c3d5bbe5678c8ae445ff48770.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 002.wav b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 002.wav new file mode 100644 index 0000000..c80bc5f Binary files /dev/null and b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 002.wav differ diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 002.wav.import b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 002.wav.import new file mode 100644 index 0000000..bc1f581 --- /dev/null +++ b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 002.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://dhbcmdp1gttrv" +path="res://.godot/imported/Leather Unholster 002.wav-c6a9e97d8552ec446926244814c22d64.sample" + +[deps] + +source_file="res://assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 002.wav" +dest_files=["res://.godot/imported/Leather Unholster 002.wav-c6a9e97d8552ec446926244814c22d64.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 003.wav b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 003.wav new file mode 100644 index 0000000..a897268 Binary files /dev/null and b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 003.wav differ diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 003.wav.import b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 003.wav.import new file mode 100644 index 0000000..54d32f8 --- /dev/null +++ b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 003.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://1t0hga4bs64s" +path="res://.godot/imported/Leather Unholster 003.wav-b75e63bc88a76bf98357255b0f10826c.sample" + +[deps] + +source_file="res://assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Leather Unholster 003.wav" +dest_files=["res://.godot/imported/Leather Unholster 003.wav-b75e63bc88a76bf98357255b0f10826c.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/desktop.ini b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/desktop.ini new file mode 100644 index 0000000..529b509 --- /dev/null +++ b/assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/desktop.ini @@ -0,0 +1,2 @@ +[.ShellClassInfo] +IconResource=C:\Program Files\Google\Drive File Stream\90.0.2.0\GoogleDriveFS.exe,25 diff --git a/assets/ammo_pickup.tscn b/assets/ammo_pickup.tscn index a487ed5..b9ed28c 100644 --- a/assets/ammo_pickup.tscn +++ b/assets/ammo_pickup.tscn @@ -54,7 +54,7 @@ _surfaces = [{ blend_shape_mode = 0 shadow_mesh = SubResource("ArrayMesh_46pc3") -[node name="ammo_pickup" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["magnet", "pickup"]] +[node name="ammo_pickup" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["magnet", "pickup", "scene_rigidbody"]] collision_layer = 4 collision_mask = 6 script = ExtResource("1_sni3c") diff --git a/assets/cannon.tscn b/assets/cannon.tscn index 2072f06..c3203c0 100644 --- a/assets/cannon.tscn +++ b/assets/cannon.tscn @@ -1,8 +1,12 @@ -[gd_scene load_steps=7 format=3 uid="uid://dws2vwfxubqvb"] +[gd_scene load_steps=11 format=3 uid="uid://dws2vwfxubqvb"] [ext_resource type="PackedScene" uid="uid://b1dsepbsi6d2" path="res://assets/Models/cannon.blend" id="1_ngt3n"] [ext_resource type="Script" path="res://scripts/cannon.gd" id="2_1ki5g"] [ext_resource type="AudioStream" uid="uid://8w6qt2pytru4" path="res://assets/Audio/t-shirt-cannon-SBA-300286998.wav" id="3_06wla"] +[ext_resource type="PackedScene" uid="uid://bbxibqxuiyqic" path="res://assets/stamina_pickup.tscn" id="3_8o2eg"] +[ext_resource type="PackedScene" uid="uid://bmbv6ujc00jhk" path="res://assets/ammo_pickup.tscn" id="4_7i46x"] +[ext_resource type="PackedScene" uid="uid://ckidx5ph8ei2g" path="res://assets/jump_pickup.tscn" id="5_jalm7"] +[ext_resource type="PackedScene" uid="uid://c1sypdvjjuww" path="res://assets/money_pickup.tscn" id="6_to4y1"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k7ssd"] albedo_color = Color(0.776359, 0.768936, 0.671071, 1) @@ -22,6 +26,10 @@ size = Vector3(0.1, 0.1, 0.1) [node name="cannon" instance=ExtResource("1_ngt3n")] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) script = ExtResource("2_1ki5g") +stamina = ExtResource("3_8o2eg") +ammo = ExtResource("4_7i46x") +jump = ExtResource("5_jalm7") +money = ExtResource("6_to4y1") [node name="RayCast3D" type="RayCast3D" parent="." index="2"] target_position = Vector3(0, 1, 0) diff --git a/assets/die_particles.tscn b/assets/die_particles.tscn index 98dc522..362035e 100644 --- a/assets/die_particles.tscn +++ b/assets/die_particles.tscn @@ -253,8 +253,9 @@ shadow_mesh = SubResource("ArrayMesh_lj803") [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_6s52t"] points = PackedVector3Array(0.0373867, 0.506736, 0.264769, -0.356717, -0.359168, -0.355095, -0.0320077, -0.359938, -0.355895, -0.354628, -0.356682, 0.361267, 0.420766, -0.216171, 0.424228, 0.423749, 0.219941, -0.416246, -0.365389, 0.352423, -0.345166, -0.416466, 0.218879, 0.424331, 0.360266, -0.357965, -0.353736, 0.102349, 0.335027, 0.589588, 0.402901, 0.268555, 0.389875, 0.195153, 0.506736, -0.190996, -0.422081, -0.220248, -0.419715, -0.260721, 0.506736, 0.0369412, 0.358523, -0.35589, 0.360761, -0.0313043, 0.303622, 0.62754, -0.421842, 0.220812, -0.419429, 0.424319, -0.218587, -0.41693, -0.417407, -0.21707, 0.425083, -0.0479629, 0.437309, 0.542168, 0.265281, 0.506736, 0.0369412, 0.0869742, 0.203613, -0.452175, -0.0502516, 0.506736, -0.26119, -0.365015, 0.352134, 0.35648, 0.102079, 0.434188, 0.505107, 0.0358136, 0.235707, 0.625416, 0.355023, 0.353852, -0.363978, 0.419586, 0.218443, 0.423284, 0.358118, 0.356357, 0.360453, -0.350469, 0.353856, -0.36409, -0.208103, 0.506736, 0.176999, -0.208103, 0.506736, -0.17353) -[node name="dieParticles" type="Node3D"] +[node name="dieParticles" type="Node3D" node_paths=PackedStringArray("audio_explode")] script = ExtResource("1_frf2k") +audio_explode = NodePath("Audio/Die") [node name="RigidBody3D" type="RigidBody3D" parent="." groups=["scene_rigidbody"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00161432, 1.77527, -0.0469466) diff --git a/assets/mac_10.tscn b/assets/mac_10.tscn index 093b991..bbf060d 100644 --- a/assets/mac_10.tscn +++ b/assets/mac_10.tscn @@ -6,10 +6,10 @@ [ext_resource type="PackedScene" uid="uid://crvohhc6kgshn" path="res://assets/bullet_hole.tscn" id="4_eleuq"] [ext_resource type="PackedScene" uid="uid://cp8563f0oxvff" path="res://assets/mag1.tscn" id="4_ji2hu"] [ext_resource type="PackedScene" uid="uid://c1gdehrsytlkk" path="res://assets/casing_2.tscn" id="4_kpr3h"] -[ext_resource type="AudioStream" uid="uid://ba0w04uqqexpn" path="res://assets/Audio/Weapons/machine-gun-m16-double-shot-close-perspective-SBA-300130711.wav" id="4_qynbq"] [ext_resource type="AudioStream" uid="uid://t50i483xmj3a" path="res://assets/Audio/Weapons/toy-click-spin-SBA-300071143.wav" id="5_rn7j1"] [ext_resource type="AudioStream" uid="uid://db3iy0f1pa5lg" path="res://assets/Audio/Weapons/gun-m-16-reload-full-clip-magazine-SBA-300121257.wav" id="6_3atx1"] [ext_resource type="Texture2D" uid="uid://dtg3nb2ew72c3" path="res://assets/star_05.png" id="7_h63ea"] +[ext_resource type="AudioStream" uid="uid://32yw7q0c0h03" path="res://assets/Audio/Weapons/9mm Full Size Pistol/Gunshots/9mm Full Size Pistol - Gunshot A 001.wav" id="8_joo44"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nvoi4"] resource_name = "Flare" @@ -399,7 +399,7 @@ max_ammo = 30 bullet_damage = 2 bullet_drop = 0.01 random_spread_amt = 0.5 -fire_pitch_scale_amt = 0.1 +fire_pitch_scale_amt = 0.05 flare_light = NodePath("mac10/SpotLight3D") bullet = ExtResource("3_pyl20") bullethole = ExtResource("4_eleuq") @@ -463,7 +463,7 @@ libraries = { [node name="Audio" type="Node3D" parent="." index="2"] [node name="Fire" type="AudioStreamPlayer3D" parent="Audio" index="0"] -stream = ExtResource("4_qynbq") +stream = ExtResource("8_joo44") volume_db = 7.0 bus = &"SFX" diff --git a/assets/money_1.tscn b/assets/money_pickup.tscn similarity index 99% rename from assets/money_1.tscn rename to assets/money_pickup.tscn index 9f99136..acf2a44 100644 --- a/assets/money_1.tscn +++ b/assets/money_pickup.tscn @@ -94,7 +94,7 @@ size = Vector3(0.798584, 0.158478, 0.402344) radius = 0.301 height = 0.712 -[node name="money1" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["magnet", "pickup"]] +[node name="money1" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["magnet", "pickup", "scene_rigidbody"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0355983, 4.76837e-07, -0.0110531) collision_layer = 4 collision_mask = 6 diff --git a/assets/rat.tscn b/assets/rat.tscn index 51be1d5..0ed5b7b 100644 --- a/assets/rat.tscn +++ b/assets/rat.tscn @@ -337,7 +337,7 @@ _data = { "run": SubResource("Animation_rf35q") } -[node name="rat" type="CharacterBody3D" groups=["breakable", "rat"]] +[node name="rat" type="CharacterBody3D" groups=["breakable", "npc", "rat"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.117073, 0) collision_layer = 2 collision_mask = 7 diff --git a/assets/revolver_1.tscn b/assets/revolver_1.tscn index 431edb8..6f5f1d9 100644 --- a/assets/revolver_1.tscn +++ b/assets/revolver_1.tscn @@ -181,7 +181,7 @@ tracks/0/keys = { "times": PackedFloat32Array(0, 0.22, 0.4, 0.6, 1.07, 1.33, 1.5, 1.66, 1.82, 1.89, 2.5), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), "update": 0, -"values": [Vector3(0, 0, -0.073), Vector3(-0.61041, 1.05032, -0.236151), Vector3(-0.4225, 0.657429, -0.251105), Vector3(-1.27312, 1.15341, -0.515495), Vector3(-1.0066, -0.416256, -0.317969), Vector3(-1.13106, -0.198543, -0.223125), Vector3(-0.58445, 0.0249391, -0.0674842), Vector3(-0.508226, -0.016757, -0.0897506), Vector3(-0.0153492, 0.604715, -0.11206), Vector3(0.187865, 0.65023, -0.11897), Vector3(0, 0, -0.073)] +"values": [Vector3(0, 0, -0.073), Vector3(-0.61, 0.7, -0.1), Vector3(-0.423, 0.4, -0.1), Vector3(-1.273, 0.7, -0.1), Vector3(-1.007, -0.416, -0.11), Vector3(-1.13106, -0.198543, -0.223125), Vector3(-0.58445, 0.0249391, -0.0674842), Vector3(-0.508226, -0.016757, -0.0897506), Vector3(-0.0153492, 0.604715, -0.11206), Vector3(0.187865, 0.65023, -0.11897), Vector3(0, 0, -0.073)] } tracks/1/type = "value" tracks/1/imported = false @@ -464,7 +464,7 @@ audio_reload = NodePath("Audio/Reload") transform = Transform3D(-1.086e-06, 0.3, 0, -0.3, -1.086e-06, 0, 0, 0, 0.3, 0, 0, -0.073) [node name="Chamber" parent="revolver1" index="0"] -transform = Transform3D(1.19222e-07, 3.61999e-06, 1, 1, -3.61999e-06, -1.19209e-07, 3.61999e-06, 1, -3.61999e-06, -0.0143475, 0, -0.0849619) +transform = Transform3D(1, 0, 0, 0, -3.61999e-06, -1, 0, 1, -3.61999e-06, -0.0143475, 0, -0.0849619) [node name="casing" parent="revolver1/Chamber" index="6"] transform = Transform3D(-0.611184, 1.18824e-07, 0.791489, -9.55509e-08, -1, 7.63428e-08, 0.791489, -2.89681e-08, 0.611184, -0.110813, 0.140209, -0.066206) diff --git a/assets/rocket.tscn b/assets/rocket.tscn index 207d119..1b42fe9 100644 --- a/assets/rocket.tscn +++ b/assets/rocket.tscn @@ -23,7 +23,7 @@ roughness_texture = ExtResource("2_g6kha") roughness_texture_channel = 1 texture_filter = 2 -[sub_resource type="ArrayMesh" id="ArrayMesh_xh68t"] +[sub_resource type="ArrayMesh" id="ArrayMesh_ddl32"] _surfaces = [{ "aabb": AABB(-0.15124, -0.37148, -0.15124, 0.302479, 1.20715, 0.302479), "format": 34896613377, @@ -55,7 +55,7 @@ _surfaces = [{ "vertex_data": 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path="res://assets/Models/rocketlauncher1.rough.png" id="1_b5b37"] [ext_resource type="Script" path="res://scripts/rocket_launcher.gd" id="1_ra4f1"] @@ -7,6 +7,8 @@ [ext_resource type="AudioStream" uid="uid://dp71xac3vbsob" path="res://assets/Audio/Weapons/rocket-launcher-firing-SBA-300109793.wav" id="5_i3755"] [ext_resource type="AudioStream" uid="uid://t50i483xmj3a" path="res://assets/Audio/Weapons/toy-click-spin-SBA-300071143.wav" id="6_ylsp6"] [ext_resource type="AudioStream" uid="uid://db3iy0f1pa5lg" path="res://assets/Audio/Weapons/gun-m-16-reload-full-clip-magazine-SBA-300121257.wav" id="7_ytr7i"] +[ext_resource type="Texture2D" uid="uid://v6217lr32l0m" path="res://assets/Models/rocket1.png" id="8_n4gmj"] +[ext_resource type="Texture2D" uid="uid://cfanvwkgixns0" path="res://assets/Models/rocket.rough.png" id="9_ylqny"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k0yuq"] resource_name = "rocketlauncher12" @@ -218,6 +220,51 @@ _surfaces = [{ blend_shape_mode = 0 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55, 250, 120, 92, 230, 100, 88, 37, 183, 220, 18, 186, 89, 70, 88, 37, 157, 226, 71, 139, 87, 252, 77, 139, 177, 212, 18, 186, 134, 62, 246, 30, 55, 250, 183, 45, 123, 224, 204, 38, 177, 212, 110, 92, 55, 250, 18, 186, 166, 64, 88, 37, 157, 226, 170, 94, 87, 252, 176, 94, 177, 212, 117, 141, 137, 154, 178, 37, 55, 250, 25, 1, 8, 92, 88, 37, 201, 244, 25, 1, 163, 234, 223, 47, 55, 250, 219, 47, 255, 85, 88, 37, 183, 220, 117, 141, 187, 97, 246, 30, 144, 248, 60, 188, 163, 234, 117, 141, 195, 236, 117, 141, 115, 158, 72, 37, 253, 253, 25, 1, 189, 228, 19, 1, 21, 82, 246, 30, 169, 242, 50, 188, 121, 72, 246, 30, 177, 212, 209, 47, 55, 250, 117, 141, 10, 220, 169, 26, 102, 167, 238, 254, 10, 220, 169, 26, 163, 167, 102, 254, 163, 167, 102, 254, 146, 220, 112, 26, 163, 167, 102, 254, 170, 156, 10, 254, 170, 156, 10, 254, 206, 212, 173, 18, 144, 77, 238, 254, 150, 212, 53, 19, 221, 156, 151, 254, 150, 212, 53, 19, 10, 220, 51, 37, 230, 137, 238, 254, 10, 220, 51, 37, 161, 137, 105, 254, 146, 220, 107, 37, 161, 137, 105, 254, 100, 175, 210, 254, 150, 212, 167, 44, 150, 212, 167, 44, 101, 148, 251, 253, 206, 212, 46, 45, 105, 24, 238, 254, 144, 148, 108, 253, 144, 148, 108, 253, 12, 202, 167, 44, 12, 202, 167, 44, 102, 32, 173, 254, 212, 201, 46, 45, 35, 32, 39, 254, 35, 32, 39, 254, 35, 32, 39, 254, 152, 194, 51, 37, 232, 42, 217, 253, 152, 194, 51, 37, 21, 43, 75, 253, 21, 43, 75, 253, 16, 194, 107, 37, 21, 43, 75, 253, 152, 194, 169, 26, 152, 194, 169, 26, 21, 59, 161, 253, 16, 194, 112, 26, 234, 58, 17, 253, 214, 50, 218, 252, 234, 58, 17, 253, 12, 202, 53, 19, 12, 202, 53, 19, 148, 69, 149, 254, 212, 201, 173, 18, 217, 69, 16, 254, 217, 69, 16, 254, 217, 69, 16, 254, 12, 129, 188, 159, 124, 178, 205, 159, 249, 167, 109, 39, 137, 122, 8, 40, 236, 21, 109, 39, 236, 21, 109, 39, 113, 24, 73, 48, 125, 18, 193, 48, 123, 175, 16, 60, 29, 136, 219, 74, 132, 132, 151, 59, 137, 22, 112, 151, 194, 32, 151, 74, 194, 32, 151, 74, 99, 58, 156, 73, 253, 74, 61, 59, 242, 88, 130, 60, 214, 81, 219, 207, 144, 148, 108, 253, 212, 201, 46, 45, 35, 32, 39, 254, 152, 194, 51, 37, 234, 58, 17, 253), +"format": 34896613399, +"index_count": 948, +"index_data": PackedByteArray(104, 0, 4, 0, 0, 0, 104, 0, 108, 0, 4, 0, 110, 0, 9, 0, 6, 0, 110, 0, 129, 0, 9, 0, 128, 0, 14, 0, 8, 0, 128, 0, 150, 0, 14, 0, 148, 0, 16, 0, 12, 0, 148, 0, 168, 0, 16, 0, 170, 0, 20, 0, 18, 0, 170, 0, 188, 0, 20, 0, 190, 0, 24, 0, 22, 0, 190, 0, 208, 0, 24, 0, 10, 1, 73, 2, 13, 1, 10, 1, 66, 2, 73, 2, 209, 0, 30, 0, 25, 0, 209, 0, 230, 0, 30, 0, 228, 0, 2, 0, 28, 0, 228, 0, 106, 0, 2, 0, 67, 0, 51, 0, 62, 0, 67, 0, 49, 0, 51, 0, 244, 0, 86, 0, 90, 0, 244, 0, 56, 0, 86, 0, 85, 0, 36, 0, 81, 0, 85, 0, 33, 0, 36, 0, 63, 0, 55, 0, 59, 0, 63, 0, 52, 0, 55, 0, 32, 0, 38, 0, 35, 0, 38, 0, 44, 0, 41, 0, 44, 0, 50, 0, 47, 0, 50, 0, 32, 0, 53, 0, 32, 0, 44, 0, 38, 0, 44, 0, 32, 0, 50, 0, 78, 0, 43, 0, 75, 0, 78, 0, 39, 0, 43, 0, 73, 0, 45, 0, 69, 0, 73, 0, 42, 0, 45, 0, 83, 0, 40, 0, 79, 0, 83, 0, 37, 0, 40, 0, 71, 0, 48, 0, 65, 0, 71, 0, 46, 0, 48, 0, 225, 0, 58, 0, 246, 0, 225, 0, 61, 0, 58, 0, 144, 0, 74, 0, 166, 0, 144, 0, 76, 0, 74, 0, 126, 0, 77, 0, 145, 0, 126, 0, 82, 0, 77, 0, 88, 0, 80, 0, 124, 0, 88, 0, 84, 0, 80, 0, 57, 0, 34, 0, 87, 0, 57, 0, 54, 0, 34, 0, 164, 0, 68, 0, 184, 0, 164, 0, 72, 0, 68, 0, 206, 0, 60, 0, 224, 0, 206, 0, 66, 0, 60, 0, 186, 0, 64, 0, 204, 0, 186, 0, 70, 0, 64, 0, 245, 0, 94, 0, 240, 0, 245, 0, 91, 0, 94, 0, 241, 0, 99, 0, 237, 0, 241, 0, 95, 0, 99, 0, 236, 0, 103, 0, 233, 0, 236, 0, 98, 0, 103, 0, 232, 0, 107, 0, 229, 0, 232, 0, 102, 0, 107, 0, 227, 0, 242, 0, 221, 0, 227, 0, 247, 0, 242, 0, 223, 0, 239, 0, 219, 0, 223, 0, 243, 0, 239, 0, 217, 0, 235, 0, 215, 0, 217, 0, 238, 0, 235, 0, 213, 0, 231, 0, 211, 0, 213, 0, 234, 0, 231, 0, 207, 0, 220, 0, 202, 0, 207, 0, 226, 0, 220, 0, 203, 0, 218, 0, 199, 0, 203, 0, 222, 0, 218, 0, 198, 0, 214, 0, 195, 0, 198, 0, 216, 0, 214, 0, 194, 0, 210, 0, 191, 0, 194, 0, 212, 0, 210, 0, 187, 0, 200, 0, 182, 0, 187, 0, 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1, 3, 1, 41, 1, 0, 1, 3, 1, 46, 1, 41, 1, 249, 0, 38, 1, 253, 0, 249, 0, 32, 1, 38, 1, 252, 0, 60, 1, 14, 1, 252, 0, 36, 1, 60, 1, 12, 1, 54, 1, 9, 1, 12, 1, 57, 1, 54, 1, 6, 1, 44, 1, 2, 1, 6, 1, 50, 1, 44, 1, 70, 1, 67, 1, 64, 1, 67, 1, 82, 1, 85, 1, 82, 1, 76, 1, 79, 1, 76, 1, 70, 1, 73, 1, 70, 1, 82, 1, 67, 1, 82, 1, 70, 1, 76, 1, 59, 1, 81, 1, 55, 1, 59, 1, 84, 1, 81, 1, 51, 1, 74, 1, 45, 1, 51, 1, 78, 1, 74, 1, 42, 1, 66, 1, 35, 1, 42, 1, 71, 1, 66, 1, 63, 1, 83, 1, 58, 1, 63, 1, 87, 1, 83, 1, 53, 1, 77, 1, 49, 1, 53, 1, 80, 1, 77, 1, 47, 1, 72, 1, 43, 1, 47, 1, 75, 1, 72, 1, 33, 1, 69, 1, 39, 1, 33, 1, 65, 1, 69, 1, 93, 1, 180, 1, 132, 1, 93, 1, 141, 1, 180, 1, 135, 1, 158, 1, 111, 1, 135, 1, 182, 1, 158, 1, 89, 1, 173, 1, 125, 1, 89, 1, 137, 1, 173, 1, 127, 1, 142, 1, 94, 1, 127, 1, 175, 1, 142, 1, 98, 1, 168, 1, 119, 1, 98, 1, 147, 1, 168, 1, 123, 1, 150, 1, 102, 1, 123, 1, 171, 1, 150, 1, 105, 1, 162, 1, 114, 1, 105, 1, 153, 1, 162, 1, 115, 1, 154, 1, 106, 1, 115, 1, 163, 1, 154, 1, 189, 1, 20, 2, 237, 1, 189, 1, 228, 1, 20, 2, 231, 1, 254, 1, 22, 2, 231, 1, 207, 1, 254, 1, 186, 1, 14, 2, 234, 1, 186, 1, 222, 1, 14, 2, 223, 1, 238, 1, 15, 2, 223, 1, 190, 1, 238, 1, 194, 1, 8, 2, 243, 1, 194, 1, 215, 1, 8, 2, 219, 1, 246, 1, 11, 2, 219, 1, 198, 1, 246, 1, 200, 1, 1, 2, 248, 1, 200, 1, 209, 1, 1, 2, 211, 1, 250, 1, 3, 2, 211, 1, 202, 1, 250, 1, 113, 1, 201, 1, 104, 1, 113, 1, 210, 1, 201, 1, 120, 1, 195, 1, 99, 1, 120, 1, 216, 1, 195, 1, 126, 1, 185, 1, 90, 1, 126, 1, 221, 1, 185, 1, 130, 1, 187, 1, 91, 1, 130, 1, 226, 1, 187, 1, 108, 1, 213, 1, 117, 1, 108, 1, 204, 1, 213, 1, 100, 1, 217, 1, 121, 1, 100, 1, 196, 1, 217, 1, 96, 1, 225, 1, 129, 1, 96, 1, 192, 1, 225, 1, 110, 1, 230, 1, 134, 1, 110, 1, 206, 1, 230, 1, 152, 1, 2, 2, 161, 1, 152, 1, 249, 1, 2, 2, 146, 1, 7, 2, 167, 1, 146, 1, 242, 1, 7, 2, 138, 1, 13, 2, 174, 1, 138, 1, 233, 1, 13, 2, 139, 1, 18, 2, 178, 1, 139, 1, 235, 1, 18, 2, 165, 1, 252, 1, 156, 1, 165, 1, 5, 2, 252, 1, 169, 1, 244, 1, 148, 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246, 62, 71, 200, 237, 145, 91, 94, 251, 208, 102, 190, 246, 62, 71, 200, 237, 145, 91, 207, 230, 159, 132, 94, 251, 208, 102, 200, 237, 145, 91, 207, 230, 159, 132, 62, 199, 63, 137, 200, 237, 145, 91, 152, 173, 1, 142, 62, 199, 63, 137, 200, 237, 145, 91, 69, 146, 89, 146, 152, 173, 1, 142, 42, 255, 229, 234, 249, 254, 35, 205, 249, 254, 35, 205, 76, 53, 98, 131, 191, 0, 28, 21, 71, 2, 91, 50, 191, 0, 28, 21, 42, 255, 229, 234, 84, 233, 72, 126, 218, 203, 138, 126, 71, 2, 91, 50, 218, 203, 138, 126, 84, 233, 72, 126, 169, 24, 27, 132, 169, 24, 27, 132, 76, 53, 98, 131, 165, 237, 69, 18, 209, 255, 202, 234, 252, 241, 153, 45, 230, 76, 109, 128, 69, 146, 89, 146, 52, 149, 209, 127, 165, 237, 69, 18, 209, 255, 202, 234, 252, 241, 153, 45, 190, 246, 62, 71, 230, 76, 109, 128, 90, 255, 166, 179, 94, 251, 208, 102, 251, 21, 228, 128, 190, 246, 62, 71, 90, 255, 166, 179, 207, 230, 159, 132, 228, 0, 4, 106, 94, 251, 208, 102, 251, 21, 228, 128, 207, 230, 159, 132, 228, 0, 4, 106, 62, 199, 63, 137, 87, 204, 91, 127, 152, 173, 1, 142, 62, 199, 63, 137, 110, 0, 24, 51, 87, 204, 90, 127, 69, 146, 89, 146, 52, 149, 209, 127, 152, 173, 1, 142, 110, 0, 24, 51, 200, 182, 154, 164, 209, 255, 202, 234, 230, 76, 109, 128, 200, 182, 154, 164, 52, 149, 209, 127, 209, 255, 202, 234, 200, 182, 154, 164, 230, 76, 109, 128, 90, 255, 166, 179, 200, 182, 154, 164, 250, 21, 227, 128, 90, 255, 166, 179, 200, 182, 154, 164, 228, 0, 4, 106, 251, 21, 227, 128, 200, 182, 154, 164, 228, 0, 4, 106, 87, 204, 91, 127, 200, 182, 154, 164, 110, 0, 24, 51, 87, 204, 91, 127, 200, 182, 154, 164, 52, 149, 209, 127, 110, 0, 24, 51, 0, 198, 254, 156, 113, 165, 215, 127, 141, 90, 39, 128, 255, 255, 255, 255, 254, 255, 255, 127, 68, 0, 221, 63, 118, 255, 135, 128, 170, 170, 170, 170, 186, 255, 33, 192, 255, 226, 1, 70, 141, 90, 39, 128, 193, 37, 95, 128, 118, 255, 135, 128, 254, 255, 255, 127, 68, 0, 221, 63, 0, 198, 254, 156, 61, 218, 158, 127, 193, 37, 95, 128, 255, 255, 255, 255, 84, 213, 170, 42, 68, 0, 221, 63, 255, 226, 1, 70, 113, 165, 215, 127, 141, 90, 39, 128, 9, 106, 250, 74, 61, 218, 158, 127, 193, 37, 96, 128, 255, 255, 255, 255, 84, 85, 84, 85, 68, 0, 221, 63, 4, 53, 8, 234, 141, 90, 39, 128, 193, 37, 95, 128, 118, 255, 135, 128, 255, 127, 255, 63, 68, 0, 221, 63, 9, 106, 250, 74, 113, 165, 215, 127, 141, 90, 39, 128, 118, 255, 135, 128, 170, 42, 84, 213, 186, 255, 33, 192, 255, 255, 255, 255, 255, 127, 255, 63, 68, 0, 221, 63, 4, 53, 8, 234, 113, 165, 215, 127, 141, 90, 39, 128, 0, 198, 254, 156, 113, 165, 215, 127, 61, 218, 159, 127, 118, 255, 135, 128, 254, 255, 255, 127, 68, 0, 221, 63, 118, 255, 135, 128, 170, 170, 170, 170, 68, 0, 221, 63, 255, 226, 1, 70, 113, 165, 215, 127, 141, 90, 39, 128, 255, 255, 255, 255, 254, 255, 255, 127, 68, 0, 221, 63, 0, 198, 254, 156, 141, 90, 39, 128, 193, 37, 96, 128, 255, 255, 255, 255, 84, 213, 170, 42, 186, 255, 33, 192, 255, 226, 1, 70, 141, 90, 39, 128, 193, 37, 96, 128, 9, 106, 250, 74, 141, 90, 39, 128, 193, 37, 95, 128, 255, 255, 255, 255, 84, 85, 84, 85, 186, 255, 33, 192, 4, 53, 8, 234, 113, 165, 215, 127, 141, 90, 39, 128, 255, 255, 255, 255, 255, 127, 255, 63, 68, 0, 221, 63, 9, 106, 250, 74, 113, 165, 215, 127, 61, 218, 159, 127, 118, 255, 135, 128, 170, 42, 84, 213, 68, 0, 221, 63, 118, 255, 135, 128, 255, 127, 255, 63, 68, 0, 221, 63, 4, 53, 8, 234, 141, 90, 39, 128, 193, 37, 96, 128, 0, 198, 254, 156, 141, 90, 39, 128, 193, 37, 95, 128, 255, 255, 255, 255, 254, 255, 255, 127, 186, 255, 33, 192, 255, 255, 255, 255, 170, 170, 170, 170, 186, 255, 33, 192, 255, 226, 1, 70, 61, 218, 159, 127, 193, 37, 95, 128, 118, 255, 135, 128, 254, 255, 255, 127, 186, 255, 33, 192, 0, 198, 254, 156, 113, 165, 215, 127, 61, 218, 158, 127, 118, 255, 135, 128, 84, 213, 170, 42, 68, 0, 221, 63, 255, 226, 1, 70, 113, 165, 215, 127, 61, 218, 158, 127, 9, 106, 250, 74, 113, 165, 215, 127, 61, 218, 158, 127, 118, 255, 135, 128, 84, 85, 84, 85, 68, 0, 221, 63, 4, 53, 8, 234, 61, 218, 158, 127, 193, 37, 95, 128, 118, 255, 135, 128, 255, 127, 255, 63, 186, 255, 33, 192, 9, 106, 250, 74, 141, 90, 39, 128, 193, 37, 95, 128, 255, 255, 255, 255, 170, 42, 84, 213, 186, 255, 33, 192, 255, 255, 255, 255, 255, 127, 255, 63, 186, 255, 33, 192, 4, 53, 8, 234, 113, 165, 215, 127, 61, 218, 159, 127, 0, 198, 254, 156, 61, 218, 159, 127, 193, 37, 95, 128, 118, 255, 135, 128, 254, 255, 255, 127, 186, 255, 33, 192, 255, 255, 255, 255, 170, 170, 170, 170, 68, 0, 221, 63, 255, 226, 1, 70, 113, 165, 215, 127, 61, 218, 159, 127, 255, 255, 255, 255, 254, 255, 255, 127, 186, 255, 33, 192, 0, 198, 254, 156, 113, 165, 215, 127, 141, 90, 39, 128, 118, 255, 135, 128, 84, 213, 170, 42, 186, 255, 33, 192, 255, 226, 1, 70, 61, 218, 159, 127, 193, 37, 96, 128, 9, 106, 250, 74, 113, 165, 215, 127, 141, 90, 39, 128, 118, 255, 135, 128, 84, 85, 84, 85, 186, 255, 33, 192, 4, 53, 8, 234, 113, 165, 215, 127, 61, 218, 159, 127, 255, 255, 255, 255, 255, 127, 255, 63, 186, 255, 33, 192, 9, 106, 250, 74, 61, 218, 159, 127, 193, 37, 96, 128, 255, 255, 255, 255, 170, 42, 84, 213, 68, 0, 221, 63, 118, 255, 135, 128, 255, 127, 255, 63, 186, 255, 33, 192, 4, 53, 8, 234, 61, 218, 159, 127, 193, 37, 96, 128, 200, 237, 145, 91, 122, 230, 31, 134, 128, 200, 237, 86, 122, 230, 31, 134, 84, 233, 72, 126, 128, 200, 237, 86, 218, 203, 138, 126, 122, 230, 31, 134, 84, 233, 72, 126, 195, 247, 229, 99, 169, 24, 27, 132, 200, 237, 145, 91, 122, 230, 31, 134, 195, 247, 229, 99, 200, 237, 145, 91, 219, 166, 149, 155, 128, 200, 237, 86, 219, 166, 149, 155, 128, 200, 237, 86, 71, 2, 91, 50, 218, 203, 138, 126, 200, 237, 145, 91, 99, 219, 58, 76, 219, 166, 149, 155, 99, 219, 58, 76, 191, 0, 28, 21, 219, 166, 149, 155, 71, 2, 91, 50, 200, 237, 145, 91, 99, 219, 58, 76, 33, 224, 125, 17, 99, 219, 58, 76, 191, 0, 28, 21, 33, 224, 125, 17, 42, 255, 229, 234, 200, 237, 145, 91, 33, 224, 125, 17, 54, 240, 186, 188, 33, 224, 125, 17, 42, 255, 229, 234, 54, 240, 186, 188, 249, 254, 35, 205, 200, 237, 145, 91, 54, 240, 186, 188, 115, 234, 98, 62, 54, 240, 186, 188, 115, 234, 98, 62, 249, 254, 35, 205, 76, 53, 98, 131, 200, 237, 145, 91, 195, 247, 229, 99, 115, 234, 98, 62, 195, 247, 229, 99, 169, 24, 27, 132, 115, 234, 98, 62, 76, 53, 98, 131, 55, 70, 188, 240, 43, 198, 135, 140, 47, 40, 222, 183, 33, 7, 170, 207, 252, 144, 10, 226, 77, 134, 78, 11, 166, 142, 25, 221, 56, 181, 248, 253, 80, 37, 219, 74, 231, 83, 228, 7, 111, 62, 252, 5, 169, 147, 118, 255, 180, 219, 178, 11, 128, 166, 241, 243, 37, 82, 43, 146, 69, 53, 222, 124, 193, 57, 90, 168, 238, 189, 191, 203, 198, 86, 101, 248, 198, 241, 150, 94, 164, 115, 90, 253, 147, 241, 154, 94, 29, 161, 69, 10) +}] +blend_shape_mode = 0 +shadow_mesh = SubResource("ArrayMesh_xh68t") + [sub_resource type="Animation" id="Animation_0783b"] resource_name = "empty" @@ -226,6 +273,8 @@ resource_name = "inspect" [sub_resource type="Animation" id="Animation_yxlbo"] resource_name = "reload" +length = 2.3 +step = 0.01 tracks/0/type = "method" tracks/0/imported = false tracks/0/enabled = true @@ -233,13 +282,61 @@ tracks/0/path = NodePath(".") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { -"times": PackedFloat32Array(1), +"times": PackedFloat32Array(2.3), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"reload_finished" }] } +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("rocketlauncher1:position") +tracks/1/interp = 2 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 0.2, 0.4, 1.26, 1.58, 1.81, 2.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), +"update": 0, +"values": [Vector3(0, 0.242, 0.5), Vector3(0, 0.267565, 0.5), Vector3(0, 0.144684, 0.5), Vector3(0, -1.14047, -0.11259), Vector3(0.211242, -1.05349, -0.236664), Vector3(0.613712, -0.716402, -0.0778141), Vector3(0, 0.242, 0.5)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("rocketlauncher1:rotation") +tracks/2/interp = 2 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 0.2, 0.4, 0.73, 1.26, 1.58, 1.81, 2.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1), +"update": 0, +"values": [Vector3(3.10862e-15, -1.50489, -1.5708), Vector3(0.00726603, -1.40457, -1.68117), Vector3(-0.0232923, -1.50914, -1.21004), Vector3(0.056855, -1.14355, -0.742648), Vector3(0.35317, -1.55235, -0.258919), Vector3(0.206359, -1.55312, -0.261676), Vector3(-0.250451, -1.54062, -0.597431), Vector3(3.10862e-15, -1.50489, -1.5708)] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("rocketlauncher1/Rocket:visible") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(1.01, 1.02, 2.28, 2.3), +"transitions": PackedFloat32Array(1, 1, 1, 1), +"update": 1, +"values": [false, true, true, false] +} +tracks/4/type = "value" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("rocketlauncher1/Rocket:position") +tracks/4/interp = 2 +tracks/4/loop_wrap = true +tracks/4/keys = { +"times": PackedFloat32Array(1.02, 1.63), +"transitions": PackedFloat32Array(1, 0.183012), +"update": 0, +"values": [Vector3(-0.005, 2.5, -0.008), Vector3(-0.00545928, -0.594217, -0.00773112)] +} [sub_resource type="Animation" id="Animation_qw7o5"] resource_name = "shoot" @@ -255,7 +352,7 @@ tracks/0/keys = { "times": PackedFloat32Array(0, 0.01, 0.1), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, -"values": [Vector3(0, 0.242, 0.5), Vector3(0, 0.242, 0.844931), Vector3(0, 0.242, 0.5)] +"values": [Vector3(0, 0.242, 0.5), Vector3(0, 0.242, 0.6), Vector3(0, 0.242, 0.5)] } tracks/1/type = "value" tracks/1/imported = false @@ -264,10 +361,10 @@ tracks/1/path = NodePath("rocketlauncher1:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { -"times": PackedFloat32Array(0, 0.1), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.01, 0.1), +"transitions": PackedFloat32Array(1, 1, 1), "update": 0, -"values": [Vector3(0, -1.5708, -1.5708), Vector3(0, -1.5708, -1.5708)] +"values": [Vector3(0, -1.5708, -1.5708), Vector3(-2.43315e-07, -1.5708, -1.63806), Vector3(0, -1.5708, -1.5708)] } [sub_resource type="Animation" id="Animation_rqg2e"] @@ -279,10 +376,10 @@ tracks/0/path = NodePath("rocketlauncher1:position") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { -"times": PackedFloat32Array(0, 1), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.2, 1), +"transitions": PackedFloat32Array(1, 1, 1), "update": 0, -"values": [Vector3(0.0165401, -1.94157, -0.402835), Vector3(0, 0.242, 0.5)] +"values": [Vector3(0.017, -1.942, 1), Vector3(0.0165401, -1.94157, -0.402835), Vector3(0, 0.242, 0.5)] } tracks/1/type = "value" tracks/1/imported = false @@ -354,7 +451,7 @@ script = ExtResource("1_ra4f1") gun_name = "Badooka" fire_mode = 1 recoil_amount = 2.0 -max_ammo = 10 +max_ammo = 1 bullet_speed = 60.0 bullet = ExtResource("2_dmokb") anim_player = NodePath("AnimationPlayer") @@ -365,7 +462,7 @@ audio_empty = NodePath("Audio/Empty") audio_reload = NodePath("Audio/Reload") [node name="rocketlauncher1" type="MeshInstance3D" parent="."] -transform = Transform3D(-2.87865e-09, 0.0658559, -0.997829, -1, -4.37114e-08, 0, -4.36165e-08, 0.997829, 0.0658559, 0, 0.242, 0.844931) +transform = Transform3D(-2.87865e-09, 0.0658559, -0.997829, -1, -4.37114e-08, -3.10862e-15, -4.36165e-08, 0.997829, 0.0658559, 0, 0.242, 0.5) mesh = SubResource("ArrayMesh_qiiww") skeleton = NodePath("") @@ -378,6 +475,12 @@ skeleton = NodePath("") transform = Transform3D(1.91069e-15, -1, -4.37114e-08, -4.37114e-08, -4.37114e-08, 1, -1, 3.53024e-22, -4.37114e-08, 0, -1.199, 0) target_position = Vector3(0, 0, -1) +[node name="Rocket" type="MeshInstance3D" parent="rocketlauncher1"] +transform = Transform3D(1, -3.57628e-07, 1.49012e-08, 3.8743e-07, 0.999961, -0.0088138, -1.49012e-08, 0.00881381, 0.999961, -0.005, 2.5, -0.008) +visible = false +mesh = SubResource("ArrayMesh_wxc50") +skeleton = NodePath("") + [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_lrhqi") diff --git a/assets/spider2.tscn b/assets/spider2.tscn index 7872445..fb56d39 100644 --- a/assets/spider2.tscn +++ b/assets/spider2.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=44 format=3 uid="uid://djr7vnr1hcx82"] +[gd_scene load_steps=48 format=3 uid="uid://djr7vnr1hcx82"] [ext_resource type="Script" path="res://scripts/spider.gd" id="1_7e7fe"] [ext_resource type="Texture2D" uid="uid://dmyn4eq2r12ue" path="res://assets/Models/spider1.albedoRAW.png" id="1_di6b8"] @@ -7,8 +7,12 @@ [ext_resource type="PackedScene" uid="uid://5jhwtkdggfle" path="res://assets/Enemy_casing.tscn" id="3_e5ft5"] [ext_resource type="Texture2D" uid="uid://c54kwbix1mo58" path="res://assets/Models/spider1.turret.png" id="3_npupg"] [ext_resource type="Texture2D" uid="uid://cvi0upsh0e1mu" path="res://assets/Models/spider1.turret.roughness1.png" id="4_hb265"] +[ext_resource type="PackedScene" uid="uid://bbxibqxuiyqic" path="res://assets/stamina_pickup.tscn" id="4_p0ci7"] [ext_resource type="Texture2D" uid="uid://r7awur11yerj" path="res://assets/Models/spider1.gunbarrel.albedo.png" id="5_dtcjr"] +[ext_resource type="PackedScene" uid="uid://bmbv6ujc00jhk" path="res://assets/ammo_pickup.tscn" id="5_k1lw4"] +[ext_resource type="PackedScene" uid="uid://c1sypdvjjuww" path="res://assets/money_pickup.tscn" id="6_ihv2y"] [ext_resource type="Script" path="res://scripts/EnemyTarget.gd" id="7_8vkma"] +[ext_resource type="PackedScene" uid="uid://b0rkkp07y3fnu" path="res://assets/die_particles.tscn" id="7_w22oa"] [ext_resource type="AudioStream" uid="uid://0n251thxlnnp" path="res://assets/Audio/cannon-fire-single-shot-blast-explosion-SBA-300098885.wav" id="10_2qmhc"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rgii8"] @@ -591,6 +595,10 @@ bullet = ExtResource("2_aew5r") casing = ExtResource("3_e5ft5") bullet_speed = 75 bullet_drop = 0.01 +stamina = ExtResource("4_p0ci7") +ammo = ExtResource("5_k1lw4") +money = ExtResource("6_ihv2y") +die_particles = ExtResource("7_w22oa") [node name="TurretLook" type="RayCast3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204) diff --git a/assets/stamina_pickup.tscn b/assets/stamina_pickup.tscn index 07f69fe..4358634 100644 --- a/assets/stamina_pickup.tscn +++ b/assets/stamina_pickup.tscn @@ -50,7 +50,7 @@ _surfaces = [{ blend_shape_mode = 0 shadow_mesh = SubResource("ArrayMesh_dsuo5") -[node name="stamina_pickup" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["magnet", "pickup"]] +[node name="stamina_pickup" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["magnet", "pickup", "scene_rigidbody"]] collision_layer = 4 collision_mask = 6 script = ExtResource("1_1udac") diff --git a/scenes/test_level_2v2 NO ENEMIES.tscn b/scenes/test_level_2v2 NO ENEMIES.tscn index 5b539a1..024f783 100644 --- a/scenes/test_level_2v2 NO ENEMIES.tscn +++ b/scenes/test_level_2v2 NO ENEMIES.tscn @@ -1167,7 +1167,6 @@ gun_2 = ExtResource("2_ayfr5") [node name="Player" parent="." instance=ExtResource("4_4bx26")] transform = Transform3D(-0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866025, -16.0295, 1.4435, 12.1166) -AUDIO = false weapon_sway_amount = 0.07 weapon_rotation_amount = 0.07 diff --git a/scenes/test_level_2v2.tscn b/scenes/test_level_2v2.tscn index b1d0bb6..8918688 100644 --- a/scenes/test_level_2v2.tscn +++ b/scenes/test_level_2v2.tscn @@ -4,7 +4,7 @@ [ext_resource type="Texture2D" uid="uid://dqs06ic3vjtwk" path="res://assets/Models/asphalt1.albedo.jpg" id="1_w4rag"] [ext_resource type="PackedScene" uid="uid://brl0bsqjl5dg3" path="res://assets/mac_10.tscn" id="2_6rjit"] [ext_resource type="PackedScene" uid="uid://drwae3loscbw7" path="res://assets/player.tscn" id="2_f87c2"] -[ext_resource type="PackedScene" uid="uid://b5eclfg0cmmal" path="res://assets/revolver_1.tscn" id="3_sxsd3"] +[ext_resource type="PackedScene" uid="uid://2o2wcc5i1al4" path="res://assets/rocket_launcher.tscn" id="3_umpon"] [ext_resource type="PackedScene" uid="uid://20csd6dmwj4y" path="res://assets/jump_platform.tscn" id="4_8nxyr"] [ext_resource type="PackedScene" uid="uid://dws2vwfxubqvb" path="res://assets/cannon.tscn" id="5_28rul"] [ext_resource type="Texture2D" uid="uid://bu3w5slec6gib" path="res://assets/Models/brick1.png" id="6_e1oan"] @@ -1165,7 +1165,7 @@ player = NodePath("Player") money = 10 health = 10 gun_1 = ExtResource("2_6rjit") -gun_2 = ExtResource("3_sxsd3") +gun_2 = ExtResource("3_umpon") [node name="Player" parent="." instance=ExtResource("2_f87c2")] transform = Transform3D(-0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866025, -16.0295, 1.4435, 12.1166) diff --git a/scripts/bullet.gd b/scripts/bullet.gd index be2e950..d310b96 100644 --- a/scripts/bullet.gd +++ b/scripts/bullet.gd @@ -41,7 +41,6 @@ func _ready(): # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): position += transform.basis * Vector3(0, 0, -bullet_speed) * delta - print(player_velocity) rotation.x = clamp(rotation.x - delta * bullet_drop,deg_to_rad(-90),deg_to_rad(90)) distance_from_player = abs(self.global_position - player_position) diff --git a/scripts/cannon.gd b/scripts/cannon.gd index 1ff37a5..7d93900 100644 --- a/scripts/cannon.gd +++ b/scripts/cannon.gd @@ -5,10 +5,10 @@ extends Node3D @export var TIMER_MIN = 0 @export var TIMER_MAX = 20 -var stamina = load("res://assets/stamina_pickup.tscn") -var ammo = load("res://assets/ammo_pickup.tscn") -var jump = load("res://assets/jump_pickup.tscn") -var money = load("res://assets/money_1.tscn") +@export var stamina : Resource +@export var ammo : Resource +@export var jump : Resource +@export var money : Resource @onready var timer = $Timer @onready var cannonparticles = $cannonparticles diff --git a/scripts/player.gd b/scripts/player.gd index c835f29..57ac52d 100644 --- a/scripts/player.gd +++ b/scripts/player.gd @@ -251,7 +251,7 @@ func _on_pick_up_detection_body_entered(body): pickupmsg = pickup_announce.instantiate() pickupmsg.pickuptext = "ammo" get_parent().add_child(pickupmsg) - level_control.ammo_reserve[level_control.current_gun_index] += int((body.rand_amt/100) * gun.max_ammo) + level_control.ammo_reserve[level_control.current_gun_index] += clamp(int((body.rand_amt/100) * gun.max_ammo), 1, gun.max_ammo) picked_up = true picked_up_text = "ammo" pickup_sound.pitch_scale = 1 + rng.randf_range(-.3,.3) diff --git a/scripts/rocket.gd b/scripts/rocket.gd index f267f36..e7caaab 100644 --- a/scripts/rocket.gd +++ b/scripts/rocket.gd @@ -37,16 +37,24 @@ func _on_body_shape_entered(body_rid, body, body_shape_index, local_shape_index) func explode(): #get all collision objects that can be moved var moveable_rigidbodies = blast_radius_area.get_overlapping_bodies() - #for each object determine vector from center of blast radius #apply linear velocity power as the inverse % of distance towards the edge (bonus points if using curve texture) #break breakable objects for body in moveable_rigidbodies: + + #calculate blast power and direction + var blast_direction = (body.global_position - blast_radius_area.global_position).normalized() + var blast_amount = 1 - ((body.global_position - blast_radius_area.global_position).length() / blast_radius) + var blast_velocity = blast_direction * blast_power * blast_amount + + #apply and/or damage if body.is_in_group("scene_rigidbody"): - var blast_direction = (body.global_position - blast_radius_area.global_position).normalized() - var blast_amount = 1 - ((body.global_position - blast_radius_area.global_position).length() / blast_radius) - var blast_velocity = blast_direction * blast_power * blast_amount if body.is_in_group("breakable"): body.breaking(blast_velocity) else: body.linear_velocity += blast_velocity + if body.is_in_group("player"): + body.velocity += clamp(blast_velocity,Vector3(-7,-7,-7),Vector3(7,7,7)) + if body.is_in_group("npc") or body.is_in_group("enemy"): + body.velocity += blast_velocity + body.breaking(blast_velocity) diff --git a/scripts/spider.gd b/scripts/spider.gd index 2526456..14a14b4 100644 --- a/scripts/spider.gd +++ b/scripts/spider.gd @@ -35,10 +35,10 @@ const MAX_AV = 10 @onready var turret = $TurretLook/Turret @onready var turret_material = turret.mesh.surface_get_material(2) -var stamina = load("res://assets/stamina_pickup.tscn") -var ammo = load("res://assets/ammo_pickup.tscn") -var money = load("res://assets/money_1.tscn") -var die_particles = load("res://assets/die_particles.tscn") +@export var stamina : Resource +@export var ammo : Resource +@export var money : Resource +@export var die_particles : Resource @onready var turret_look = $TurretLook var particlespawn