rat hole tweaks
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@@ -1,4 +1,5 @@
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extends CharacterBody3D
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class_name Rat
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@export var dead_rat : Resource
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@export var SPEED = 5
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@@ -9,8 +10,8 @@ extends CharacterBody3D
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@onready var nav_agent = $NavigationAgent3D
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var end_hole
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var number_of_drops = 1
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const number_of_drops = 1
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const MAX_LV = 20
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const MAX_AV = 10
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