rat hole tweaks
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@@ -21,8 +21,8 @@ rat = ExtResource("2_dih3n")
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mesh = SubResource("BoxMesh_7h30q")
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[node name="Area3D" type="Area3D" parent="."]
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collision_layer = 2
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collision_mask = 2
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collision_layer = 64
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collision_mask = 64
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0113525, -0.302734)
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