minor tweaks

This commit is contained in:
Derek
2024-07-17 23:21:43 -05:00
parent 62c0a89c42
commit 6fef7d2a6c
4 changed files with 9 additions and 8 deletions

View File

@@ -24,7 +24,7 @@ shadow_size = 16
shadow_color = Color(0, 0, 0, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_nfpjw"]
size = Vector3(3, 3, 3)
size = Vector3(3, 3.58057, 3)
[sub_resource type="SphereShape3D" id="SphereShape3D_xfie3"]
radius = 6.0
@@ -56,7 +56,7 @@ current = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0341401, -0.111267)
[node name="WeaponSpawner" type="Node3D" parent="Head/Camera3D/WeaponHolder"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.220071, -0.199195, -0.580209)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.388891, -0.199195, -0.580209)
[node name="AmmoCounter" type="Label" parent="Head/Camera3D"]
offset_right = 3840.0
@@ -119,7 +119,7 @@ collision_layer = 0
collision_mask = 4
[node name="CollisionShape3D2" type="CollisionShape3D" parent="pick_up_detection"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0810862, 0.620857, -0.138576)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0810862, 0.330574, -0.138576)
shape = SubResource("BoxShape3D_nfpjw")
[node name="pick_up_magnet" type="Area3D" parent="."]

View File

@@ -89,6 +89,7 @@ inspect={
scroll_up={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
]
}
scroll_down={

File diff suppressed because one or more lines are too long

View File

@@ -91,10 +91,10 @@ tracks/2/path = NodePath("revolver14:rotation")
tracks/2/interp = 2
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0.2),
"transitions": PackedFloat32Array(1),
"times": PackedFloat32Array(0.2, 0.86, 1.5, 3.08),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector3(0.436088, 1.46553, 3.09699)]
"values": [Vector3(0.436088, 1.46553, 3.09699), Vector3(0.436332, 1.78896, 3.09621), Vector3(0.329867, 1.46608, 3.09621), Vector3(-0.42237, 1.89543, 3.09621)]
}
tracks/3/type = "value"
tracks/3/imported = false