tweaks to weapon pickups

This commit is contained in:
Derek
2025-03-11 08:29:13 -05:00
parent a72c62b760
commit 64ec7b12b6
9 changed files with 13 additions and 21 deletions

View File

@@ -621,7 +621,7 @@ func grab_moveable(body):
body.global_position = moveable_holder.global_position
for i in body.get_children():
if i.get_class() == "CollisionShape3D":
i.disabled = true
i.collision_layer = true
held_item = body
func hold_item(_delta):