tweaks to weapon pickups

This commit is contained in:
Derek
2025-03-11 08:29:13 -05:00
parent a72c62b760
commit 64ec7b12b6
9 changed files with 13 additions and 21 deletions

View File

@@ -741,7 +741,7 @@ points = PackedVector3Array(0.930093, 0.100662, 0.798251, 0.930093, -0.0820646,
radius = 1.26183
[node name="pistol1_pickup" type="RigidBody3D" groups=["pickup", "weapon_pickup"]]
collision_layer = 17
collision_layer = 16
collision_mask = 17
script = ExtResource("1_8fbqg")
gun_resource = ExtResource("2_qbywk")