dead camera rotation working and focusing on target

This commit is contained in:
derek
2024-08-07 10:39:15 -05:00
parent ae87ac46df
commit 5cffedfa4f
3 changed files with 17 additions and 10 deletions

View File

@@ -2,17 +2,18 @@
[ext_resource type="Script" path="res://scripts/dead_cam.gd" id="1_qxtd8"]
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_ybt8m"]
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_2gkpp"]
dof_blur_far_enabled = true
dof_blur_far_distance = 7.0
dof_blur_far_transition = 10.0
dof_blur_near_enabled = true
dof_blur_near_transition = 4.0
dof_blur_amount = 0.2
[node name="DeadCam" type="Node3D" groups=["spawned"]]
script = ExtResource("1_qxtd8")
[node name="Camera3D" type="Camera3D" parent="."]
attributes = SubResource("CameraAttributesPractical_ybt8m")
attributes = SubResource("CameraAttributesPractical_2gkpp")
fov = 13.6855
[node name="LookRay" type="RayCast3D" parent="."]
target_position = Vector3(0, 0, -1)