working on blockout 4 - which should end up being level 1
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albedo_texture = ExtResource("1_mhd2v")
|
||||
metallic = 1.0
|
||||
roughness_texture = ExtResource("3_7atyw")
|
||||
normal_enabled = true
|
||||
normal_texture = ExtResource("2_1d77x")
|
||||
uv1_triplanar = true
|
||||
texture_filter = 0
|
||||
@@ -26,4 +26,5 @@ heightmap_max_layers = 32
|
||||
heightmap_texture = ExtResource("3_3f4tx")
|
||||
uv1_scale = Vector3(0.3, 0.3, 0.3)
|
||||
uv1_triplanar = true
|
||||
uv1_triplanar_sharpness = 100.0
|
||||
texture_filter = 4
|
||||
|
||||
18
assets/materials/prototype/carpet1.tres
Normal file
@@ -0,0 +1,18 @@
|
||||
[gd_resource type="StandardMaterial3D" load_steps=5 format=3 uid="uid://cpxg4h7dj4xdd"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bnym64lerw1lc" path="res://assets/materials/1_blue carpeting texture-seamless_hr (Custom).jpg" id="1_8qsnf"]
|
||||
[ext_resource type="Texture2D" uid="uid://jdxq5sfhxkeo" path="res://assets/materials/70_Clean fine plaster PBR texture-seamless_hr/70_Clean fine plaster-AO.jpg" id="2_5mpgs"]
|
||||
[ext_resource type="Texture2D" uid="uid://ceclvxpreuax7" path="res://assets/materials/94_tadao ando concrete plates-seamless_hr/94_tadao ando concrete_DISPL (Custom).jpg" id="3_6n8n7"]
|
||||
[ext_resource type="Texture2D" uid="uid://b5epga3gndnw6" path="res://assets/materials/70_Clean fine plaster PBR texture-seamless_hr/70_Clean fine plaster_NORM.jpg" id="4_sy7u7"]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource("1_8qsnf")
|
||||
normal_texture = ExtResource("4_sy7u7")
|
||||
ao_texture = ExtResource("2_5mpgs")
|
||||
heightmap_deep_parallax = true
|
||||
heightmap_min_layers = 8
|
||||
heightmap_max_layers = 32
|
||||
heightmap_texture = ExtResource("3_6n8n7")
|
||||
uv1_scale = Vector3(0.95, 0.95, 0.95)
|
||||
uv1_triplanar = true
|
||||
texture_filter = 4
|
||||
22
assets/materials/prototype/plaster1.tres
Normal file
@@ -0,0 +1,22 @@
|
||||
[gd_resource type="StandardMaterial3D" load_steps=5 format=3 uid="uid://o5nsj4glt0wa"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://b43o7m3ykjvqg" path="res://assets/materials/71_clean plaster PBR texture-seamless_hr/71_clean plaster_DIFF.jpg" id="1_rum3h"]
|
||||
[ext_resource type="Texture2D" uid="uid://dfj02a2h8dm4y" path="res://assets/materials/71_clean plaster PBR texture-seamless_hr/71_clean plaster-AO.jpg" id="2_rscf7"]
|
||||
[ext_resource type="Texture2D" uid="uid://ceclvxpreuax7" path="res://assets/materials/94_tadao ando concrete plates-seamless_hr/94_tadao ando concrete_DISPL (Custom).jpg" id="3_a4xgt"]
|
||||
[ext_resource type="Texture2D" uid="uid://i6ckgnav5ekk" path="res://assets/materials/71_clean plaster PBR texture-seamless_hr/71_clean plaster_NORM.jpg" id="4_31scx"]
|
||||
|
||||
[resource]
|
||||
albedo_color = Color(0.650128, 0.650128, 0.650128, 1)
|
||||
albedo_texture = ExtResource("1_rum3h")
|
||||
normal_enabled = true
|
||||
normal_scale = 1.13
|
||||
normal_texture = ExtResource("4_31scx")
|
||||
ao_enabled = true
|
||||
ao_texture = ExtResource("2_rscf7")
|
||||
heightmap_deep_parallax = true
|
||||
heightmap_min_layers = 8
|
||||
heightmap_max_layers = 32
|
||||
heightmap_texture = ExtResource("3_a4xgt")
|
||||
uv1_scale = Vector3(0.305, 0.305, 0.305)
|
||||
uv1_triplanar = true
|
||||
texture_filter = 4
|
||||
@@ -119,7 +119,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.25, -0.85, -1.501)
|
||||
script = ExtResource("3_405jc")
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="Head/Recoil"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0341401, -0.00371268)
|
||||
transform = Transform3D(1, -8.30784e-09, 2.09548e-09, 7.50333e-12, 1, -6.0536e-09, 0, 0, 1, 1.29921e-05, -0.0445602, -0.00379455)
|
||||
current = true
|
||||
|
||||
[node name="WeaponHolder" type="Node3D" parent="Head/Recoil/Camera3D"]
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://domhm87hbhbg1"]
|
||||
|
||||
[ext_resource type="Script" path="res://demo/src/Player.gd" id="1_nm1yx"]
|
||||
[ext_resource type="Script" path="res://demo/src/CameraManager.gd" id="2_loos7"]
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_smq6u"]
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_lwhhq"]
|
||||
height = 1.5
|
||||
|
||||
[sub_resource type="SeparationRayShape3D" id="SeparationRayShape3D_twc2s"]
|
||||
|
||||
[sub_resource type="CapsuleMesh" id="CapsuleMesh_lsqiy"]
|
||||
|
||||
[node name="Player" type="CharacterBody3D"]
|
||||
collision_layer = 2
|
||||
script = ExtResource("1_nm1yx")
|
||||
|
||||
[node name="CameraManager" type="Node3D" parent="."]
|
||||
script = ExtResource("2_loos7")
|
||||
|
||||
[node name="Arm" type="SpringArm3D" parent="CameraManager"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 0.906308, 0.422618, 0, -0.422618, 0.906308, 0, 2.32515, -0.0321627)
|
||||
shape = SubResource("SphereShape3D_smq6u")
|
||||
spring_length = 6.0
|
||||
margin = 0.5
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="CameraManager/Arm"]
|
||||
unique_name_in_owner = true
|
||||
near = 0.25
|
||||
far = 16384.0
|
||||
|
||||
[node name="CollisionShapeBody" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.25, 0)
|
||||
shape = SubResource("CapsuleShape3D_lwhhq")
|
||||
|
||||
[node name="CollisionShapeRay" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1, 0)
|
||||
shape = SubResource("SeparationRayShape3D_twc2s")
|
||||
|
||||
[node name="Body" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||
mesh = SubResource("CapsuleMesh_lsqiy")
|
||||
BIN
levels/LevelModels/level1.blend
Normal file
66
levels/LevelModels/level1.blend.import
Normal file
@@ -0,0 +1,66 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://do7ss32q4j3g8"
|
||||
path="res://.godot/imported/level1.blend-28ab5878bca872912f493eea147f52f7.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://levels/LevelModels/level1.blend"
|
||||
dest_files=["res://.godot/imported/level1.blend-28ab5878bca872912f493eea147f52f7.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
_subresources={
|
||||
"materials": {
|
||||
"ceiling": {
|
||||
"use_external/enabled": true,
|
||||
"use_external/path": "res://assets/materials/prototype/CeilingLight.tres"
|
||||
},
|
||||
"vent": {
|
||||
"use_external/enabled": true,
|
||||
"use_external/path": "res://assets/materials/Metal1/metal1.tres"
|
||||
},
|
||||
"walls": {
|
||||
"use_external/enabled": true,
|
||||
"use_external/path": "res://assets/materials/prototype/tadaoando.tres"
|
||||
}
|
||||
}
|
||||
}
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/active_collection_only=false
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
||||