made building 1 but not in love with it
This commit is contained in:
5
Buildings_IMPORT.tscn
Normal file
5
Buildings_IMPORT.tscn
Normal file
@@ -0,0 +1,5 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://qf0tgrumn43u"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://5wdhx5wfypvg" path="res://assets/Models/restaurant1.blend" id="1_0k40p"]
|
||||
|
||||
[node name="restaurant1" instance=ExtResource("1_0k40p")]
|
||||
BIN
assets/Models/building1.doormetal.png
Normal file
BIN
assets/Models/building1.doormetal.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 40 KiB |
35
assets/Models/building1.doormetal.png.import
Normal file
35
assets/Models/building1.doormetal.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dorlfpg58f6gb"
|
||||
path.s3tc="res://.godot/imported/building1.doormetal.png-e1ac0741c6bb8b1fdfad33c1868041a8.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Models/building1.doormetal.png"
|
||||
dest_files=["res://.godot/imported/building1.doormetal.png-e1ac0741c6bb8b1fdfad33c1868041a8.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
assets/Models/building1.glass.roughness.png
Normal file
BIN
assets/Models/building1.glass.roughness.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 72 KiB |
35
assets/Models/building1.glass.roughness.png.import
Normal file
35
assets/Models/building1.glass.roughness.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://db38j31otv4oj"
|
||||
path.s3tc="res://.godot/imported/building1.glass.roughness.png-601a0ec4fafe1341dfa895d1d2d303ea.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Models/building1.glass.roughness.png"
|
||||
dest_files=["res://.godot/imported/building1.glass.roughness.png-601a0ec4fafe1341dfa895d1d2d303ea.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
assets/Models/building1.trim.albedo.png
Normal file
BIN
assets/Models/building1.trim.albedo.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 669 KiB |
35
assets/Models/building1.trim.albedo.png.import
Normal file
35
assets/Models/building1.trim.albedo.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bmeed1uu8jgpm"
|
||||
path.s3tc="res://.godot/imported/building1.trim.albedo.png-fcbce6ac8c499342ce961fcc82f61d6e.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Models/building1.trim.albedo.png"
|
||||
dest_files=["res://.godot/imported/building1.trim.albedo.png-fcbce6ac8c499342ce961fcc82f61d6e.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
assets/Models/building1.trim.normal.png
Normal file
BIN
assets/Models/building1.trim.normal.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 939 KiB |
35
assets/Models/building1.trim.normal.png.import
Normal file
35
assets/Models/building1.trim.normal.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://d1nwrtktft51h"
|
||||
path.s3tc="res://.godot/imported/building1.trim.normal.png-a6404ed1aae28523b96da4e0d84cbaa1.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Models/building1.trim.normal.png"
|
||||
dest_files=["res://.godot/imported/building1.trim.normal.png-a6404ed1aae28523b96da4e0d84cbaa1.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=1
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=1
|
||||
roughness/src_normal="res://assets/Models/building1.trim.normal.png"
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
368
assets/Models/building_1.tscn
Normal file
368
assets/Models/building_1.tscn
Normal file
File diff suppressed because one or more lines are too long
BIN
assets/Models/buildings_part1.blend
Normal file
BIN
assets/Models/buildings_part1.blend
Normal file
Binary file not shown.
50
assets/Models/buildings_part1.blend.import
Normal file
50
assets/Models/buildings_part1.blend.import
Normal file
@@ -0,0 +1,50 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://dm6lg6px72i8v"
|
||||
path="res://.godot/imported/buildings_part1.blend-4984e8c4e0ad921a17713d3c8ca2101c.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Models/buildings_part1.blend"
|
||||
dest_files=["res://.godot/imported/buildings_part1.blend-4984e8c4e0ad921a17713d3c8ca2101c.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=1
|
||||
gltf/embedded_image_handling=1
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
||||
BIN
assets/Models/buildings_part1.blend1
Normal file
BIN
assets/Models/buildings_part1.blend1
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -195,7 +195,6 @@ void fragment() {
|
||||
|
||||
}
|
||||
"
|
||||
graph_offset = Vector2(-911.268, 90.5684)
|
||||
nodes/vertex/2/node = SubResource("VisualShaderNodeBillboard_drqma")
|
||||
nodes/vertex/2/position = Vector2(-120, 280)
|
||||
nodes/vertex/3/node = SubResource("VisualShaderNodeInput_0eixc")
|
||||
|
||||
@@ -197,7 +197,7 @@ points = PackedVector3Array(0.0944869, -0.228895, -0.107533, -0.056244, 0.175358
|
||||
[node name="Bottle1Pieces" type="Node3D" node_paths=PackedStringArray("timer", "sound") groups=["scene_rigidbody"]]
|
||||
script = ExtResource("1_3nyc3")
|
||||
timer = NodePath("Timer")
|
||||
sound = NodePath("BrokenSound")
|
||||
sound = NodePath("Piece 1/BrokenSound")
|
||||
|
||||
[node name="Piece 1" type="RigidBody3D" parent="." groups=["scene_rigidbody"]]
|
||||
collision_layer = 2
|
||||
@@ -212,6 +212,9 @@ skeleton = NodePath("")
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.066139, 0.324223, -0.067418)
|
||||
shape = SubResource("ConvexPolygonShape3D_0sbf2")
|
||||
|
||||
[node name="BrokenSound" type="AudioStreamPlayer3D" parent="Piece 1"]
|
||||
stream = ExtResource("1_vmlqu")
|
||||
|
||||
[node name="Piece 2" type="RigidBody3D" parent="." groups=["scene_rigidbody"]]
|
||||
collision_layer = 2
|
||||
collision_mask = 7
|
||||
@@ -264,9 +267,6 @@ skeleton = NodePath("")
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030646, 0.558282, -0.0404844)
|
||||
shape = SubResource("ConvexPolygonShape3D_611bg")
|
||||
|
||||
[node name="BrokenSound" type="AudioStreamPlayer3D" parent="."]
|
||||
stream = ExtResource("1_vmlqu")
|
||||
|
||||
[node name="Timer" type="Timer" parent="."]
|
||||
wait_time = 60.0
|
||||
one_shot = true
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
size = Vector2(0.1, 0.1)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y0mpl"]
|
||||
transparency = 3
|
||||
alpha_hash_scale = 1.0
|
||||
transparency = 2
|
||||
alpha_scissor_threshold = 0.454
|
||||
alpha_antialiasing_mode = 0
|
||||
blend_mode = 3
|
||||
albedo_texture = ExtResource("1_a6hxe")
|
||||
|
||||
@@ -305,7 +305,7 @@ tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0, 0.25, 0.5, 0.75, 1),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector3(0, 0, 0.434831), Vector3(0, 0, 0), Vector3(0, 0, 0.434831), Vector3(0, 0, 0), Vector3(0, 0, 0.434831)]
|
||||
"values": [Vector3(4.36267e-08, 4.64309e-08, 2.06788), Vector3(0, 0, 0), Vector3(0, 0, 0.434831), Vector3(0, 0, 0), Vector3(4.36267e-08, 4.64309e-08, 2.06788)]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
@@ -345,27 +345,27 @@ script = ExtResource("1_m8jnv")
|
||||
dead_rat = ExtResource("2_it4rd")
|
||||
|
||||
[node name="rat1" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0.079, 0)
|
||||
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0.144121, 0)
|
||||
mesh = SubResource("ArrayMesh_bpli1")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="rat1_backL" type="MeshInstance3D" parent="rat1"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.332101, -0.139938, 0.0851064)
|
||||
transform = Transform3D(0.960509, -0.27825, 0, 0.27825, 0.960509, 0, 0, 0, 1, 0.332101, -0.139938, 0.0851064)
|
||||
mesh = SubResource("ArrayMesh_0q1vk")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="rat1_backR" type="MeshInstance3D" parent="rat1"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.33924, -0.139938, -0.0693291)
|
||||
transform = Transform3D(0.908279, -0.418365, 0, 0.418365, 0.908279, 0, 0, 0, 1, 0.33924, -0.139938, -0.0693291)
|
||||
mesh = SubResource("ArrayMesh_ssw2y")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="rat1_frontL" type="MeshInstance3D" parent="rat1"]
|
||||
transform = Transform3D(0.761312, -0.648385, 0, 0.648385, 0.761312, 0, 0, 0, 1, -0.0784779, -0.139885, 0.0819205)
|
||||
transform = Transform3D(0.997319, -0.0731729, 0, 0.0731729, 0.997319, 0, 0, 0, 1, -0.0784779, -0.139885, 0.0819205)
|
||||
mesh = SubResource("ArrayMesh_xme6u")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="rat1_frontR" type="MeshInstance3D" parent="rat1"]
|
||||
transform = Transform3D(0.906942, -0.421257, 0, 0.421257, 0.906942, 0, 0, 0, 1, -0.0759167, -0.139885, -0.083779)
|
||||
transform = Transform3D(0.949505, -0.313755, 7.79043e-09, 0.313755, 0.949505, -7.31993e-09, -5.10039e-09, 9.39459e-09, 1, -0.0759167, -0.139885, -0.083779)
|
||||
mesh = SubResource("ArrayMesh_q1dp2")
|
||||
skeleton = NodePath("")
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=120 format=3 uid="uid://b7rlijqhcmkjp"]
|
||||
[gd_scene load_steps=116 format=3 uid="uid://b7rlijqhcmkjp"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cy4cwv7ppdclm" path="res://assets/Models/rat1.albedo.png" id="1_ejack"]
|
||||
[ext_resource type="Script" path="res://scripts/rat_dead.gd" id="1_gptlv"]
|
||||
@@ -7,25 +7,6 @@
|
||||
[ext_resource type="Texture2D" uid="uid://4hcotl7lxuph" path="res://assets/Models/rat1.skin.albedo.png" id="4_ul8qn"]
|
||||
[ext_resource type="Texture2D" uid="uid://dou16gpndumbw" path="res://assets/Models/rat1.viscera.albedo.png" id="5_kda7p"]
|
||||
[ext_resource type="Texture2D" uid="uid://vaym8hyreuyj" path="res://assets/Models/rat1.viscera.rough.png" id="6_x8lsy"]
|
||||
[ext_resource type="Shader" uid="uid://ddeew8xbtykrq" path="res://assets/blood.tres" id="8_pk774"]
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_2fe8o"]
|
||||
emission_shape_scale = Vector3(0.1, 0.1, 0.1)
|
||||
direction = Vector3(0, 1, 0)
|
||||
spread = 54.52
|
||||
initial_velocity_min = 1.0
|
||||
initial_velocity_max = 5.0
|
||||
damping_min = 1.0
|
||||
damping_max = 1.0
|
||||
scale_min = 2.0
|
||||
scale_max = 5.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_nd6n7"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("8_pk774")
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_oe75e"]
|
||||
material = SubResource("ShaderMaterial_nd6n7")
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_w53fg"]
|
||||
resource_name = "rat1"
|
||||
@@ -2246,15 +2227,6 @@ points = PackedVector3Array(-0.00948123, 0.000167692, -0.036668, -0.00821897, 0.
|
||||
[node name="RatDead" type="Node3D" groups=["scene_rigidbody"]]
|
||||
script = ExtResource("1_gptlv")
|
||||
|
||||
[node name="GPUParticles3D" type="GPUParticles3D" parent="."]
|
||||
transform = Transform3D(1, 0, -4.65661e-10, 0, 1, 0, 4.65661e-10, 0, 1, 0, 0, 0)
|
||||
amount = 50
|
||||
lifetime = 5.0
|
||||
explosiveness = 1.0
|
||||
trail_enabled = true
|
||||
process_material = SubResource("ParticleProcessMaterial_2fe8o")
|
||||
draw_pass_1 = SubResource("QuadMesh_oe75e")
|
||||
|
||||
[node name="ratdead1" type="RigidBody3D" parent="." groups=["scene_rigidbody"]]
|
||||
transform = Transform3D(-0.00541045, 0, -0.999985, 0, 1, 0, 0.999985, 0, -0.00541045, 0, 0, 0)
|
||||
collision_layer = 2
|
||||
|
||||
@@ -428,7 +428,7 @@ fov_zoom_amt = 0.96
|
||||
recoil_amount = 2.0
|
||||
max_ammo = 6
|
||||
bullet_damage = 5
|
||||
bullet_force_mod = 100
|
||||
bullet_force_mod = 10
|
||||
bullet_speed = 200
|
||||
bullet_drop = 0.0
|
||||
random_spread_amt = 0.1
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -30,8 +30,6 @@ func _physics_process(delta):
|
||||
|
||||
look_at(end_hole.global_transform.origin, Vector3.UP)
|
||||
|
||||
if ray.is_colliding() or ray_2.is_colliding() or ray_3.is_colliding():
|
||||
velocity.y += 10
|
||||
|
||||
move_and_slide()
|
||||
|
||||
|
||||
@@ -82,7 +82,7 @@ tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0.2, 2.3, 2.8),
|
||||
"transitions": PackedFloat32Array(1, 1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector3(-0.0237292, 1.94229, 0.717401), Vector3(-0.0161762, 1.94229, 0.955517), Vector3(-0.016, 0.53, 0.956)]
|
||||
"values": [Vector3(-0.0237292, 2.09733, 0.717401), Vector3(-0.0161762, 1.94229, 0.955517), Vector3(-0.016, 0.53, 0.956)]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
@@ -135,9 +135,10 @@ item_name = "Revolver"
|
||||
item_price = 250
|
||||
|
||||
[node name="Cube_001" parent="." index="1"]
|
||||
transform = Transform3D(1, 0, 0, 0, -3.61999e-06, 1, 0, -1, -3.61999e-06, -0.0321195, 0.920841, 1.17642)
|
||||
transform = Transform3D(1.1, 0, 0, 0, -3.98199e-06, 1.1, 0, -1.1, -3.98199e-06, -0.0321195, 0.989643, 1.17642)
|
||||
|
||||
[node name="Glass" parent="." index="2"]
|
||||
transform = Transform3D(1.1, 0, 0, 0, 0, 1.1, 0, -1.1, 0, -0.104422, 1.98159, 1.11029)
|
||||
mesh = SubResource("ArrayMesh_66b6k")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="." index="4"]
|
||||
@@ -148,29 +149,29 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.116262, 1.40336, 0.595886)
|
||||
shape = SubResource("BoxShape3D_k5yem")
|
||||
|
||||
[node name="revolver12" parent="." index="5" instance=ExtResource("2_goj2p")]
|
||||
transform = Transform3D(-0.0215597, -0.106081, 0.225348, 0.010103, -0.226377, -0.105599, 0.248864, 4.49794e-10, 0.0238094, -0.0237292, 2.55643, 0.717401)
|
||||
transform = Transform3D(-0.0215597, -0.106081, 0.225348, 0.010103, -0.226377, -0.105599, 0.248864, 4.49794e-10, 0.0238094, -0.0237292, 2.68811, 0.717401)
|
||||
|
||||
[node name="revolver13" parent="." index="6" instance=ExtResource("2_goj2p")]
|
||||
transform = Transform3D(-0.0215597, -0.106081, 0.225348, 0.010103, -0.226377, -0.105599, 0.248864, 4.49794e-10, 0.0238094, 0.164161, 2.55643, 0.471795)
|
||||
transform = Transform3D(-0.0215597, -0.106081, 0.225348, 0.010103, -0.226377, -0.105599, 0.248864, 4.49794e-10, 0.0238094, 0.164161, 2.68811, 0.471795)
|
||||
|
||||
[node name="revolver14" parent="." index="7" instance=ExtResource("2_goj2p")]
|
||||
transform = Transform3D(-0.0215595, -0.106081, 0.225348, 0.0101037, -0.226377, -0.105599, 0.248864, 7.5437e-07, 0.0238095, -0.0237292, 1.94229, 0.717401)
|
||||
transform = Transform3D(-0.0215595, -0.106081, 0.225348, 0.0101037, -0.226377, -0.105599, 0.248864, 7.5437e-07, 0.0238096, -0.0237292, 2.09733, 0.717401)
|
||||
|
||||
[node name="revolver15" parent="." index="8" instance=ExtResource("2_goj2p")]
|
||||
transform = Transform3D(0.0215597, 0.106081, -0.225348, -0.010103, 0.226377, 0.105599, 0.248864, 2.08348e-09, 0.0238094, -0.135839, 1.79441, 0.471795)
|
||||
transform = Transform3D(0.0215597, 0.106081, -0.225348, -0.010103, 0.226377, 0.105599, 0.248864, 2.08348e-09, 0.0238094, -0.135839, 1.92609, 0.471795)
|
||||
|
||||
[node name="revolver16" parent="." index="9" instance=ExtResource("2_goj2p")]
|
||||
transform = Transform3D(-0.0215597, -0.106081, 0.225348, 0.010103, -0.226377, -0.105599, 0.248864, 4.49794e-10, 0.0238094, 0.186099, 1.28584, 0.717401)
|
||||
transform = Transform3D(-0.0215597, -0.106081, 0.225348, 0.010103, -0.226377, -0.105599, 0.248864, 4.49794e-10, 0.0238094, 0.186099, 1.41752, 0.717401)
|
||||
|
||||
[node name="revolver17" parent="." index="10" instance=ExtResource("2_goj2p")]
|
||||
transform = Transform3D(-0.0975382, 0.170447, -0.154707, -0.028175, -0.175599, -0.175701, -0.228457, -0.0511149, 0.0877199, -0.0806501, 1.28584, 0.471795)
|
||||
transform = Transform3D(-0.0975382, 0.170447, -0.154707, -0.028175, -0.175599, -0.175701, -0.228457, -0.0511149, 0.0877199, -0.0806501, 1.41752, 0.471795)
|
||||
|
||||
[node name="SpotLight3D" type="SpotLight3D" parent="." index="11"]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.63628, 0.771458, 0, -0.771458, 0.63628, -0.00552031, 2.68433, 1.07754)
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="Label3D" type="Label3D" parent="." index="12"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.66743, 2.06592, 1.22063)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.708391, 2.16218, 1.24876)
|
||||
modulate = Color(0.642333, 0.82, 0, 1)
|
||||
outline_modulate = Color(0, 0, 0, 0)
|
||||
text = "$250"
|
||||
@@ -187,7 +188,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.182373, 1.45037, 0.997813)
|
||||
shape = SubResource("BoxShape3D_te7mh")
|
||||
|
||||
[node name="vendingmachine_coil" parent="." index="14"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0259684, 1.80304, 0.628036)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0259684, 1.96913, 0.628036)
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="15"]
|
||||
libraries = {
|
||||
|
||||
Reference in New Issue
Block a user