started work on save structures and data validation

This commit is contained in:
derek
2025-02-26 13:19:34 -06:00
parent bd991c21c9
commit 45246a6098
14 changed files with 108 additions and 50 deletions

View File

@@ -2,6 +2,7 @@
extends Node
@export var generate_playlist_now = false
@export var checksum_test = false
@export var load_playlist_from_file = false
@export var maps_in_rotation : Array[String] = []
@export var gamemodes_in_rotation : Array[gamemode]= []
@@ -20,7 +21,7 @@ func _process(delta: float) -> void:
if load_playlist_from_file == true:
load_playlist()
func generate_playlist() -> void:
var playlist_name = only_valid_chars(GameGlobals.leaderboard_name)