tweaks to playlist loader, working on preventing reentry to levels in round

This commit is contained in:
derek
2025-02-28 16:41:21 -06:00
parent dba1be2034
commit 3ab4160be6
9 changed files with 23 additions and 8 deletions

View File

@@ -4,10 +4,12 @@ extends Node3D
@onready var level_name: Label3D = $"Level Name"
@onready var gamemode_label: Label3D = $Gamemode
@onready var active: Label3D = $Active
func _process(delta: float) -> void:
level_name.text = portal_node.scene_name
gamemode_label.text = portal_node.level_gamemode.gamemode_name
active.text = str("ACTIVE: ",portal_node.active)
func update_sign_names():
level_name.text = portal_node.scene_name