quick tweaks
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@@ -1,9 +1,10 @@
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[gd_scene load_steps=52 format=3 uid="uid://dyop6vk3rgkkb"]
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[gd_scene load_steps=53 format=3 uid="uid://dyop6vk3rgkkb"]
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[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_orhgl"]
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[ext_resource type="Texture2D" uid="uid://dqs06ic3vjtwk" path="res://assets/Models/asphalt1.albedo.jpg" id="1_w4rag"]
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[ext_resource type="PackedScene" uid="uid://brl0bsqjl5dg3" path="res://assets/mac_10.tscn" id="2_6rjit"]
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[ext_resource type="PackedScene" uid="uid://drwae3loscbw7" path="res://assets/player.tscn" id="2_f87c2"]
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[ext_resource type="PackedScene" uid="uid://b5eclfg0cmmal" path="res://assets/revolver_1.tscn" id="3_sxsd3"]
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[ext_resource type="PackedScene" uid="uid://20csd6dmwj4y" path="res://assets/jump_platform.tscn" id="4_8nxyr"]
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[ext_resource type="PackedScene" uid="uid://dws2vwfxubqvb" path="res://assets/cannon.tscn" id="5_28rul"]
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[ext_resource type="PackedScene" uid="uid://bpkmyd3wvqi5p" path="res://assets/boombox.tscn" id="6_xrg7k"]
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@@ -422,10 +423,10 @@ player = NodePath("Player")
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money = 10
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health = 10
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gun_1 = ExtResource("2_6rjit")
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gun_2 = ExtResource("3_sxsd3")
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[node name="Player" parent="." instance=ExtResource("2_f87c2")]
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transform = Transform3D(-0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866025, -16.0295, 1.4435, 12.1166)
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AUDIO = false
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weapon_sway_amount = 0.07
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weapon_rotation_amount = 0.07
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