worked on a couch, blockout 4, and substance painter
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@@ -3,12 +3,12 @@
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[ext_resource type="Script" path="res://scripts/blunderbus.gd" id="1_w46uw"]
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[ext_resource type="PackedScene" uid="uid://717hhehp83k8" path="res://assets/shotgun_pellet.tscn" id="2_544x3"]
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[ext_resource type="Texture2D" uid="uid://74id2drhfp2s" path="res://assets/Textures/ObjectTextures/Blunderbus.png" id="2_ejm2n"]
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[ext_resource type="Texture2D" uid="uid://dkn4i5834sc62" path="res://assets/Models/blunderbus.stock.albedo2.png" id="3_4fcbv"]
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[ext_resource type="Texture2D" uid="uid://cx4wjw3x8pa6q" path="res://assets/Models/blunderbus.metal.albedo.png" id="3_5l523"]
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[ext_resource type="Texture2D" uid="uid://cgpmyiyweyvl0" path="res://assets/Models/blunderbus.stock.normal2.png" id="4_3js22"]
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[ext_resource type="Texture2D" uid="uid://kr2nf55qooib" path="res://assets/Models/blunderbus.metal.normal.png" id="4_bo0kd"]
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[ext_resource type="Texture2D" uid="uid://byj75jolrr027" path="res://assets/Models/blunderbus.stock.rough2.png" id="5_adrdr"]
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[ext_resource type="Texture2D" uid="uid://bf4m8j05ypctm" path="res://assets/Models/blunderbus.metal.rough.png" id="6_x42cq"]
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[ext_resource type="Texture2D" uid="uid://cvbmjv42lox3f" path="res://assets/Models/SubstancePainterTest/blunderbus_model_blunderbus.stock_BaseColor.png" id="4_ammty"]
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[ext_resource type="Texture2D" uid="uid://dmha1jlmeshfv" path="res://assets/Models/SubstancePainterTest/blunderbus_model_blunderbus.stock_Normal.png" id="5_xh07u"]
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[ext_resource type="Texture2D" uid="uid://cq4ffvy1lr0fo" path="res://assets/Models/SubstancePainterTest/blunderbus_model_blunderbus.stock_Roughness.png" id="6_j605e"]
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[ext_resource type="Texture2D" uid="uid://c5q834my73wf8" path="res://assets/Models/SubstancePainterTest/blunderbus_model_blunderbus.metal_BaseColor.png" id="7_mot72"]
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[ext_resource type="Texture2D" uid="uid://n3ygqfca1d1e" path="res://assets/Models/SubstancePainterTest/blunderbus_model_blunderbus.metal_Normal.png" id="8_hxj7g"]
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[ext_resource type="Texture2D" uid="uid://bmmjhdv8555ui" path="res://assets/Models/SubstancePainterTest/blunderbus_model_blunderbus.metal_Roughness.png" id="9_3votx"]
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[ext_resource type="Texture2D" uid="uid://dn3b6uw8xr63m" path="res://assets/Textures/Smoke/smoketest_v1_0043.png" id="9_fldbw"]
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[ext_resource type="AudioStream" uid="uid://t50i483xmj3a" path="res://assets/Audio/Weapons/toy-click-spin-SBA-300071143.wav" id="9_ly2k1"]
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[ext_resource type="AudioStream" uid="uid://bqoxdmsnfjiog" path="res://assets/Audio/Weapons/12ga Pump Shotgun/Gunshots/12ga Pump Shotgun - Gunshot A 001.wav" id="9_nu1jc"]
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@@ -17,24 +17,22 @@
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hc8kj"]
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resource_name = "blunderbus.stock"
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cull_mode = 2
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albedo_texture = ExtResource("3_4fcbv")
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roughness_texture = ExtResource("5_adrdr")
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albedo_texture = ExtResource("4_ammty")
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roughness_texture = ExtResource("6_j605e")
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roughness_texture_channel = 1
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normal_enabled = true
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normal_scale = 0.1
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normal_texture = ExtResource("4_3js22")
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texture_filter = 2
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normal_texture = ExtResource("5_xh07u")
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texture_repeat = false
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_211mx"]
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resource_name = "blunderbus.metal"
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cull_mode = 2
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albedo_texture = ExtResource("3_5l523")
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albedo_texture = ExtResource("7_mot72")
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metallic = 0.9
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roughness_texture = ExtResource("6_x42cq")
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roughness_texture = ExtResource("9_3votx")
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roughness_texture_channel = 4
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normal_enabled = true
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normal_scale = 0.2
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normal_texture = ExtResource("4_bo0kd")
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normal_texture = ExtResource("8_hxj7g")
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texture_filter = 2
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[sub_resource type="ArrayMesh" id="ArrayMesh_l8jkd"]
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@@ -642,7 +640,7 @@ audio_reload = NodePath("Audio/Reload")
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rotation_edit_mode = 1
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[node name="Blunderbus" type="MeshInstance3D" parent="BlunderbusHandle"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0.132498)
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.00189811, 0.00375566, 0.312687)
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mesh = SubResource("ArrayMesh_jlpgx")
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skeleton = NodePath("")
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