worked on a couch, blockout 4, and substance painter

This commit is contained in:
derek
2025-01-10 17:00:25 -06:00
parent 5b929a31cd
commit 2c823e6139
193 changed files with 48658 additions and 28 deletions

View File

@@ -21,6 +21,7 @@ resource_name = "mac10"
cull_mode = 2
albedo_texture = ExtResource("8_vgvii")
metallic = 0.9
metallic_specular = 1.0
metallic_texture_channel = 2
roughness_texture = ExtResource("10_yxcr2")
roughness_texture_channel = 4
@@ -155,10 +156,10 @@ tracks/0/path = NodePath("mac10/SpotLight3D:light_energy")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(),
"transitions": PackedFloat32Array(),
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": []
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_u008m"]
@@ -525,7 +526,7 @@ audio_empty = NodePath("Audio/Empty")
audio_reload = NodePath("Audio/Reload")
[node name="mac10" parent="." index="0"]
transform = Transform3D(-1.08301e-06, -8.05126e-08, -0.3, -0.0225093, 0.299154, 9.7357e-10, 0.299154, 0.0225093, -1.086e-06, 0, 0.0529475, 0.0613931)
transform = Transform3D(-1.08301e-06, -8.05124e-08, -0.3, -0.0225093, 0.299154, 9.73768e-10, 0.299154, 0.0225093, -1.086e-06, 0, 0.0529475, 0.0613931)
mesh = SubResource("ArrayMesh_pcg38")
[node name="RHandLocation" type="Node3D" parent="mac10" index="0"]
@@ -534,7 +535,7 @@ transform = Transform3D(-1.20667e-05, 0, 3.33333, 0, 3.33333, 0, -3.33333, 0, -1
[node name="SpotLight3D" type="SpotLight3D" parent="mac10" index="1"]
transform = Transform3D(-6.79394e-06, 0, 1.87678, 0, 1.87678, 0, -1.87677, 0, -6.79392e-06, -1.63231, 0, 5.90892e-06)
light_color = Color(0.965385, 0.844179, 0.572893, 1)
light_energy = 0.563736
light_energy = 0.0
light_projector = ExtResource("7_h63ea")
light_size = 0.229
shadow_enabled = true