added bullet damage into hit system

This commit is contained in:
Derek
2024-07-16 08:18:36 -05:00
parent 0832aa7808
commit 2b5e63a1ec
9 changed files with 536 additions and 33 deletions

View File

@@ -62,6 +62,6 @@ func _process(delta):
print("enemy hit")
hit_indicator.play()
enemy_particles.emitting = true
ray.get_collider().hit()
ray.get_collider().hit(bullet_damage)
await get_tree().create_timer(1.0).timeout
queue_free()