more machete tweaks
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@@ -255,7 +255,6 @@ anim_player = NodePath("AnimationPlayer")
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audio_fire = NodePath("Audio/Swing")
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[node name="MacheteHandle" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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[node name="MacheteBlade-LOW" type="MeshInstance3D" parent="MacheteHandle"]
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transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0.314307, -5.5235e-08, -0.949321, 0.949321, -2.77573e-08, 0.314307, 0, 0.415, 0)
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