quick tweaks

This commit is contained in:
derek
2024-08-08 16:22:35 -05:00
parent b140e59ddd
commit 1ff99bb1ec
3 changed files with 6 additions and 7 deletions

View File

@@ -77,17 +77,16 @@ func _ready():
func _process(delta):
#Sightline
if turret_look_next.is_colliding() and turret_look_next.get_collider().is_in_group("player"):
player_in_view = true
player_last_seen = turret_look_next.get_collider().global_position
# Navigation
if !knocked:
if hive_velocity:
velocity = hive_velocity
if !stunned:
#Sightline
if turret_look_next.is_colliding() and turret_look_next.get_collider().is_in_group("player"):
player_in_view = true
player_last_seen = turret_look_next.get_collider().global_position
if player != null:
spider_look_next.look_at(Vector3(player.global_position.x, 0, player.global_position.z), Vector3.UP)
body.rotation.y = lerp(body.rotation.y, spider_look_next.rotation.y, delta * 1)