added leaderboard drop down menu and started on leaderboard test
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@@ -47,6 +47,7 @@ func _ready():
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GameGlobals.health = gamemode.start_health
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#LOAD DATA
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SaveLoad.load_persistent_data()
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SaveLoad.load_user_data()
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if SaveLoad.data_cleared or !gamemode.load_save:
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@@ -152,7 +153,6 @@ func die():
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if GameGlobals.player_deaths:
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GameGlobals.player_deaths += 1
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SaveLoad.save_user_data()
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SaveLoad.clear_save_game_data()
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var deadmsg = DEAD_ANNOUNCE.instantiate()
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get_parent().add_child(deadmsg)
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var instance_dead = dead_player.instantiate()
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@@ -253,4 +253,6 @@ func pickup_spawn(randomized):
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func save_quit():
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SignalBus.emit_signal("player_exiting_tree")
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SaveLoad.save_game_data(self.get_name())
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SaveLoad.save_user_data()
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SaveLoad.save_persistent_data()
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get_tree().quit()
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