enemy tweaks
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@@ -429,7 +429,7 @@ recoil_amount = 2.0
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max_ammo = 6
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bullet_damage = 5
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bullet_force_mod = 100
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bullet_speed = 300
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bullet_speed = 200
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bullet_drop = 0.0
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random_spread_amt = 0.1
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chamber = NodePath("revolver1/Chamber")
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